An idle auto battler where your squad fights continuously while you optimize upgrades, trigger hero actives, and break through boss phases.

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Planned Release Date: To be announced

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About This Game

Vanguard - Idle Auto Battle

Your team fights automatically. Your decisions determine how far it goes.

Vanguard - Idle Auto Battle combines real-time auto combat with persistent incremental progression. Build your lineup, trigger hero actives at key moments, and convert every run into lasting power.

What You Do

  • Recruit and develop a multi-role hero squad

  • Manage power economy for high-impact active abilities

  • Push through escalating waves into boss phases

  • Invest run rewards into permanent upgrades

  • Refine your build for faster and safer clears

Key Features

  • Auto battle combat loop with meaningful tactical decisions

  • Four heroes with distinct play patterns and active powers

  • Boss fights with segment-style progression pressure

  • Persistent upgrade systems across offense, defense, and economy

  • Session-friendly progression pacing with speed control support

  • Single-player progression built for repeat runs and optimization

Why It Is Addictive

Every run gives clear growth. Every upgrade changes performance. Every active timing choice can rescue a push or accelerate a snowball. You are always one optimization away from a bigger clear.

Best For Players Who Enjoy

  • Auto battlers

  • Idle and incremental progression

  • Build optimization and scaling loops

  • PvE strategy with low mechanical overhead

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some content in this game was created with the assistance of generative AI tools during development, including certain visual assets, store artwork, capsule art, and text. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure it fits the game’s design and overall player experience.

Some art assets are sourced from the CC0 asset libraries provided by Kenney. Music and sound effects used in the game are sourced from Phat Phrog Studio and ZapSplat.

System Requirements

    Minimum:
    • OS *: Windows 7+
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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