Vilmonic is an artificial life simulator and genetics and evolution sandbox game. Protect and breed unique pixel-art life forms where pixels and color have meaning. Craft tools and buildings and change the environment. Find ancient tech and fend off haywire zombitons. Craft Farm Breed Evolve!
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Hovedsageligt positive (63) - 71% af de 63 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
5. nov. 2018
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Køb Vilmonic

Køb Vilmonic Game + Soundtrack

Indeholder 2 emner: Vilmonic, Vilmonic Soundtrack

-10%
$22.48
 

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“Some people play Vilmonic and become scientists, and their accomplishments are magnificent. They do actual research, and build on each other’s discoveries.”
Rock Paper Shotgun

“It's by all accounts a singular experience that rewards creativity and commitment above all else.”
Pocket Gamer

“Vilmonic is a relaxing and enjoyable game with an amount of depth you may not expect at first glance.”
Game Reactor

Om dette spil

Vilmonic is a living virtual world. Your goal is to bring life back from the brink of extinction.


Protect and breed unique pixel-art life forms whose pixels and color have meaning. Experiment with natural and artificial selection. Craft tools, construct buildings and change the environment. Uncover the secrets of the past as you dig up ancient tech and fend off the mindless haywire zombitons.



Don't be fooled by the SUPER CUTE look, Vilmonic is a deep and complex ARTIFICIAL LIFE SIMULATOR!

Evolving genetic code generates each creature's pixel-art body.

The shape, or morphology, of each animatroid or fungol is determined by its genes. Genes control the bending of internal bones or branches. Pixels cover the bones to create the shape of the body. The shape of the body and the number of different pixels determine the physiology of the life form.

Pixels and body shape determine biological function: hydration, nutrient use, movement, perception...

Each life form has a metabolism that processes hydration and nutrients at a rate determined by the metabo gene. The larger the life form (the more pixels in its body), the more hydration and nutrients it will need each metabolic cycle. Surface area determines how much hydration each life form evaporates. The more wrinkled the body is, the more surface area there is.

Simple graph-shaped brains create emergent behavior: fear, aggression, attraction...

A simple set of rules, derived from genes, controls the behavior of each animatroid. Animatroids have external sensors (motion/scent/water) and internal sensors (hunger/stress/thirst). Animatroids' brains have attraction/repulsion relationships between these sensors. It is these relationships that determine each animatroid's behavior.

Natural selection and breeding are the only way to evolve your life forms - unless you "cheat" with genetic engineering!

Your animatroids and fungols will evolve over many generations into new species. The genetic code of each life form is passed down to its offspring during reproduction, with a chance of mutation. Evolution is a slow process. To speed things up, try crafting and drinking a lot of sugary beverages. Toxic waste can also be useful (and dangerous!) It can cause drastic mutations in offspring.

Export your creatures and share them with friends!


fig. 1 Exported Creature Cards, don't edit that genetic code!

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Styresystem *: Windows XP
    • Processor: 2 GHz Dual Core
    • Hukommelse: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics
    • Diskplads: 200 MB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
    Minimum:
    • Styresystem: 10.7
    • Processor: 2 GHz Dual Core
    • Hukommelse: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics
    • Diskplads: 200 MB tilgængelig plads
    Minimum:
    • Styresystem: Ubuntu 12.04+ or Equivalent
    • Processor: 2 GHz Dual Core
    • Hukommelse: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics
    • Diskplads: 200 MB tilgængelig plads

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