Battle through endless monster waves, collect loot, level up and stack powerful upgrades to create wild builds that can wipe the screen before it wipes you
Release Date:
Jul 15, 2026
Developer:
Publisher:

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re going into Early Access because Bonki D Bonk is already playable and packed with content, but we know it can become a much better game once real players start breaking it, mastering it, and telling us what feels right or wrong.

The Core Gameplay is already there. What we want to improve now is the stuff that matters most after dozens of runs: Balancing, weapon feel, character strengths, item combos, enemy pressure, boss tuning, difficulty spikes, and the overall flow of a run.

We also know Early Access can sound risky. So to be clear: this is not a “maybe we’ll finish it someday” situation. The main game is already in place. Early Access is our way to polish it with the community and make sure the final version feels fun, fair, and worth coming back to.”

Approximately how long will this game be in Early Access?

“Our current plan is to stay in Early Access for around 6 months.

Since the main game is already in place, that time is mainly for Balancing, bug fixing, polish, and reacting to player feedback. If the community brings up ideas that genuinely make the game better, we may take extra time to work on them. In that case, Early Access could be extended by another 3–6 months.”

How is the full version planned to differ from the Early Access version?

“For the full version, we plan to focus on better Balancing, more polish, and changes based on player feedback.

That may mean tweaks to characters, weapons, items, enemies, bosses, difficulty, progression, and the general feel of each run. If there is strong demand and it fits the game, we may also look into bigger additions like Local Co-op or more content.

We do not want to overpromise. Anything beyond polish and Balancing depends on feedback, scope, and whether it actually makes Bonki D Bonk better.”

What is the current state of the Early Access version?

“The Early Access version already includes the main Bonki D Bonk experience.
Right now, the game has 20+ playable characters with their own abilities and quirks, 60+ unique enemies, 10+ bosses, 100+ items, 6 difficulty levels from noob to pro, and an Endless Mode with 4 arenas.

Each run is built to feel different through character choices, item combos, enemy encounters, and a bit of luck. Depending on skill and playstyle, the current content offers roughly 20–60 hours of gameplay, with more replay value through different Builds, difficulties, characters, and Endless Mode.”

Will the game be priced differently during and after Early Access?

“Yes. During Early Access, we plan to offer the game at a lower price that fits the current version.

As we add major updates, more polish, and possibly new content, the price may go up over time.”

How are you planning on involving the Community in your development process?

“We want players to be part of the process, not just watch from the outside.
You can share feedback, bug reports, Balancing thoughts, and ideas through the Steam forums and our Discord. We may also run polls or ask direct questions about what feels fun, what feels unfair, and what you want to see next.

Bonki D Bonk can grow in a lot of directions. We’d rather shape it together with the people actually playing it.”
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Download Bonki D Bonk Demo

This game is not yet available on Steam

Planned Release Date: Jul 15, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

HOW LONG CAN YOU SURVIVE?

Bonki D Bonk is a roguelike survival game. Pick a hero, drop into a random arena, and fight off hordes that just keep coming. The waves get bigger, the bosses get angrier, and you get stronger... if you live long enough.

Most runs end badly. The good ones also end badly, just 20 minutes later.

UPGRADE & GET OVERPOWERED

Kill stuff, grab the XP, level up, pick an upgrade. Repeat until the whole screen is exploding and you honestly can't tell what's killing what anymore.

Upgrades roll random rarities every time, so one run you're carefully sniping from a corner and the next you're standing still while a giant laser plays the game for you. Build something dumb. It will probably work.

LOOT LIKE A MANIAC

Chests, shrines, gold, items, pots. Some chests are cursed and will mess you up a bit, but the loot is worth it.

UNLOCK CHARACTERS, WEAPONS & ITEMS

  • 20 characters with their own abilities and playstyles

  • 80+ items with synergies that break the game in fun ways

  • 80+ in-game quests that unlock new stuff while you play

  • 60+ enemy types and 10+ bosses across 4 different arenas

Every run unlocks something to mess around with in the next one. This is how you end up neglecting your friends and loved ones.

Estimated Playtime:

Roughly 5 hours for your first victories, and 40+ hours if you want to complete every quest and conquer Danger 5 with all 20 characters.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS *: Windows 7+
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • Storage: 200 MB available space
    • Sound Card: Any
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Ubuntu 20.04, SteamOS 3.0, or later
    • Processor: 2Ghz
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • Storage: 200 MB available space
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