There will be challenges to overcome. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of this alien world. Are you ready? Mars is waiting for you.
Recent Reviews:
Very Positive (44) - 81% of the 44 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (3,946) - 70% of the 3,946 user reviews for this game are positive.
Release Date:
Mar 15, 2018
Developer:
Publisher:

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Includes 2 items: Surviving Mars, Surviving Mars: Deluxe Upgrade Pack

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Includes 3 items: Surviving Mars, Surviving Mars: Deluxe Upgrade Pack, Surviving Mars: Season Pass

 

Recent updates View all (73)

April 18

Green Planet Dev Diary #2 - New Buildings and Tech

Hi everyone!

Last time we talked about the terraforming process and what it means to turn the Red Planet Green, today we’ll take a look at two new tools to achieve this tremendous goal:

Terraforming Research and New Buildings​

In Green Planet we’ve added 7 new buildings, which are dedicated to the terraforming efforts. Some of these buildings require specific planetary conditions to function properly. Three of these buildings appear much later in game and require significant research progress to even become available! They have the spatial dimensions and the construction costs of wonders but may be constructed more than once. There’s this rewarding feeling when you cover an area with huge smoking chimneys, knowing that you’re changing the planet on a large scale.



The terraforming buildings will be added to a new category of the build menu – Terraforming. Players are in complete control of when they choose to start the terraforming progress by deciding when to research the first tech in the chain. Every step in the chain unlocks new buildings and improvements which will help in your mission to terraform Mars.


Here’s the list of the buildings you will find inside:

The Forestation Plant (or the Sprinkler, as I love to call it) spreads seeds imported from Earth, or produced on Mars, to plant wild vegetation in its range. Initially, it plants only lichen, but later grass, bushes, and trees become available as the terraforming project progresses. As some of the seeds get carried away from the colony by the winds, each Forestation Plant helps for the increase of the global vegetation.



The GHG Factory (short for Greenhouse Gas) burns a mixture of fuel and locally extracted carbon to produce greenhouse gases, which are released into the atmosphere. Thus increasing the average temperature of the planet.



Similar to the GHG Factory, the Carbonate Processor converts waste rock into carbon dioxide. The release of CO2 in the atmosphere improves its density and creates the necessary circumstances for oxygen-producing bacteria to thrive and for rains to occur.

The Core Heat Convector is a system of pipes that go deep into the Martian crust. It uses water to transport heat from the planetary core and improves the atmospheric temperature, while heating its immediate surroundings.



The Magnetic Field Generator improves the magnetic field of the planet, decreasing the loss of atmospheric gasses. It has a secondary function as a science facility and generates research according to the current state of the atmosphere. As a side effect of the strong magnetic field, the MFG may trigger “marsquakes” in its immediate vicinity. So take care to place these far away from the heart of your colony.

There are several different sizes of lakes, each having different forms. Lake beds are dug up by drones and then gradually filled with water. If liquid water is not yet possible on Mars, the lake remains frozen. When the conditions allow for it, the water liquefies and the lakes start to gradually improve the global water levels through evaporation.



The Open Farm is a huge unmanned facility which grows various edible plants away from your domes. This open-air farm spreads a mixture of water and seeds, which grow or wither according to the local soil quality and the overall terraforming progress. Once fully-grown, plants are individually harvested by drones for food.



All terraforming buildings are unmanned and can be built as soon as you research their corresponding tech in the Terraforming field of the research UI. For those of you who intend to terraform Mars before sending the founders of the colony, we added one additional building, the Capital City.

The Capital City requires the atmosphere of Mars to be breathable and warm. It’s the most spacious dome design and it doesn’t have a cupola, or metallic frame. Instead, it’s surrounded by trees, doesn’t consume Oxygen and can be placed on rough terrain.




I’ll be looking forward to your screenshots!

From Haemimont Games,
Ivan Grozev,
Lead Designer of Green Planet.​
13 comments Read more

April 17

Green Planet Feature Breakdown Part 1

https://www.youtube.com/watch?v=6ieYJrZuISk
Haemimont and Paradox Interactive present a feature breakdown about some of the new features, mechanics, and missions within Surviving Mars' upcoming expansion: Green Planet!

Schedule for this week:
  • Thursday: Dev Diary #2 - New Buildings and Wonders
  • Friday: Tutorial Video by FeedbackGaming

Which feature are you most excited for?
9 comments Read more

Reviews

“Surviving Mars from Haemimont Games is a true triumph, and represents a game I've been yearning for for years.”
4.5/5 – Windows Central

“Surviving Mars might be the most fun I've had with a city-building game since SimCity 2000”
8/10 – Destructoid

“Nothing else marries survival and city-building so deftly”
8/10 – PC Gamer

About This Game

Colonize Mars and discover her secrets, with minimal casualties.


Welcome Home! The time has come to stake your claim on the Red Planet and build the first functioning human colonies on Mars! All you need are supplies, oxygen, decades of training, experience with sandstorms, and a can-do attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!

Surviving Mars is a sci-fi city builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. Build domes and infrastructure, research new possibilities and utilize drones to unlock more elaborate ways to shape and expand your settlement. Cultivate your own food, mine minerals or just relax by the bar after a hard day’s work. Most important of all, though, is keeping your colonists alive. Not an easy task on a strange new planet.

There will be challenges to overcome. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of this alien world. Are you ready? Mars is waiting for you.

Main Features:


Building on a planet not fit for human life challenges you to build a smart, functional colony. Bad planning isn’t about traffic jams, it’s about survival of your colonists. You really don’t want rolling blackouts in a city constructed in a place without oxygen.


Each colonist is a unique individual with problems and strengths that influence the needs and behavior of the other colonists. Things can get really interesting if your chief scientists develops alcoholism after one too many long nights in the lab.


Retro-futuristic super structures housing colonists, factories and commercial buildings with their own “neighborhood personality.” Create colonies that value science over everything else, while tired workers drink their pay away at a local bar, or attempt a utopia among the stars.


Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough players may encounter one of Mars’ individually crafted mysteries. Uncovering these secrets might bring your colony great fortune, or terrible ruin. What is that sphere that manifested itself outside colony HUB B, and is it friendly?


Combine static and random research through experimentation, which allows for a different experience for each journey through the game. Attain new scientific breakthroughs by exploring the uncharted terrain of Mars's surface.


A sleek, modern take on the bright futurism of the 1960s. A time of exploration and adventure.


Craft your own fantastic buildings, parks or even a mystery to share through Surviving Mars’s extensive and convenient modding tools. Share your finest creations with the community to build the perfect society.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64-bit or newer
    • Processor: 4th Generation Intel i3 CPU or equivalent
    • Memory: 4 GB RAM
    • Graphics: HD 4600/Geforce 620/Radeon 6450 or equivalent GPUs with 1 GB of video RAM
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 7 64-bit or newer
    • Processor: 5th Generation Intel i5 CPU or equivalent
    • Memory: 8 GB RAM
    • Graphics: Geforce 750 Ti or equivalent with 4GB of video RAM
    • Storage: 6 GB available space
    Minimum:
    • OS: OSX 10.11 or newer
    • Processor: 4th Generation Intel i3 CPU or equivalent
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.1 (GeForce 600/AMD Radeon 5000 or higher) with 1GB of video RAM
    • Storage: 6 GB available space
    Recommended:
    • OS: OSX 10.11 or newer
    • Processor: Fast quad-core CPUs
    • Memory: 8 GB RAM
    • Graphics: GeForce 970-level GPU with 4GB of video RAM
    • Storage: 6 GB available space
    Minimum:
    • OS: Ubuntu 14 x64 or newer
    • Processor: 4th Generation Intel i3 CPU or equivalent
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.5 (GeForce 600/AMD Radeon 7700 or higher) with 1GB of video RAM
    • Storage: 6 GB available space
    Recommended:
    • OS: Ubuntu 14 x64 or newer
    • Processor: Fast quad-core CPUs
    • Memory: 8 GB RAM
    • Graphics: GeForce 970-level GPU with 4GB of video RAM
    • Storage: 6 GB available space

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