Desert Struggle is a fast paced real time strategy game. It is about base building, production timing and attack waves. Units are fully automated, so there are no standing armies. It is all about production capacities, expansions and timings! Play challenges against the AI or online in PvP matches.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We believe that both the players and the game can benefit from an Early Access version:
- Players can enjoy the already completed game modes.
- The game can be improved based on player feedback.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Based on the development progress so far, we expect to complete the planned roadmap around mid-2029.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The currently planned roadmap is:
- Map-Editor
- More maps
- Save replays
- Single player campaign
- 2nd playable faction in multiplayer
- more campaigns
- 3rd playable faction in multiplayer”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is in a stable state but has a limited amount of content available:
- 1 completed faction with 14 buildings, 13 units and 25 upgrades
- 4 1v1 maps used for multiplayer and single player
- Ranked multiplayer with automatic matchmaking
- Multiplayer with a friend
- Single player challenges vs AI
- custom single player games”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The pricing strategy has not been decided yet.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Any feedback on Steam or via Discord is welcome. We aim to create a game that supports a wide variety of strategies. The more players who experiment with and discover new strategies, the better we can fine tune the game's balance.”
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Sertai Desert Struggle Playtest

Minta akses dan anda akan diberitahu apabila pembangun bersedia untuk menerima lebih ramai peserta.
Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Akan diumumkan

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.
 

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Lihat semua perbincangan

Tentang Permainan Ini

Gameplay

At first glance, the battlefield may feel familiar: gather resources, construct buildings, and produce units. But once deployed, your forces act on their own. Workers harvest, scouts explore, and combat units attack the enemy. There is no micromanagement of individual troops. Instead, every decision before a unit leaves the factory becomes critical.

Which units should you produce? When should production begin? Do you invest in another facility, upgrades, expand or produce units now? Can you anticipate your opponent's next wave and prepare the right counter in time?

Work in Progress

This game is work in progress. While it is technically in a stable state, not all content is available yet.

Completed:

- 1st faction with 13 units, 14 buildings, 25 upgrades

- Ranked online PvP (1v1) with automatic matchmaking

- Custom online PvP (1v1)

- 4 maps

- 40 single player challenges on 1v1 maps vs AI opponents

- Custom single player matches vs AI-Bots

- Replays (without save)

In progress:

- Single player campaign

- Map editor

- 2nd faction

Planned:

- 3rd faction

- more game modes

- store replays in DB

- online match history

- ...

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

The game contains a few voice lines that where generated using a text-to-speech service. I assume this service used some sort of gen-AI. For some translations an AI was used for proofreading.

Keperluan Sistem

Windows
SteamOS + Linux
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10+ (64bit)
    • Pemproses: 4 core@2GHz
    • Memori: 8 GB RAM
    • Grafik: Quadro T1000 Mobile
    • DirectX: Versi 11
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10+ (64bit)
    • Pemproses: 4core@3GHz
    • Memori: 8 GB RAM
    • Grafik: RTX 4060
    • DirectX: Versi 12
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 3 GB ruang tersedia
    Minimum:
    • OS: Ubuntu 25.10
    • Pemproses: 4 core@2GHz
    • Memori: 8 GB RAM
    • Grafik: Quadro T1000 Mobile
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • OS: Ubuntu 25.10
    • Pemproses: 4core@3GHz
    • Memori: 8 GB RAM
    • Grafik: RTX 4060
    • Storan: 3 GB ruang tersedia
Penapis Ulasan