Master the Power of Runes in a tactical and highly modular roguelike. Use elements, create lethal synergies, and annihilate your opponents. Offense is the only rule.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Runisthar brings an innovative approach to the Roguelike Deckbuilder genre. We are launching in Early Access so that the community can play the full experience and help us refine the fine tactical balance, ensuring the game is as fair, challenging, and fun as possible.”

Approximately how long will this game be in Early Access?

“We estimate that the game will remain in Early Access for a maximum of 12 months. This period will give us the necessary time to implement improvements based on player feedback.”

How is the full version planned to differ from the Early Access version?

“We plan to use player suggestions to reconfigure the depth of our systems, adjust the balance of the difficulty curve, and shape the usability experience (UX/UI). The final version will not be just a polished version of the current one, but a transformed gaming experience adapted to the preferences and collective behavior of the players who participate in this co-creation journey.”

What is the current state of the Early Access version?

“The current Early Access version is already in a highly stable and playable state. The core gameplay loop, the different characters, the rune system, and the maps have already undergone rigorous balancing and bug testing, offering a solid and complete experience from start to finish from day one.”

Will the game be priced differently during and after Early Access?

“No. The game's price will remain the same during and after the Early Access period, as the planned content is already fully integrated into the game from day one.”

How are you planning on involving the Community in your development process?

“We want to build Runisthar side-by-side with our players. We maintain an official Discord server where everyone can interact directly with the developer, report bugs, ask questions, discuss strategies, and suggest improvements they would like to see in the game. We will also closely monitor the Steam discussion forums.”
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Download Runisthar Demo

This game is not yet available on Steam

Planned Release Date: Aug 25, 2026

This game plans to unlock in approximately 4 weeks

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About This Game

FAST & LETHAL COMBAT

Rapid turns where every decision is crucial. No more bureaucracy; it's total offense! The innovative Runic Flow allows for a highly modular strategy, creating rune sequences in a frenetic, lethal, and addictive rhythm.

MASTER ELEMENTAL POWER

Feel the brutal power of burning your opponent's life or freezing their momentum. 9 distinct elements transform every combat into a unique collision of mastery and aggression.

UNIQUE ABILITIES

It’s 100% offensive here: every bit of damage is converted into Focus to trigger your Ability. Explode everyone!

BUILD YOUR OFFENSE

Create lethal synergies where every choice empowers your Runes, turning your strategy into an unstoppable force that grows with every strike.

OVERCOME CHALLENGES

Death lurks in every turn. Your opponents are as intelligent and lethal as you are. Triumph over battle unpredictability that tests your mastery to the limit.

DEFEAT IS NOT THE END

Blood boils with defeat, but the journey doesn't stop. Unleash your fury in a Rematch to challenge the same opponent instantly. No time for regrets—only vengeance!

A JOURNEY WITH PERSONALITY

Forget random and confusing paths. Runisthar tells diverse, engaging stories charged with humor. Every encounter is a clash of personal motivations where each fate is decided by the law of the victor.

System Requirements

    Minimum:
    • OS: Windows® 10/11 (64-bit)
    • Processor: Dual Core 2.0 GHz or higher
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible card
    • DirectX: Version 11
    • Storage: 1 GB available space
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