Record loops with drones and robots by hand, to build up an efficient automated factory in this physics-based VR game.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„I need some more time to add the last facilities to the game before it's completed. But it's still fully playable up to the point where there are some facilities not yet completed. But you can still play the full game in experimental mode in the level settings, just with placeholder art. But as those facilities' dimensions might change, I want to keep them under the experimental flag.

There are also some quality-of-life features still missing, like blueprints. I also want to improve the spatial UI of all menus to make it even easier and more enjoyable to build. But as many of you have requested a PC VR version of this game, I've decided to release it in Early Access before it's fully finished. Also, allowing all of you to suggest features and improvements before the full release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Estimate to be out in full release in Sept 2026. And I plan to continue pushing updates after the full release.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„For the full version (or during the phase of the early access version), I plan to add more content in the form of (at least) 16 new facilities and materials, updated UI, quality of life features such as blueprints, and more translations.“

Was ist der derzeitige Stand der Early Access-Version?

„The game is fully playable and enjoyable in its current state. It is just missing some endgame content. The game will receive regular updates until the full release.

The game has full VR support, but might miss some settings that you expect from a finished PC VR game, or contain minor bugs. All that will be fixed in the upcoming updates. I'm working on this game full-time, and will skip new updates regularly.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„I'm not planning on changing the price when it leaves early access.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Your help is crucial to make a better game. I've already got tons of great ideas of new features and improvements on my Discord. But you can also submit your feedback here in discussions, or post screenshots of your factories. Your feedback helps shape the final form of the game!“
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Rezensionen

“Loop One: Done is an incredibly addictive experience that will keep you stuck in its loops for hours.”
The Elite Institute

Infos zum Spiel

Loop One: Done is a VR automation game where you record loops with drones and robots to build an efficient automated factory. Or just make a big mess, it's up to you.

♾️ Record loops using drones and industrial robots to automate your factory

🏭 Build factories to convert materials into better and better products

Build a server tower and populate it with cleanroom factories on each floor.

Loop One Done has 3 different modes:

  • Campaign - Go through the storylines and unlock each facility at a time

  • Freeplay - Use the techtree to unlock facilities in your own way

  • Sandbox - No cost. No missions. No stress. Everything is unlocked from the beginning.

Features

🎯 2h+ campaign mode

♾️ Freeplay and infinite sandbox mode

🕑 Weekly challenges

🏭 50+ facilities

🪨 30+ materials

⏺️ 3 recordable items (drones and industrial robots)

💾 Extensive save system with multiple save slots

🎮 Physics-driven gameplay - infinite solutions - very fun!

🎨 In-game Level Editor with leaderboards

🏆 Achievements that unlock toys and decorations to place in the world

Built with 💜 by Jonas Sandstedt, Ojsan Studio

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

This game contains pre-rendered voice-over, generated by a machine learning model. All data usage is approved by the voice artist. It's used for the in-game virtual assistant, which is designed not to sound or act like a human, translated into multiple languages, and can be turned off by the player. All audio is pre-rendered and shipped with the game to save on server resources.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: 10
    • Prozessor: AMD Ryzen 9 4900HS
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: Nvidia GTX 2060
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • VR-Unterstützung: OpenXR, requires motion controllers
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