Command a squad of broken survivors on a planet that hunts you. A tactical mech-action game, you must build your base, defend against crystalline swarms, and manage the "Icarus Drift"—a neural link that grants god-like power but costs your humanity. Will you break the enemy, or become part of it?

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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Julai 2026

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Tentang Permainan Ini

[Closed Alpha] Currently in invite-only alpha testing. Build reflects early development — features, visuals, and balance will change before release.

ABOUT THIS GAME

THE WAR NEVER ENDED. IT JUST CHANGED BATTLEFIELDS.

For the last 30 years, humanity has waged a brutal war across the stars against the Husks. You are Cipher—a legendary Commander returning from a grueling 5-year tour on the front lines. You were supposed to be going home.

Instead, your transport ship has been ripped out of hyperspace and dragged down to the Primal Fringe—a graveyard planet where the geology itself is alive, hostile, and hungry.

Now, stranded with a squad of broken survivors and a Commanding Officer, Sully, who knows more about this planet than he’s admitting, you must do the one thing you were trained to do: Survive.

BECOME THE LEGEND

You aren't just a pilot; you are an anomaly. During the war, you earned the callsign "Cipher" for doing the impossible: Parallel Syncing—connecting your mind to multiple Mechs simultaneously to save your squad. It is a power that makes you a god on the battlefield, but on the Primal Fringe, that connection is a two-way street.

KEY FEATURES

  • TACTICAL MECH WARFARE: Command your squad in Turn-Based battles against the Crystalline Swarm. Flank enemies, suppress choke points, and utilize the unique strengths of your team—from Flux’s innovative mind to Kira’s lethal precision.

  • THE ICARUS DRIFT: Your greatest weapon is your greatest threat. Push your neural link to the limit to enhance your combat abilities, precision, actions, and movement speed. But beware: the longer you stay synced, the deeper you fall into the "Drift." Lose yourself to the machine logic, and you may never come back.

  • UNCOVER THE GHOST PROTOCOL: Why did the ship crash? What is the Mastermind hunting? And why does the planet seem to know your tech? Unravel a deep, character-driven story where your choices determine who survives—and what remains of their humanity.

  • PILOT FORGOTTEN TECH: When modern digital tech fails against the Drift, you must turn to the past. Scavenge and restore the "Analog Vanguard"—a rust-bucket Mk. 0 Mech with no AI and no neural link. It’s heavy, it’s manual, and it’s the only thing the enemy can't predict.

  • A NOTE FROM THE DEVELOPER

    The Ghost Protocol: Echoes of Steel is being built by a single developer.

    New content is uploaded regularly during this prerelease period — feel free

    to ask, comment, and share your ideas. Your feedback shapes what comes next.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

I'm building this game on my own, with generative AI tools as finishing and scaling assistants on top of my own creative foundations.
3D mech and monster meshes started as my own concept sketches; Meshy AI generated the base 3D models from those sketches, which I then refined
and animated myself in Blender.
Character voices began as dialogue I wrote and the tone I set — some are my own voice recordings, and for others I used ElevenLabs to alter the voices so they fit each character.
Music tracks each started from vocal melody references I recorded; Lyria (through Gemini) developed those references into the final orchestrated tracks.
Cinematic video sequences were generated by Veo3 from my prompts and storyboards, then fully edited by me in DaVinci Resolve.
I review every AI output before it ships in the game, and I hold commercial-use rights to all generated content per each service's paid-subscription terms.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

Weapons, Explosions, and possibly Monster Killing Scene

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: AMD Ryzen 5 3600 / Intel Core i5-10400
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6 GB VRAM)
    • DirectX: Versi 12
    • Storan: 5 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 64-bit
    • Pemproses: AMD Ryzen 7 5800X / Intel Core i7-12700
    • Memori: 32 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT (8 GB VRAM)
    • DirectX: Versi 12
    • Storan: 5 GB ruang tersedia
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