BIT HOLE: NEON Incremental is a compact, straightforward incremental experience. Eliminate viruses, collect data fragments, and unlock massive power spikes by decrypting legendary malware like the "I Love You" worm. A focused cyber-power trip designed for a short, satisfying session.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“BIT-HOLE: Neon Incremental is my very first game, and I want to take the time to get it right.
I’m using Early Access to build this with you. I love collaborating, so I want your honest feedback on what works, what needs a rework, and what features to add next. This game isn't just for me it's for the community we're building together.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I plan to have the full release ready by December 2026. This gives me enough time to polish the mechanics, fix bugs, and properly implement the community's feedback.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The current version is the core foundation the "bare bones" of the game. For the full release, I plan to build heavily on top of it by adding:

New content: Fresh features, mechanics, and powerful new abilities.

Visual overhaul: A complete rework of the entire GUI (interface) for a cleaner, better look.

Polished gameplay: Tuning and balancing based directly on player feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is fully playable and the core mechanics work smoothly, but it is currently low on content. Think of it as a solid, functional foundation that is ready for all the features, upgrades, and interface overhauls planned for the future.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“No. The base game will be free forever.
However, I plan to release an optional "Supporter DLC" down the road. This will be completely unnecessary to play the game, but it will give players a way to fund development and support the project if they want to.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“100% community-driven. I will be listening to every piece of feedback I get to shape the future of the game. I plan to use Steam forums and Discord so players can directly suggest new features, report bugs, and vote on what I should rework next.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 2026

Berminat?
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Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

Start small

Begin with a tiny Bit-Hole and only a handful of data fragments. Every decision matters as you collect your first resources.

Collect and grow

Absorb Bluebits and discover rare Greenbits to increase your efficiency and unlock new possibilities.

Upgrade your System

Invest your resources into upgrades and multipliers to process ever larger amounts of data.

Create massive data streams

What starts as a small Bit-Hole evolves into a powerful data sink capable of absorbing thousands of fragments at once.

Reach new records

Refine your strategy, maximize your multipliers and push your score higher with every run.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10
    • Pemproses: i5
    • Memori: 8 GB RAM
    • DirectX: Versi 10
    • Storan: 3 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
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