Breakaway blends tight, physics-based gameplay with simulations of world-class ball control: juggling, kicking, and curving the ball to victory.. or test your hands as goalkeeper! Only in a world of robots could digital soccer feel so real.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Early Access will give me the time required to refine and continue to build a stable, feature-rich, and fun futuristic soccer simulation experience.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“1.5-2 years”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“In addition to what's currently featured, I plan to launch the full version with an XP and reward system, stable online multiplayer (Casual & Ranked on dedicated servers) and split-screen multiplayer, synced online bots with a bot drop-in system for those afk players, cosmetics/customization, and many more maps.”

Bagaimanakah keadaan semasa versi Akses Awal?

“Breakaway currently performs well on most devices (with a diverse settings menu) and features simulation-like soccer physics including ball curving based on spin. Test your skills (in slow motion if you'd like!) in modes such as Training (with player-spawned bots and objects), offline Bots mode (with 3 difficulty settings), and experimental Local and Private Match multiplayer in Bots or Training modes... or fly around Asteroid Fields!”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I am considering increasing the price slightly after Early Access.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“As a solo developer with a passion for the team-based nature of soccer, the support and input of the Breakaway community will be vital in completing this game. I plan to use the game's Steam Discussion boards to receive feedback, bug reports, and potentially allow the community to vote on changes, features, or general direction of the game going forward. ”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Jun 2026

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Tentang Permainan Ini

Only in a world of robots could digital soccer feel so real.

Overview

    Breakaway blends tight, physics-based gameplay with simulations of world-class ball control: juggling, kicking, and curving the ball to victory.. or test your hands as goalkeeper! In its Early Access form, Breakaway currently has the following features:

  • Work for BOTCORP

  • Realistic ball physics and control (with simulated Magnus effect)

  • Play in first or third person

  • Offline Bots Mode (1v1-6v6 for 5 mins)

  • Training Mode with object/bot spawning system

  • Play on 2 maps/fields set in a futuristic dystopia

  • Play with controller or keyboard & mouse

  • High performance and striking visuals

  • Breakaway original soundtrack

    

Roadmap (2026 - 2029)

  • Finalizing bots (fine-tuning, difficulty, & goalkeeper catch)

  • Online, local, and split-screen multiplayer

  • Offline seasons, career, and/or survival mode

  • New game modes ("world cup," dodgeball, pickup)

  • Customization of player model, color(s), ball, and more

  • Match mutators (time, ball type, gravity, etc.)

  • Many more maps/fields to play on!

  • Remappable inputs

  • XP and item unlocks

  • Ranking system

  • Extended OST

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About

    Developed by a solo developer, Breakaway is community-focused and in it for the long haul. Gameplay is the most important aspect of this game and its development, and the game as a whole will continue to be refined for years to come. Micro-transactions, DRM, and AI "art" are explicitly not a part of this game.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows
    • Pemproses: Ryzen 5 2600X / Intel Core i3-10100
    • Memori: 4 GB RAM
    • Grafik: Radeon RX 570 / Nvidia GTX 1650
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 200 MB ruang tersedia
    • Sokongan VR: Possible future VR support
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • Storan: 200 MB ruang tersedia
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