Looplash is a fast-paced arcade action roguelite where your skills rotate around you in a constant loop. Move to control timing, position yourself precisely, and survive the chaos. Push the system to create builds that bend the rules.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Looplash is built around a system that encourages experimentation—new skills, new upgrades, and even rule-changing mechanics. Because of this, player feedback is essential to shape the game in the right direction.

Early Access allows us to:

• gather feedback on the core gameplay and balance
• identify pain points and improve quality of life
• expand the game with content that players actually enjoy

We want to build Looplash together with the community and make sure its systems reach their full potential.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We expect Looplash to remain in Early Access for a few months up to around a year.

The exact duration depends on:

• how players respond to the game
• how much content and polish is needed
• and how development progresses over time

Our goal is to leave Early Access when the game feels complete, polished, and satisfying.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is planned to include:

• more skills and upgrades
• additional enemy types and patterns
• expanded build variety
• improved balance and overall polish

We have many ideas for expanding the game, but we prefer to stay flexible and prioritize what works best based on player feedback rather than committing to a fixed feature list.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version includes:

• the complete core gameplay system
• multiple enemy types
• 15+ skills
• 30+ upgrade rewards
• 20+ skill tree nodes

The game is fully playable and designed to be replayable, but it is still evolving with additional content, balance changes, and improvements planned.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We currently plan to keep the price the same during and after Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We will actively involve the community through:

• our Discord server
• the Steam Discussion Hub

We will:

• share development updates and progress
• gather feedback on gameplay, balance, and usability
• ask for ideas related to skills, enemies, and upgrades

Community feedback will play an important role in shaping the direction of the game throughout Early Access.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 3e kwartaal 2026

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Over dit spel

It starts simple.

COMMAND THE LOOP

A spinning ring surrounds you, with your skills placed along its edge.

It is a skill loop.

Each skill is triggered when it passes the marker.

Your movement directly affects the rotation speed.

Move faster to accelerate time, or slow down to delay your next activation. Position yourself carefully, align your timing, and turn the loop into your weapon.

SHAPE YOUR BUILD

And then, you begin to reshape the system.

You unlock new skills, rearrange them on the loop, and create new combinations.

Your upgrades can even change the fundamental rules:

  • The circle rotates in the opposite direction

  • The arena shifts from a circle to a rectangle

  • Multiple trigger points appear

  • The game becomes rhythm-based

  • You become the trigger point

  • You become the loop itself

SURVIVE THE CHAOS

Enemies close in from all directions. Survival depends on precision.

  • Dodge dense enemy patterns in a confined arena

  • Position yourself to maximize each skill’s impact

  • Adapt as intensity and complexity increase

FEATURES

  • A unique skill loop system with movement-based timing

  • A wide range of abilities with distinct behaviors

  • Build variety with emergent interactions

  • Many enemy types, including elite enemies

  • Increasing difficulty with diverse enemy patterns

  • Replayable runs with evolving player choices

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 or later
    • Processor: 2+ GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: 1 GB VRAM
    • Opslagruimte: 100 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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