Tears Apart is an action roguelite built on five consecutive dash attacks called Tears. Equip upgrades to the Tears you choose, master your combat cycle, and carve through the Decay.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to develop Tears Apart with your feedback as we expand it. Seeing which builds you discover, which options you overlook, and where you get stuck helps us make better decisions about combat, progression, and new content. Early Access lets us put those changes in your hands and keep improving them together.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around 6–12 months. This is an estimate and may change as we develop more content and work with your feedback.”

How is the full version planned to differ from the Early Access version?

“Our plans include more upgrade options, abilities, bosses, and story content, alongside improvements to combat balance and progression. We want to give you more reasons to try different builds and return for another run. The scope and priorities may change based on development progress and your feedback.”

What is the current state of the Early Access version?

“Tears Apart is currently preparing for its Early Access release. You can try the free demo now and play through the opening Act, with five-attack combat cycles, individually equipped Tear upgrades, different weapons and casts, and story encounters. We’re expanding the playable content and refining combat, progression, and your first steps into the game. The demo gives you a taste of Tears Apart, but it is not the full Early Access version.”

Will the game be priced differently during and after Early Access?

“We currently expect the full release to have a higher price than the Early Access version, depending on the content added during development. We’ll let you know in advance of any planned price increase.”

How are you planning on involving the Community in your development process?

“You can share feedback, report bugs, and discuss your builds with us on Steam Discussions and our Discord server. Tell us which combinations you enjoy, which upgrades you pass over, and where a fight or system feels unclear. If you have a gameplay recording, we’d love to see it. We plan to share development updates and explain how your feedback shapes our changes.”
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Download Tears Apart Demo

This game is not yet available on Steam

Planned Release Date: Nov 11, 2026

This game plans to unlock in approximately 6 weeks

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About This Game

Strike through enemies, evade incoming attacks, and get into position for your next strike. This is what a single Tear can do and you get five in a row. Use all five and the cycle reloads. Craft your build with upgrades you equip, then learn to make every Tear work with the next. Master it, and make light work of carving through the Decay.

BUILD YOUR COMBAT CYCLE

Power up your Tears, strengthen your cast, or invest in Vane herself. Each has its own upgrade pool, and you won’t get everything you want. Choose what your build needs, combine effects, and put them to work. Then take it into combat. Your upgrades decide what each Tear can do. Your timing and positioning decide how much damage you can get away with.

COMBINE WEAPONS AND CASTS

Choose a weapon, pair it with a cast, and change how you fight before you equip a single upgrade. Different weapons change the reach and rhythm of your Tears, while casts bring their own abilities and upgrades into the fight. Switch weapons every run, and those familiar upgrades might deserve a different place.

MEET THE ONES STILL AWAKE

Not everyone down here wants Vane gone. Some just want to talk or even maybe help her. Meet the residents of a fading realm, each with their own troubles, convictions and ideas about what’s best for you. A little warmth, some questionable advice, and the occasional offer to put you back to sleep. Vane is only trying to get home. She can do without that last one.

KEY FEATURES PLANNED ON RELEASE

• Five Tears, one cycle. Attack, evade and reposition through five consecutive dash attacks. Use them all, reload, and go again.

• Power up your Tears, your cast and Vane herself. Equip Tear upgrades to individual attacks, rearrange them, and master the cycle you create.

• Various weapons and casts. Combine their strengths with your upgrades to develop your own approach to combat.

• New Acts, new rules. Take on changing challenges as Vane’s story unfolds.

• Bosses that put your build to the test. Learn their attacks, find your openings, and make your cycle count.

• Fall, grow, return. Unlock permanent upgrades and new options for the next attempt.

• A cosmic fairy tale with company. Get to know the beings who still call this fading realm home.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4130 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 Ti / Radeon R7 260X / Intel UHD 620
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Controller recommended
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-6500 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1050 Ti / Radeon RX 570
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Controller recommended
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