Be ready for turn-based combat in this roguelite to kick off with the enemy opening fire on you first, trying to keep you from regrouping, and one bad decision leading to the death of your entire upgraded squad

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Planned Release Date: October 2026

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About This Game

   

Military tactics in a turn-based roguelite. Small squads, tight locations, clear rules. Build your soldiers, survive the run. 

The essence of the game

A turn-based tactical roguelite built around one idea: the principles of small military units, simplified into clear rules. Suppression, flanking, cover, concentrated fire — the same thinking that wins fights. Yes, there will be mechs, drones, and monsters. But this game stays about tactics until the very end. Each unit gets one action per turn: move, shoot, overwatch, or skill. All numbers are small and clear. Difficulty comes from the situation, not the system.

Game loop

You start with 3 personal soldiers. Between missions you develop their skills — but every skill card gives something and takes something away. A fully upgraded soldier with the wrong skills can be weaker than a recruit. In most fights you fight alongside allied units, which you also control. Your personal squad is your constant — they carry progress between missions. Lose someone permanently — you hire a replacement who starts from zero. Missions are randomly generated, but balanced.

What to expect

  •  Short, intense fights in tight locations

  • Aggressive AI that maneuvers, suppresses, and adapts

  •   A skill system where every choice has its price

  • Runs lasting 2–10 hours from start to finish

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All store page and in-game translations were created with AI assistance as a starting point. As a solo developer, I only speak English and Ukrainian natively, so I recognize that AI translations may contain errors — I hope to improve them with native speaker feedback in the future.

Store page artwork was generated with AI image tools and then manually composed and edited by the developer.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
    • DirectX: Version 10
    • Storage: 900 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: High Sierra 10.13+
    • Processor: x64 architecture with SSE2.
    • Memory: 4 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 900 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux (64 bit)
    • Processor: single core 1.8 Ghz
    • Memory: 4 GB RAM
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