Days of War expands on the team based, close quarters, non-stop action of classic WW2 multiplayer shooters. Days of War is currently in development, please read the description below before purchasing.
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Date de parution :
26 janv. 2017
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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'accès anticipé ?

“Driven Arts is a small team of 4 developers, and Days of War is our first game. We came to Early Access to get live feedback from players and test features on a few maps while we built out our final vision for Days of War. We couldn’t have made it this far with Days of War without the Early Access program.”

Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ?

“We plan to release Days of War in the first half of 2018, but we will only enter full release when we are happy with the foundation of the game. After launch we plan to continue to add more free content and updates, while focusing on growing the community in earnest. Updates may involve substantial changes to core game mechanics, so only jump in if you’re up for that!”

En quoi la version finale prévoit d'être différente de la version en accès anticipé ?

“We are working on a large content update in the next few months with 6 new maps.

We maintain a roadmap which you can view for more details of what we’ve done and what we are planning, and you can also vote on what you consider most important for us to work on next!

Here are some of the larger items we want to see added for the full version:

  • Custom map editor and Steam Workshop support
  • Progression and stat tracking systems
  • Discord powered VOIP
  • More official maps and environments
  • British and Russian factions each with their own arsenal
  • New game modes
  • Matchmaking and competitive rankings

Take a look at our roadmap for more details”

Quel est l'état actuel de la version en accès anticipé ?

“Currently the team is working round the clock on the next major game update. If you are new to our community we recommend you check out our community hub for news updates from Driven Arts and add us to your wishlist to be notified when the next update is released.”

Le jeu sera-t-il tarifé différemment pendant et après l'accès anticipé ?

“The price will reflect the state of the game, both during and after Early Access”

Comment comptez-vous impliquer la communauté dans le processus de développement ?

“Right now is a crucial stage in end of our early access development. We will be making some final decisions on core mechanics of the game that are unlikely to change much after release.

We welcome all constructive feedback, and we are very seriously committed to making the best game we are capable of making.

Join our Discord Channel and our Steam Group to get your voice heard.”
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Acheter Days of War

 

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21 décembre 2018

Heading into break




Dear Supporters,

Thanks to everyone who signed up to help us test this next release. We got a lot more signups than we expected.

Another thanks to those who responded to the survey we sent out. We got some great data and lots of thoughtful responses.

It’s no secret this industry can be difficult but we’ve been grateful to have so much support, be it money, time, or raw enthusiasm. We’d like to remind you as we remind ourselves, neither Days of War nor Driven Arts would exist without your support and we will continue to work hard in return.

Today we are breaking for Christmas, and will be returning in January ready to hit the ground running once again. 2018 was a great year for the industry, for UE4, and for Days of War, and its looking like 2019 might be even better. We’ve got a lot in store for you next year: some complete, some planned, and some we probably don’t even know about yet.

So with that we offer you our immense gratitude once again, wish you a Merry Christmas, and look forward to seeing you next year.

Driven Arts


P.S. Can you guess what the theme of the next map will be?


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4 décembre 2018

2018 Progress



We're almost there.

Two summers ago we had planned to do a free weekend, which we cancelled to go back into full scale development. This was because we knew we were a long way off from the game we wanted to make and were capable of making, and no amount of promotion would solve that problem.

We have spent the past 18 months rebuilding Days of War. Piece by piece we have reinvented the game, throwing out what didn't work, polishing the core that we loved, and continually adding content and new features.





For us 2018 was largely about making the game feel better, smoother, more fluid. This meant more than just more frames per second, but polishing everything from the UI, to the sounds, to the animations, to how the Steam Workshop works. 2018 was a very good year for the underlying tech and we’re taking advantage of everything we can in the latest versions of UE4.

We've admittedly done a poor job at communicating with you during this period, but that's primarily because we didn't feel we had much to talk about until we could come back with something we were proud of. We think our next release will make up for that.





To deliver this release we need your help testing it. We plan to do this in a staged rollout starting with isolated tests that have clear goals. The first tests will be gameplay focused, seeing what works and what needs tweaking. We've worked a long time to get it to a place we're happy with and now we need to see if you're happy with it too.

If you would like to take part in these early tests please drop your email in this form, otherwise stay tuned for our community wide testing in early 2019.
https://goo.gl/forms/bQlw37SCYApCGCqz1





We are aiming to deliver everything we’ve promised and more. It will take us a little longer, but we're getting very close, and we're excited to share it with you.

-Driven Arts



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À propos de ce jeu

Days of War is still in development


That means there isn't a ton of content, some completed features are not yet in the game, and servers are quiet. We've got a small but dedicated team currently hard at work on reinventing Days of War.

In the near future there will be a major update with lots of new content, features, and performance enhancements.

If you want to be a part of the development journey and help make Days of War a better game, we invite you to join us in Early Access. If you are expecting a finished game we recommend you wishlist us and join our steam group to stay up to date while we march towards release.

We're going to keep plugging away until we've gotten Days of War to a place where we can all be proud of. Take a look at our roadmap for more details.

Description du contenu pour adultes

Voici la description des développeurs sur le contenu :

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 7 SP1 (x64)
    • Processeur : Intel Core i5-2500K CPU
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Geforce GTX 560 or AMD Radeon HD 7850
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 12 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processeur : Intel Core i7 2600k CPU
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Geforce GTX 970 or AMD Radeon R9 290
    • DirectX : Version 12
    • Réseau : Connexion internet haut débit
    • Espace disque : 12 GB d'espace disque disponible

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