A medieval apothecary simulator where you brew, grind, and sell remedies to earn your place in a wary new town. Solve intricate recipe riddles, manage your resources, and grow your mastery of herbalism to heal the sick and maintain your reputation as the local healer.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is currently in active development. Early Access gives me the flexibility to redesign art, update systems, and implement community feedback before the full 1.0 release.”

Approximately how long will this game be in Early Access?

“About 6-12 months.”

How is the full version planned to differ from the Early Access version?

“I plan to add more ingredients and potions, therefore more complex gameplay: There's 21 days (in-game) for now, I would like to expand that number to 40; Get community feedback to update/change game mechanics, design, systems, etc.”

What is the current state of the Early Access version?

“The player can complete a full run (14 days in-game), has plenty potions, ingredients, tools, and core gameplay is stable. Players might encounter trivial bugs.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as I ship new content and features.”

How are you planning on involving the Community in your development process?

“By playing the game in its current state, users can help me identify trivial bugs and suggest quality-of-life improvements. I intend to build a collaborative relationship with my players to ensure the final version of the game is something we’re all proud of.

Contact me at: vyxstudiosofficial@gmail.com”
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About This Game

You were raised on herbalism, spending your life learning every root and remedy from your parents. Now that you're an adult, it’s time to make your own way. You’ve left home and traveled alone to a new town.

As a stranger, you’re met with immediate distrust. The locals are skeptical of outsiders, especially one peddling tonics and cures they don't recognize. With no money and no allies, your survival depends entirely on your craft. You have to work from the ground up, using your skills to solve their problems and earn the town’s respect before you run out of resources.

~ GAMEPLAY ~

  • Get requests from townsfolk

  • Discover recipes through riddles in books

  • Note down recipes in your personal journal

  • Buy the right ingredients

  • Brew and ground ingredients, add various spices

  • Sell your potions/remedies to maintain your apothecary

  • Whole game uses lots of medieval terms

  • Take care of your reputation through mastery and skill

NOTE: If you have difficulties understanding the book riddles, download the potion guide pdf (cheat sheet)

from my itch.io page

IMPORTANT: 16:10 IS NOT SUPPORTED!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: 2.0 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 11 compatible (Integrated Graphics are fine)
    • DirectX: Version 11
    Recommended:
    • Requires a 64-bit processor and operating system
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