Build modular space stations, manage citizen crews, and master a deep crafting chain in a procedurally generated solar system with real orbital physics. Mine asteroids, smelt alloys, manufacture components, and expand across the planets!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“My goals with Stella Nova include making an experience that is not only deeply entertaining, but incredibly stable and lighting fast on your machines. As for how that applies to Stella Nova's Early Access, this means that community feedback is vital to ensuring these goals are met.”

Approximately how long will this game be in Early Access?

“The intention is to keep Stella Nova in Early Access for roughly a year while I tweak, polish, and craft the game into the best experience possible.”

How is the full version planned to differ from the Early Access version?

“The full version of Stella Nova intends to have:

- Interstellar Travel
- Inter-Civilization Conflicts and Trade
- Immersive emergent narrative gameplay
- Interstellar Politics and Resource Management
- Improved artwork + style
- User Experience and Quality of Life improvements across the board”

What is the current state of the Early Access version?

“The Early Access version includes:
- Modular station construction with crossword-puzzle grid rules
- 6-tier crafting chain: 10 ore types, 52 resources, 41 recipes
- Citizen AI with behavior trees, skills, and social relationships
- Real N-body orbital physics with Hohmann transfer planning
- Procedurally generated solar systems
- Guided tutorial
- 17+ language localizations”

Will the game be priced differently during and after Early Access?

“Yes, I plan on having a discounted price for folks who contribute to Stella Nova while in Early Access. Stella Nova will cost full price on Steam once a final version with all features has been released. Thank you in advance to all Early Access supporters :)”

How are you planning on involving the Community in your development process?

“Stella Nova has an active discord server, and I am constantly integrating new ideas from the community. I'm excited to bring my ideas to the table, but almost every great idea is born out of collaboration with others. I want to deeply involve community feedback in the development of this title. ”
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About This Game


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You are among the last surviving crew of a decimated interplanetary civilization. To bring your people back from the brink of collapse, build modular stations out of the wreckage, manage a thriving crew of citizens, and manufacture vital resources. Make fuel and move your colonies across procedurally generated solar system in a massive N-body gravity simulator. 

Built from scratch in Rust by a solo developer (that's me, Dave!), Stella Nova unravels as a living universe where you are the builder, the fighter, the politician. You will take helm of the reconstruction of a spacefaring civilization. The custom physics and rendering engine (WarpCore) is super lightweight, taking up less than 500mb on disk, and capable of rendering thousands of entities on screen without skipping a beat. 

Stella Nova features:

  • Accurate Time Dilating Astrophysics Engine - Off-rails physics

    • Stella Nova features a living and breathing universe with thousands of dynamic objects visible and adhering to real n-body orbital physics. A unique aspect of the rendering engine built from scratch is that the player has control over the flow of time, dilating and compressing the flow of time at will.

  • Modular Station Construction (Crossword Puzzle Style)

    • Create stations which are little factories that you will develop to automatically manufacture resources, with the help of your citizens, that is :)

  • Colony Management

    • Assign citizens to attend to various tasks to support the wellbeing of your colony. You just give them an assignment, and they do the work!

  • Stories from the Cataclysm

    • Featuring 30 unique citizen stories written with the help of my girlfriend :)

  • Plan Real Hohmann Transfers between Planets

    • Work with real orbital mechanics and physics in order to fly interplanetary distances on crafts powered by your citizens. Manufacture fuel and expand your civilization across the solar system.

  • 6-Tier Crafting Chain ::: 52 resources, 41 recipes

    • Build automated factories for developing more advanced processed resources!
      solar system.

  • Localized in 17 Languages (German, French, Hindi, and Klingon among them)

    • Build automated factories for developing more advanced processed resources!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI coding tools were used during development. All visual assets, music, writing, and narrative content are human-made. An alternative wireframe visual mode is also available.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4590 / AMD FX-8350
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 260X (2GB VRAM, Vulkan 1.1 support)
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 580 (4GB VRAM)
    • Storage: 5 GB available space
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