Survive the irradiated Zone. Raid hostile territories, loot rare gear, craft powerful equipment, and upgrade your bunker in this dark atmospheric idle RPG. Die, undergo Genesis, and return stronger. Turn-based combat, deep prestige layers, and endless progression — the Zone demands evolution.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We want to involve players early to shape game balance and content. The core gameplay loop is complete but we plan to add more maps, items, and features based on community feedback.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Approximately 3-6 months.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“We plan to add more maps, boss encounters, equipment tiers, and quality-of-life features. Balancing will be refined based on player feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game features a complete gameplay loop with raids, crafting, hideout upgrades, prestige system, tactical combat, and idle mechanics. All core systems are functional.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to gradually raise the price as we ship new content.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We actively monitor Steam discussions and plan to implement community-requested features.”
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Muat turun PSYCHOBYL Demo

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Tentang Permainan Ini

THE ZONE WOKE UP

In 2084, Reactor 4 didn't just explode again — it became conscious. A silent psychogenic pulse rewired every neuron it touched, tripling the Exclusion Zone overnight. Animals developed tactical intelligence. Trees folded into impossible geometries. Time became unreliable. And the people caught inside? Their minds shattered into raw psychic fragments the Zone devoured and repurposed.

They call it PSYCHOBYL.

YOU ARE A STALKER

You entered the Zone willingly — for artifacts, for answers, or because the Pulse whispered to you in your sleep and the whisper felt like home. It doesn't matter why. The Zone doesn't care about reasons. It only cares about what you become.

Raid dangerous territories crawling with mutants that think, coordinate, and hate. Collect rare loot from fallen enemies. Craft powerful weapons and armor from salvaged anomaly-forged materials. Upgrade your Soviet-era bunker beneath the dead city of Pripyat into a self-sustaining shelter that works even while you're away.

GENESIS — DEATH IS EVOLUTION

When a Stalker dies in the Zone, their consciousness doesn't vanish — it fragments, scatters, and slowly reconstitutes. Each time, something changes. Stronger. More attuned. This is Genesis: a deep prestige system where you sacrifice everything to gain permanent power.

Psyche Fragments crystallize in your mind with each rebirth. Six tiers of Genesis unlock new mechanics, artifacts, and abilities. Veterans whisper that after the sixth Genesis, you stop being human entirely — you become something the Zone needs you to be.

KEY FEATURES

  • Tactical Turn-Based Combat — Raid zones filled with intelligent mutants and devastating bosses. Every hit matters.

  • Deep Prestige System — Six Genesis tiers, each transforming your power and unlocking new mechanics. Die to evolve.

  • Idle Progression — Your bunker never sleeps. Automated systems scavenge, generators run, and time bends in your favor.

  • Crafting & Gear — Forge anomaly-powered weapons, fuse artifacts, and socket gems into your equipment.

  • The Shelter — Build and upgrade your bunker with workshops, campfires, watchtowers, and more.

  • Skill Trees & Perks — Five branches of permanent abilities across Combat, Survival, Fortune, Anomaly, and Idle.

  • Endless Progression — There is no level cap. There is no final form. Only the next Genesis.

The Zone doesn't want you to survive. It wants you to evolve.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

This game uses AI-generated content:

Pre-generated AI use:
- Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited.
- Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand.
- All AI-generated content was reviewed, edited, and curated by the developer before shipping.

Not AI-generated:
- Game design, mechanics, balance, progression systems, lore, world-building.
- UI/UX layouts and interaction flows.

No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-4160 / AMD FX-4300 or equivalent
    • Memori: 4096 MB RAM
    • Grafik: Intel HD Graphics 4400 or equivalent
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 (64-bit)
    • Pemproses: Intel Core i5-6500 / AMD Ryzen 5 1600 or equivalent
    • Memori: 8192 MB RAM
    • Grafik: Any dedicated GPU (NVIDIA/AMD)
    • Storan: 1 GB ruang tersedia
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