4X-lite conquest meets roguelike deck-builder. Explore to build your base & mine the land for mana, wood & stone. Lead a growing party of heroes to capture objectives in turn-based battles with spell card combos. Control the map, gather, build & cast siege spells to pushout enemies from your lands!

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Planned Release Date: Q1 2027

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About This Game

EXPLORE, GATHER, BUILD, UPGRADE... ATTACK!!!

A 4X-lite conquest roguelike welded to a tactical card battler. You take the map like a strategy game & you win the wars like a deckbuilder.

  • CONQUER THE MAP - Fire, Ice and Earth hold the land. You take it back one region at a time, across a D&D inspired campaign. Classic "4X style" buildings with resource gathering to upgrade your heroes and pushback enemy territory expansion on random procedurally generated maps for every level.

  • EXPLORE WHAT YOU CANNOT SEE - Every map starts dark. Only the cells you have walked and their neighbours are revealed, so scouting is a real decision. Push blind toward the faction army, or sweep for resources first. Mana Pools, wood, stone, Spell Temples and Mercenary Camps are all out there in the fog. Build a Scout Tower and you can fire a pulse that strips the fog down an entire direction of the map.

  • BUILD A BASE THAT LASTS - In each region you raise an Outpost with limited build slots around it: a Scout Tower to see, a Camp to heal units, an Obelisk that unlocks devastating world/siege spells, a Barracks that supplies reinforcements, a Spellforge that charges battle effects, a Siegeworks that fights the siege for you. Your base persists, so choose buildings wisely.

  • MINE THE LAND - Mana is a resource you mine, not just a number you spend. Build a Mana Pool to fuel your spells in battles, and gather resources to build your base. But move quickly, because the enemy faction is growing!

TACTICAL CARD BATTLES

  • TURN-BASED COMBAT - Classic adventure hero classes combine with random spell card draws. Cast them for maneuvers, buffs, summons, or kills to support your hero party!

  • TACTICAL POSITIONING - Maneuver heroes on the battlefield grid for devastating combos and tactical advantages. Front row reaches the enemy backline; back row is protected. Position any hero to change where AND how they fight.

  • SPELL CARDS - Each turn you draw random spells cards from your spellbook. Use them or lose them. These are not "deal 6 damage" cards, they are orders: Focus Fire sends your whole party at one target, Flank sends your front row at their back row, Pray resurrects a fallen hero... Shield Slam, Arrow Volley, Deflection Stance and 50+ more spells!

  • DECK-BUILDING - Choose rewards of Offensive or Defensive spell cards to shape your draw pool. Visit Spell Temples to trim weak spells from your deck and stack the odds in your favor.

  • CAPTURE BATTLEFIELD OBJECTIVES - Capturable battle objective positions: a Watchtower attack buff, a Shrine for HP regen, an Arcane Node for splash damage. Kill the guardian, position a hero on the objective to capture it!

THE ROSTER IS FOREVER

  • VETERANS & ENCHANTMENTS - Units that survive three battles become Veterans and can be permanently enchanted with Pierce, Chain or First Strike. Trinkets start cursed and flip into stacking buffs once you survive two fights with them.

  • ROGUELIKE PERMADEATH - When a heroes falls, they're gone for the rest of the campaign.

  • A COLLECTION THAT OUTLIVES THE RUN - Every faction you defeat and every boss you slay adds a hero to a roster that carries across every future run. You lose the heroes. You keep the roster.

  • 60+ HEROES TO UNLOCK - Every victory and boss you slay adds new heroes to your army for your next campaign.

THE NUMBERS

  • 66 hero units with 55 distinct abilities (plus dozens of enemies and bosses)

  • 50+ battle spells and world/siege spells

  • 12 cursed trinkets that flip into buffs

  • 29 Castle upgrades across 3 branches

  • ~60-90 minute runs, with lots of replayability!

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 9 64-bit
    • Processor: 2.0 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 (WebGL 1.0 support)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10 64-bit
    • Processor: Intel Core i3 / AMD Ryzen 3 or better
    • Memory: 8 GB RAM
    • Graphics: Intel HD 520 / NVIDIA GTX 750 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Minimum:
    • OS: macOS 10.15 Catalina
    • Processor: Apple M1 or Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Metal-compatible GPU
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Recommended:
    • OS: macOS 12 Monterey or later
    • Processor: Apple M1/M2 or Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Metal-compatible GPU
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
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