In an alternate-history 1960s Space Race, you manage a private space company. Take contracts, purchase launch vehicles, and plan launches as you try to survive the high-risk, high-cost world of private spaceflight.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Launch Window already has its core gameplay direction in place, but Early Access will help shape the final version through player feedback. I want players to be able to try the game while it is playable and close to feature-complete, then use that feedback to decide which improvements, quality-of-life changes, historical details, and additional features are most worth focusing on before 1.0.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„The current plan is for Launch Window to remain in Early Access for about one year after release. This may change depending on player feedback, development progress, and the amount of polish or additional content that makes sense to add before the full release.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version is planned to be a more polished and complete version of the same core game. Planned improvements include more quality-of-life features, more period-appropriate presentation and detail, more polish across the launch flow and mission systems, and potentially additional launch vehicles or related content based on player feedback.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version includes the main playable launch-window gameplay loop and the core systems described on the store page. The game is intended to be playable and representative of the final direction, but it will still need additional polish, bug fixing, balancing, usability improvements, and small features before the full release.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The current plan is not to change the price when Launch Window leaves Early Access. However, if the game expands significantly during Early Access with substantial new content or features, the price may be reconsidered before the full release.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback will help shape our priorities during Early Access. Player reports will be important for finding bugs, improving balance, smoothing out confusing UI or progression issues, and understanding which parts of the game players enjoy most.

We plan to keep improving the game throughout Early Access with updates focused on polish, fixes, tuning, and additions that strengthen the existing experience. Community feedback will help us decide which improvements matter most to players as development continues.“
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Infos zum Spiel

Launch Window is a management sim about early commercial spaceflight in an alternate-history 1960s. Run a private launch company alongside the national space programs, chasing contracts while the Cold War and the Space Race unfold around you.

CONTRACTS AND CLIENTS

Film studios want cameras above the atmosphere. Medical boards need biological experiments returned safely. Broadcasters want relays in orbit. Other clients bring private passengers, press observers, station modules, and classified cargo.

Every contract has its own deadline, reward, and mission requirements. Reach a target altitude, fly downrange, remain above the atmosphere, recover a passenger, or place a payload into a stable orbit.

FLIGHT DESIGN

Choose from period launch vehicles including the Mercury-Redstone, Mercury-Atlas, Saturn IB, and Saturn V. Match the vehicle to the payload, set the launch azimuth, shape the ascent, adjust staging, and study the predicted trajectory before committing to flight.

Then decide how much preparation the mission can afford. More time and money can improve the odds, but every precaution cuts into the contract's value. Spend too little and a failure may cost the vehicle, the payload, and your reputation.

When the window opens, launch. Follow the mission from the pad through staging, orbit, reentry, and recovery.

HISTORICAL HEADLINES

Newspapers chronicle the Space Race while your own successes and failures make headlines. Build your reputation, take on more ambitious work, and try to keep a private space company alive as the 1960s space age gathers speed.

FEATURES

  • Manage a private launch company in an alternate-history Space Race

  • Take cargo, passenger, orbital, and classified contracts

  • Design missions around detailed flight requirements

  • Fly four historic American launch vehicles

  • Balance preparation, risk, reputation, and cash

  • Follow historical news as the space age unfolds

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i3 or equivalent
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: DirectX 12 compatible GPU
    • DirectX: Version 12
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: Keyboard and mouse recommended
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5 or equivalent
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Modern integrated or dedicated DirectX 12 GPU
    • DirectX: Version 12
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: Keyboard and mouse recommended
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