CounterAttack is a side scrolling space shooter (shmup). Team up or fight solo, 1 - 4 player local or up to 8 players online coop, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
All Reviews:
Very Positive (92) - 84% of the 92 user reviews for this game are positive.
Release Date:
Apr 21, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“CounterAttack is in a very playable state with lots of content but we aren't done adding new stuff! There are also a few big changes we would like to finish before the full release including a UI redesign, 4 player local coop, and the ability to mix local coop with online play.”

Approximately how long will this game be in Early Access?

“If all goes well CounterAttack should be out of Early Access by October/November 2017.”

How is the full version planned to differ from the Early Access version?

“The full version will include more levels, more weapons, more attachments, a better UX, Steam trading cards, Steam achievements, and more streamlined multiplayer.

We're also entertaining the idea of doing voice overs for all of the dialog. We'll see if this is a feature everybody wants and if we should spend our time on it.”

What is the current state of the Early Access version?

“The game is very playable with single player, local coop, and online multiplayer. All of the levels aren't finished yet but the game is beatable in both easy and hard mode. Limited achievements are also in place, as well as steam stats. A few leader boards exist but we plan on adding more as time goes on.”

Will the game be priced differently during and after Early Access?

“While CounterAttack is in Early Access it will be sold at a discounted amount.”

How are you planning on involving the Community in your development process?

“We hope to incorporate as much feedback from the community as possible. CounterAttack wouldn't be what it is today without the feedback from all of the testers. Thank you very much to everybody that has helped so far! And thank you in advanced for the feedback you're going to leave.”
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Recent updates View all (68)

August 4

Update - v0.21.0

Added subtitles to intro
4 new attachments (now 467)
Added 14 background planet options to level editor
Nightmare difficulty increased slightly for some levels

Changes & Improvements
Level editor UX improvements
Battle Pods now decreases ship speed by 5%
Battle Pods Adj now decreases ship speed by 15% (was 10%)
Plasma Exhaust reworked
Fires 3 streams of exhaust
Speed increases damage and lifetime of exhaust
Added more stats to some attachment descriptions
AoE Missile explosion visual made more obvious
Custom Level bosses now have a small chance to unlock any attachment
Chance is based on the length and difficulty of the level
Maximum chance is much lower than the easy mode bonus unlocker
Menu Submit and Menu Cancel are now user assignable
Updated Unity (5.6.4 -> 5.6.6)
Updated Network Api
Main menu improvements
Melee Drones now target asteroids

Fixed attachment descriptions not displaying for some input devices
Fixed various menu alignment and display issues
Fixed powerups spawning in the ground for some enemies

0 comments Read more

June 15

Update - v0.20.3r5

22 new attachments (now 463)
New level, Debris Field (Very Easy)
Added “Fire Button Is Toggle” option to advanced ship settings
Added Advanced Ship Settings menu in options
Added “Get Custom Games” button to select custom game scene
Added limited graphics settings into pause menu
Added 1 new music track to custom levels

Fixed some drone combinations not getting correct meson level applied
Fixed incorrectly rotated ‘Pausing’ text on vertical levels
Fixed space bar saving loadouts
Fixed Chaos Missile volume not muting
Fixed projectile’s being incorrectly destroyed on vertical levels
Fixed ally attachment loadout not showing in between levels
Fixed some incorrect attachment descriptions
Fixed popup text disappearing when selecting attachments for local coop games
Fixed map editor duplication bug
Fixed ‘Active Plasma Field’ not working with some combinations
Fixed Tetra-Side projectile audio not muting
Fixed buildup beam volume settings not always updating
Fixed some projectiles being destroyed near the edge of the play area on vertical levels
Fixed the MesonPlasma attachment not being unequipped when changing attachments
Fixed Advanced Ship Settings not always saving

Changes & Improvements
Improved friendly ship ai
Improved visibility for some effects
Double tap action is now disabled by default (can be enabled in Advanced Ship Settings)
Bonus level unlocker is more random
Missile damage increased by 5%
Plasma field is now smaller underwater
Various optimizations
Tank and Sub ultimates now get a benefit from ultimate enhancers
Tank and Sub levels now more difficult
Decreased screen shake
Enemy Projectiles are now destroyed when they collide with ground
Action Button Reload attachments rescaled from 15/20/25 to 20/30/40
Added a few more enemies to Surface Trouble and Outpost Ginga
Mine Level Boss
- Health increased by 10%
- Bonus Points increased by 100%
Mine Level enemy placement slightly changed

Attachment Changes
Shield Regenerator Adj time rescaled 55s->50
Shield Regenerator Imp time rescaled 50s->40
Lasererang base damage increased by 40%
Cutter damage increased by 30%
Plasma Bombs damage increased by 20%
Melee Side damage increased by 45%
Slicer damage increased by 60%
Linked Blaster damage decreased by 5%
Command Corvette damage aura lowered from 50% to 45%
Increased Melee Drone damage by 150%
Increased Gauss Cannon damage by 10%
Default Drones (Meson Drones) meson rescaled
- Previously:
- at lvl 1 Meson drones shot lvl 0.5
- at lvl 10 Meson drones shot lvl 5
- now
- at lvl 1 Meson drones shot lvl 1
- at lvl 10 Meson drones shot lvl 3.5

Character Changes
Marcus starting Speed increased 3->4
Marcus starting max Speed increased 6->7
Sloane starting max Drone decreased 4->3
Ayumi starting max Beam increased 1->2
Ayumi starting max Plasma increased 2->3
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About This Game

CounterAttack is a scrolling space shooter with lots of upgrades and interesting levels.

Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete destruction of their former masters. There is but one hope, the experimental space fighter program. Fight solo or team up for intense coop action, 1 - 4 player locally or 2 - 8 players online, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.

Key Features
  • Customize your ship by choosing the weapons and upgrades that fit your play style
  • 2-8 Players Online
  • 1-4 Players local Co-op
  • Cross platform multiplayer, PC, Linux, Mac
  • 8 Playable characters each with a unique ship
  • Each ship has a powerful unique special ability
  • Tons of ship upgrades allowing a huge number of combinations
  • 300+ attachments ranging from engine turbos to full weapon conversions
  • A choose your own path story mode with 26 levels
  • Endless survival mode; how long can you last?

The CounterAttack
Play as one of 8 heroes while you defend the Earth from the Automaton invasion. Each ship has a unique ult, players can customize their ship with unlockables and attachments, as well as a combination powerup system which allows personalized weapons and attacks. Create new weapons by combining attachments.

Fight crazy bosses

Each level has its own boss, with some secret levels and bosses. Unlock new weapons and upgrades by beating some levels or accomplishing difficult tasks.

Choose from the 7 pilots

Each pilot has a unique ship and ultimate weapon. Ayumi has the Tactical Nuke, Biff as the Big Biff Laser, Marcus has the Mesonwave, Joe has Overcharge, Sarah has the Quantium Shield, Sloane has the Fighter Squadron, and Carl has the Plasma Strike.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 / ATI 4650
    • Storage: 2 GB available space
    • OS: Windows 10
    • Processor: Intel i5
    • Memory: 2 GB RAM
    • Graphics: GTX 760 / ATI HD 7950
    • Storage: 2 GB available space
    • OS: OSX
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • OS: OSX
    • Processor: Intel i5
    • Memory: 2 GB RAM
    • OS: Linux
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • OS: SteamOS
    • Processor: Intel i5
    • Memory: 2 GB RAM

What Curators Say

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