A roguelite idle-like roller coaster sim where you draft track segments, recruit riders, and combo card upgrades between rounds, then watch the thrill scores spiral gloriously out of control. Physics optional.

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Fecha de lanzamiento prevista: junio de 2026

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Roller Coaster Looper is a roguelite idle-like coaster-builder where strategy happens in the shop and satisfaction happens on the track.

Between rounds, you browse a rotating market of track segments, eccentric riders, and decorations. Then watch your choices play out as your coaster loops endlessly, stacking thrill multipliers and generating increasingly unhinged reactions from your passengers.

Build the Loop

Draft from 24 unique track segments each with distinct thrill values and special effects. Slow Burn ignites with every loop. The Slingshot launches into the next segment for bonus multipliers. The Haunted Stretch slowly fades away over time. Every purchase shapes the run.

Recruit the Riders

Fill your train with any of the 29 waiting riders, each with their own personality, synergies, and scoring quirks. The Gambler has a 20% chance to triple their score (or nothing). The Dare Devil loves inversions. The Conductor is a robot rider that is more thrilled the longer the train gets. Matching the right riders to the right track is how the big numbers happen.

Stack the Cards

Discover and activate card modifiers that bend the rules across an entire run. Boost specific rider types, unlock combo chains, multiply thrill in exponential ways. Card packs game changing but expensive, crack them open and adapt your strategy on the fly.

Survive 12 Rounds

Each run is 12 rounds of escalating goals. Meet the thrill target, keep your riders happy, and don't lose all your stars. Every third round, a boss modifier changes the rules: bigger requirements, new constraints, and a reward for winning. Make it to the end of Round 12 and you've built something special.

Earn While It Loops

While your coaster runs, a lightweight idle layer runs with it. Tap decorations to generate bonus thrill and XP. Level up during the ride to earn Win Points, then spend them on run-scoped upgrades: crank up simulation speed, boost base thrill per segment, or juice your click power even further. Veterans start each run with more Win Points based on how many unique win combinations they've racked up. It's entirely opt-in: ignore it and you'll still finish the run. Lean into it and the numbers get very silly very fast.

Keep Building Between Runs

A Research Lab of challenges tracks your lifetime accomplishments and unlocks permanent upgrades. New rider types, new segment variants, new decorations to add, new card archetypes. Each run means your next run will have even more options.



  • 24 track segments with unique effects and synergies
  • 29 riders with distinct synergies, personalities, and scoring behaviors
  • 23 kinds of decorations that excite riders even more
  • 41 cards to discover and combo across a run
  • 8 coaster types that grant you a unique bonus with 8 levels of difficulty for each
  • 12-round structure with boss modifiers and escalating goals
  • Research Lab meta-progression across runs
  • Infinite Mode after clearing Round 12

Physics not relevant. Screaming is optional but recommended. Structurally questionable, emotionally thrilling.

Información sobre contenido generado por IA

Los desarrolladores describen cómo sus juegos utilizan contenido generado por IA de esta manera:

Some sprite artwork in this game was created with the assistance of generative AI tools during development.

Requisitos del sistema

Windows
macOS
SteamOS + Linux
    Mínimo:
    • SO *: Windows 7
    • Procesador: Intel Core 2 Duo / AMD Athlon 64 X2 or equivalent
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1 compatible (Intel HD Graphics or equivalent)
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: Any DirectSound-compatible audio device
    Recomendado:
    • SO: Windows 10
    • Procesador: Intel Core i3 / AMD Ryzen 3 or equivalent
    • Memoria: 1024 MB de RAM
    • Gráficos: OpenGL 3.0+ compatible (any dedicated or integrated GPU from 2012+)
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: Any
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: macOS 10.9 (Mavericks)
    • Procesador: Apple M1 or Intel Core 2 Duo
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1 compatible
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: Any
    Recomendado:
    • SO: macOS 11 (Big Sur)
    • Procesador: Apple M1 or Intel Core i3
    • Memoria: 1024 MB de RAM
    • Gráficos: OpenGL 3.0+ compatible (Metal-capable Mac)
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: Any
* A partir del 15 de febrero de 2024, el cliente de Steam ya no será compatible con juegos de 32 bits ni macOS 10.14 o versiones anteriores.
    Mínimo:
    • SO: Ubuntu 18.04 or equivalent
    • Procesador: Any dual-core x86_64 CPU
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1 compatible (Mesa 10.0+ or proprietary drivers)
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: PulseAudio or ALSA compatible
    Recomendado:
    • SO: Ubuntu 22.04 or SteamOS 3.0
    • Procesador: Any modern x86_64 CPU
    • Memoria: 1024 MB de RAM
    • Gráficos: OpenGL 3.0+ compatible
    • Almacenamiento: 100 MB de espacio disponible
    • Tarjeta de sonido: Any
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