"One Die. One Life. Infinite Delving." Experience the digital evolution of a tabletop classic. Master unique class abilities, discover procedural loot that visually transforms your hero, and challenge global leaderboards in this high-stakes d6-powered roguelike. How deep will you delve?

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Próximamente en acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo inacabado y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugar en su estado actual, deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«One Dice Dungeon Delve (ODDD) was born from a simple physical prototype and has grown through the feedback of its initial community. Early Access allows us to refine the 'One Die' tactical balance and expand our class mechanics alongside active players. I want to ensure that every roll of the die feels fair, tense, and rewarding before our full 1.0 launch.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«We plan to remain in Early Access for approximately 6 to 12 months. This timeframe will allow us to implement our planned content updates while remaining flexible enough to pivot based on community suggestions and playtesting data.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«The full version is planned to feature a significantly expanded scope, including:
Additional character classes with unique tactical abilities.
New monster types and complex boss encounters like the Gelatinous Dice.
Expanded procedural generation algorithms for even more diverse dungeon topologies.
A fully integrated 'Community Baton' mode for sharing run states.
More visual loot tiers and legendary cosmetics.»

¿Cuál es el estado actual de la versión de acceso anticipado?

«The Early Access version is a fully playable tactical roguelike featuring:
Four distinct classes (Knight, Archer, Berserker, Paladin) with functional special abilities.
A complete gameplay loop from Floor 1 to the final Red Dragon boss.
The 'Ghost' system for viewing and sharing player runs.
Global Steam Leaderboards and Daily Challenges.
A robust paper-doll system for visual equipment progression.»

¿El precio del juego será diferente durante y después del acceso anticipado?

«We plan to gradually raise the price as we ship major new content updates and features throughout the Early Access period. Early adopters will benefit from a lower entry price as a thanks for supporting the game's development journey.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«Community involvement is the heart of ODDD. We plan to:
Monitor Steam Community hubs and Discord for balance feedback and feature requests.
Run community-wide 'Daily Challenge' events to test new dungeon seeds.
Provide regular devlogs to keep players informed of every logic fix and new feature.
Allow players to influence new cosmetic designs through community polls.»
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Fecha de lanzamiento prevista: 29 MAR 2026

Este juego se desbloqueará en aproximadamente 2 días

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Acerca de este juego

🎲 The Digital Ghost of a Cardboard Classic

Born from a physical prototype of scrap paper and a single d6, One Dice Dungeon Delve (ODDD) captures the raw tension of tabletop gaming. No complex math just you, your strategy, and the roll of the die.

Every movement, combat resolution, and loot drop is driven by the visible roll of a single d6.

⚔️ Look the Part: Peasant to Powerhouse

Witness true visual progression. Our Layered Paper-Doll System ensures that every helmet, chestplate, sword, and cape you find is instantly reflected on your character sprite. Start your journey as a basic peasant and end it as an Adamantine-clad legend.

🛡️ Four Classes, Four Destinies

ODDD isn't just about stats; it’s about tactical identity:

  • The Berserker: Fuel your Bloodlust. Gain temporary HP with every kill to chain-fight through the horde.

  • The Knight: Perfect your Parry. Automatically negate a strike and deliver a devastating riposte once per floor.

  • The Archer: Master Piercing Shots. Line up your enemies to deal splash damage to the entire rank.

  • The Paladin: Harness Powerful Healing. Utilize healing magic to outlast the darkest depths.

     

 

👻 Haunt Your Friends: The Ghost System

Death is only the beginning. Export your runs and share them with the community. Other players can then import your "Seed Matrix" to see your literal Ghost pathing through their dungeon. Learn from the masters or avoid the mistakes of the fallen.

  

👹 Face the Gelatinous Boss

Brave the lair of the Gelatinous Dice. This unique boss uses an "Absorption Slide" to launch itself down corridors, devouring monsters and loot to gain power. Defeat it to unlock the "Silly Hats" system and other legendary cosmetics.

  

✨ Key Features

  • One-Die Mechanics: A transparent combat system where every roll is visible and vital.

  • Procedural Mastery: Infinite dungeon topologies driven by a deep seed matrix.

  • Visual Loot: 50+ unique items that visually transform your hero in real-time.

  • Daily Challenges: Compete on global Steam leaderboards with a synchronized daily seed.

❤️ Why I Made This

ODDD started during a slow day at my desk with a single die and a dream. I wanted to see if I could capture the 'one more-roll' addictiveness of tabletop gaming in a digital format. What started at my kitchen table has grown into a full-fledged adventure, tested rigorously by my son and improved by an amazing community. Thanks for delving with us!

Información sobre contenido generado por IA

Según los desarrolladores, el juego utiliza contenido generado por IA de la forma siguiente:

One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural generation logic and optimize game performance. All visual assets (pixel art)
and audio assets were created by human artists and composers. AI was not used to generate any creative assets, narrative, or dialogue.

Requisitos del sistema

    Mínimo:
    • SO: Windows 10 64-bit
    • Procesador: Dual-core 2.0 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: Intel HD 4000 / AMD equivalent — OpenGL 3.3 required
    • DirectX: Versión 11
    • Almacenamiento: 350 MB de espacio disponible
    Recomendado:
    • SO: Windows 10/11 64-bit
    • Procesador: Quad-core 2.5 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Any discrete GPU from 2012+
    • DirectX: Versión 11
    • Almacenamiento: 500 MB de espacio disponible
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