Hit incoming orbs with your virtual hands, dodge bombs, and chase high scores in active VR! Seven game modes, three fixed Rush challenges, and a fresh Daily Challenge put your reflexes, precision, and memory to the test.

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Planned Release Date: November 2026

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About This Game

Hit the orbs. Dodge the bombs. Beat your best!

In Orb Rush VR, you're right in the middle of the action! Strike incoming orbs with your virtual hands, collect valuable bonuses, and dodge dangerous obstacles. React fast, keep moving, and push yourself to beat your high score again and again.

There's no artificial locomotion. You move within your own play space while the targets and hazards come to you. Depending on the game mode, quick reflexes, precise hits, good timing, or a sharp memory will make all the difference.

Rush – how long can you survive?


The heart of Orb Rush VR throws increasingly challenging waves of incoming orbs your way. Hit them in any order, chain rapid strikes into long combos, and send your score soaring!

But the longer you survive, the tougher it gets. Changing formations, increasing speed, dangerous bomb fields, and giant bombs will push your skills to the limit. Moving fog banks make it even harder to spot approaching hazards.

Fortunately, you've got a few tricks up your sleeve:

  • Shields protect you from mistakes.
  • Slow Time gives you precious breathing room when things get hectic.
  • Extra lives and score multipliers help you survive longer and reach higher scores.
  • Cyan-glowing fake bombs look dangerous, but hitting them rewards you with bonus points.

As you advance through the phases, the atmosphere, surroundings, and pace change. High-energy music tracks keep the action going.

Three special Rush challenges


Speed alone won't get you to the top. Practice, precision, and knowing what's coming next are just as important!

Take on three fixed Rush courses, each lasting approximately two and a half minutes. Learn their patterns, perfect your approach, and compete for a place on their dedicated permanent online leaderboards.

  • Side Switch: Move rapidly between differently arranged rows of orbs and master a fast-paced circular finale.
  • Combo Hunt: Chain hits through fan-shaped formations, spirals, and changing patterns to build the longest combos possible.
  • Bomb Slalom: Navigate dangerous bomb corridors and strike orbs in front of, between, and behind the obstacles.

Every attempt is another chance to set a new personal best!

Daily Challenge – a new test every day


How well can you perform when everyone faces exactly the same challenge?

Every day brings a fresh Daily Challenge: an approximately five-minute Rush course with five phases and an intense finale. All players face the same course on the same day.

Make every hit count and fight for a top spot on the dedicated daily leaderboard. Successfully complete the course to earn extra points for any lives, shields, and slow-time charges you have left.

Seven game modes, different skills


Beyond Rush, six additional game modes test more than just your reaction speed. Accuracy, concentration, and memory all have their place.

  • Combo: Hit numbered orbs in the correct order and earn time bonuses for clean hit streaks.
  • Hardcore: One wrong hit resets your progress and timer for the current level.
  • Arcade: Mistakes add precious seconds to your time, but you can keep playing.
  • Reveal: Only the next three target orbs are visible. Can you keep up with the sequence?
  • Recall: Memorize the positions of numbered orbs, then find the right targets from memory.
  • Swarm: Clear dense orb formations in any order, collect bonuses, and dodge bombs.

Rush and Combo are available from the start. Unlock the remaining modes by completing levels.

Learn, improve, and chase records


New to Rush? The optional interactive tutorial lets you practice combos, shields, slow time, and bonus items without affecting your records or achievements.

Once you're ready, the real competition begins! Improve your personal bests, earn Steam achievements, and challenge other players on daily and global all-time leaderboards.

Compare your Rush high score or compete for the fastest times across 5, 10, and 15-level runs.

An arena that changes around you


Different skies, shifting lighting, crystalline orbs, and energetic music keep the experience fresh. Detailed gloves, sculpted platforms, and three-dimensional bonus items bring the arena to life.

Choose from three graphics presets – Reduced, Standard, and Enhanced – to match your preferences and hardware. Optional 2× or 4× anti-aliasing helps reduce distracting shimmering edges.

Music, sound effects, and controller haptics can be adjusted separately. On supported controllers, you can also choose between the available buttons for shields and slow time.

Active VR – no artificial locomotion


Orb Rush VR is designed for active standing play. Targets come to you while you reach, strike, and physically dodge incoming hazards. You can calibrate the game to your height.

Required play space: At least 2.00 × 1.50 m of clear space. Gameplay is blocked below this minimum. For more comfortable movement, reaching, and dodging, we recommend 2.00 × 2.00 m.

Ready for the next wave?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game contains pre-generated AI-assisted content used during development, including gameplay code, selected in-game and UI text/localization, generated sound effects, and AI-assisted visual materials for Steam community/store assets such as achievement icons. No AI content is generated live during gameplay, and the game does not connect to external AI services at runtime.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel i5-4590 / AMD Ryzen 5 1500X or better
    • Graphics: NVIDIA GTX 1060 6GB / AMD RX 580 or better
    • Sound Card: Windows-compatible audio device
    • VR Support: OpenXR required. Tested with SteamVR OpenXR runtime (Meta Quest 3 via Steam Link). Designed for SteamVR-compatible OpenXR headsets with motion controllers.
    • Additional Notes: Requires a VR headset, tracked motion controllers, and active standing play. Requires at least 2.00 × 1.50 m of clear play space (long side at least 2.00 m, short side at least 1.50 m); gameplay is blocked below this minimum. For more comfortable reaching and dodging, 2.00 × 2.00 m is recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
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