A cyberpunk roguelike deckbuilder. Build devastating decks from 250+ hackware cards. Master 5 hacker identities. Breach corporate networks. Die, learn, repeat.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“NETFALL is fully playable with a complete core gameplay loop, but we want player feedback to shape the final version. Roguelike deckbuilders thrive on balance and variety — the community's experience across thousands of runs will help us tune card balance, identify dominant strategies, and discover what content players want most.”

Approximately how long will this game be in Early Access?

“We anticipate 6-12 months in Early Access, depending on community feedback and the scope of additions we pursue together.”

How is the full version planned to differ from the Early Access version?

“We plan to add controller support and Steam Deck optimization, additional cards and balance adjustments based on community feedback, quality-of-life improvements, and potentially new game modes or content if there's demand. The core game — 5 identities, 250+ cards, Daily Challenges, and the full campaign — is already complete.”

What is the current state of the Early Access version?

“The game is fully playable from start to finish. All 5 hacker identities, 250+ cards, 100 relics, 46 enemy types, and 60 events are implemented. The complete campaign (3 sectors + Mainframe), Daily Challenge mode, Steam Achievements, and Steam Cloud saves all work. We are actively fixing bugs and tuning balance.”

Will the game be priced differently during and after Early Access?

“We may increase the price when leaving Early Access to reflect additional content. Early Access supporters will always receive all updates at no extra cost.”

How are you planning on involving the Community in your development process?

“We read every Steam review and discussion post. Players can submit bug reports and balance feedback through Steam discussions. We also welcome community contributions — if you create art, sound effects, or other content you'd like to see in the game, reach out and we'll add accepted contributions to an in-game community credits section.”
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About This Game

The megacorps own everything. The networks, the data, the city. You're a netrunner — one of the few who can fight back from the inside.

NETFALL is a cyberpunk roguelike deckbuilder where you infiltrate corporate networks one card at a time. Build your deck, exploit system vulnerabilities, and push deeper into hostile infrastructure until you reach The Mainframe at the heart of it all.

Every run is different. Every death teaches you something.

BUILD YOUR DECK. BREACH THE NETWORK.

Start each run with a small hand of cards and shape it into something lethal. Play exploits, deploy defenses, and stack status effects against corporate ICE that adapts to your strategy. With 263 cards across five hacker identities, no two runs play the same.

FIVE HACKERS. FIVE PLAYSTYLES.

Choose your identity before every run — each brings a unique deck and a different way to fight:

  • BRUTEFORCE — Raw damage and overwhelming force. Best for new runners.

  • GHOST — Stealth, trace manipulation, and strikes from the shadows.

  • SOCENG — Social exploitation, misdirection, and psychological warfare.

  • CRYPTOMANCER — Encryption barriers and impenetrable digital fortresses.

  • DAEMON — Self-modifying code and cascading process chains.

Three identities are locked behind reputation earned across runs — a reason to keep going even after you win.

NAVIGATE THE NETWORK

Each run takes you through a procedurally generated map of nodes — combat encounters, elite threats, events, shops, and rest points. Choose your path carefully. Forks collapse behind you. The route you don't take disappears. There is no going back.

Three sectors stand between you and the final target. Clear them all and the true objective unlocks — The Mainframe, a final gauntlet that separates runs that almost made it from runs that actually did.

THE TRACE SYSTEM

Corporate security is always watching. Your trace counter rises as you fight — let it max out and you take damage. Manage it. Suppress it. Or build a deck that benefits from walking the edge.

100 RELICS. ENDLESS SYNERGIES.

Every run hands you passive relics that fundamentally change how your cards interact. A relic that rewards you for exhausting cards. One that doubles the effect of your next exploit. One that turns your trace counter into a weapon. Finding the combination that makes everything click is the heart of NETFALL.

FEATURES

263 hackware cards across 5 hacker identities

100 passive relics with deep synergy potential

Procedurally generated network maps — no two runs identical

46 enemies across 3 sectors + a true final boss

Daily Challenge mode — one shared network, global leaderboard

Reputation system — unlock new identities across runs

Steam Cloud saves

10 Steam achievements

Jack in. The network is waiting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game contains AI-generated artwork for card illustrations, images, and sound effects.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM GB RAM
    • Graphics: Integrated graphics with OpenGL 3.3 support
    • Storage: 500 MB available space MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or AMD equivalent
    • Memory: 8 GB RAM GB RAM
    • Graphics: Dedicated GPU with OpenGL 3.3 support
    • Storage: 1 GB available space GB available space
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