The Spatials are back with Galactology! Design, build and protect your colony station from the many enemies you will make while exploring the galaxy and exploding their homeworlds.
All Reviews:
Mostly Positive (152) - 75% of the 152 user reviews for this game are positive.
Release Date:
Apr 18, 2018
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Buy The Spatials: Galactology

Buy The Weird Collection BUNDLE (?)

Includes 3 items: The Spatials: Galactology, The Spatials: Galactology - Soundtrack, The Spatials

Buy The Spatials Collection BUNDLE (?)

Includes 2 items: The Spatials: Galactology, The Spatials

 

Recent updates View all (61)

December 15

Development update 2018-12-15

3.13 is almost ready! I've updated the Windows build in the pretest branch for all the brave testers who want to try the new planet missions.



In some missions, like Making enemies, Intelligence assault or Unrequested demolition you will visit planets of a civ whose ancestral enemy wants you cause some annoyance, if by annoyance we consider leveling down entire buildings. You will get combat objectives on the planet and will have to pass several phases, depending on the difficulty rating. At insane level you will have to fight a boss level mob!

Defending friends, We got spooks and Stop them early are similar in concept, but this time the ancestral enemy is camping on the planets of your friends and you need to deal with the invaders and their constructions. Reinforcements will be called, for sure.

Both groups of missions are based on the ancestral enemy system between civs, and even civs that hate you will give you missions. This is an easy way to gain their favor (and to sink your reputation with their foes, of course).

Pesky fauna and Disease outbreak are meant to be earlier level missions for planets whose civ is friendly to you. Don't be fooled by their lack of warfare, at higher difficulty levels they are really hard, and reward just as good items and bonuses as the others.
2 comments Read more

October 29

Development update 2018-10-29

After a two month pause to get some rest and some work done in non-WaW related business, we are back to working on 3.13. The next item is a big one: playable random planet missions. This is a major feature and it will take longer than the previous miscellany features in 3.13. The work presented in this update post is not yet published in the pretest branch (playing just one kind of mission would not be very interesting anyway)..

Planet missions

The big missing piece for planet gameplay now has its foundations in place. One planet per system can now get a random mission, and it will be displayed in the galaxy map with the universally familiar icon:



Hovering over the star or planet will display the full mission information, as opening the planet window:



Missions can have 4 difficulty levels, and by default, their rewards are proportional to the planet level. The player can choose to purchase a reroll of the rewards to match their unlocked tech level, but this will also increase the mission level.

Once on the ground the player will need to solve one or more objectives, and not all of them will be about killing. For example the current test mission requires to apply healing in a new way:



Now that the foundations are ready and one test mission has been implemented we will focus on adding more mission types.
3 comments Read more

Steam Workshop

Browse and subscribe to mods created by the community for The Spatials: Galactology.

About This Game

A new adventure for The Spatials!


Five thousand years into the future humanity has made contact with other civilizations and has settled into new worlds. The Human Federation along with their friends the Crusantian Bunch are looking into expanding into a new area of the galaxy, and have elected you as their station manager. The Spatials is the name of your faction, and your mission is to build the most successful colony of the galaxy, at any cost.

You will make friends and enemies along the way. Run your station as a well oiled production machine. Don't forget living quarters and providing all the vital products and facilities your staff needs. At some point you'll be so famous that visitors from all over the galaxy will want to stay in your station, for sweet filthy lucre. Build your space ships and explore other worlds to find valuable resources and purchase them from your friends. Or invade their planets and take them by force, it's your choice. But be prepared for the consequences...

The Spatials: Galactology is The Spatials reimagined as a deeper, more rewarding simulation game. Greatly expanded content, systems and AI make the game more detailed.

Key Features

  • Design a station and watch your crew as they build it in real time
  • Colonize a planet surface
  • More freedom for your designs: use any room with any objects, color the floor tiles as you wish
  • Destructible walls
  • Reinforce your station with new buildings, management decisions, and staff
  • Assemble robots to assist with station chores
  • Explore a detailed simulation with many systems to play with -- including manufacturing, research, healthcare, disease, emotional breakdowns, combat, hunger, thirst, cleaning, decay, security, noise, aesthetics, FIRE!, and more
  • Handle complex logistics, requiring restocking and inventory control
  • Earn in-game cash by growing your station’s hospitality business
  • Designate staff for your bar or your research lab
  • Visitors and officers have a mind of their own. Make sure their needs are met!
  • Build hospitals to care for the wounded and diseased
  • Secure your station with cameras, scanners and turrets
  • A randomly-generated galaxy with 100+ planets
  • Build spaceships and explore the galaxy
  • Explore the surface of planets and asteroids
  • Engage in real-time combat to forge alliances and make new enemies
  • Find natural resources and civilizations
  • Invade the planets of your enemies to secure their resources
  • Establish trade routes with your allies
  • Develop and download gameplay mods from the Steam Workshop
  • And more, much more is coming!

About Weird and Wry

Weird and Wry is a Barcelona game development studio founded in 2014 by two brothers: Carlos and Max Carrasco. Carlos (a programmer) and Max (an artist) share a love for simulation games and classic play -- which heavily influenced The Spatials, their first project. Inspired by the great classic sim games of the '90s, The Spatials combined classic base-building gameplay (based on isometric tile room building) with a real-time combat system and an exploration campaign. The Spatials was released on Steam in March 2015 and took off! Thanks to its success and growing fan base, The Spatials spawned a sequel -- The Spatials: Galactology, which updates the original concept with deeper gameplay and a whole new take on the space station management business.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Core 2 Duo 2.0 Ghz+
    • Memory: 4096 MB RAM
    • Graphics: Intel HD 3000+ / AMD Radeon HD 4000+ / NVIDIA GeForce GT 200+
    • Storage: 300 MB available space
    • Additional Notes: Requires stable OpenGL 3.2 drivers with GLSL support
    Minimum:
    • OS: Mac OS X 10.11
    • Processor: Intel Core i5 1.3 Ghz (64 bit only!)
    • Memory: 4096 MB RAM
    • Graphics: Intel HD 3000+ / AMD Radeon HD 4000+ / NVIDIA GeForce GT 200+
    • Storage: 300 MB available space
    • Additional Notes: Requires stable OpenGL 3.2 drivers with GLSL support
    Minimum:
    • OS: Ubuntu 14.04 64 bit
    • Processor: 1.3 Ghz or higher (64 bit only!)
    • Memory: 4096 MB RAM
    • Graphics: Intel HD 3000+ / AMD Radeon HD 4000+ / NVIDIA GeForce GT 200+
    • Storage: 300 MB available space
    • Additional Notes: Requires stable OpenGL 3.2 drivers with GLSL support

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