Build and run a cozy-hard MSP in this top-down management sim: rack servers, patch networks, handle client contracts, and keep SLAs alive as your tiny IT business grows.

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We want to get the "Monthly Recurring Revenue" loop exactly right. Management games live or die by their balance, and Early Access allows us to fine-tune the cost of hardware, tech salaries, and project timelines with real player feedback. We have the core onboarding engine running, and now we want to build the rest of the company alongside the community.”

这款游戏的抢先体验状态大约持续多久?

“Our current plan is to stay in Early Access for about 1 year. This gives us enough time to implement the larger "Enterprise" features while maintaining a steady cadence of updates based on player reports.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full game is about moving from a "one-man shop" to a corporate empire. While the core "onboarding" loop is there, we’re planning to refine the economy.
We also plan to add additional content through the mid and late game portions to further allow the player to express themselves and their ideas for how their company should run.

抢先体验版本的现状如何?

“The game is a fully playable management loop. You can already:

Find leads and run the entire background onboarding process (Audit, Procurement, and Implementation).

Manage a team of techs and deal with their daily "on-site" random events.

Watch your Monthly Recurring Revenue (MRR) grow while balancing the "burn rate" of your office costs.

The foundation is stable, and you can play through multiple "company levels" right now.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to gradually raise the price as we ship major new content and features. Early adopters are helping us build the game from the ground up, so they get the lowest price as a "thank you" for their early support and feedback.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Constant feedback, polls, streams, and chats to keep everyone informed, and engaged. This game will be built on the pillar of community.
All players can engage with us on our Discord, or the steam Discussions with ideas, feedback, and bug reports.”
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计划发行日期: 即将宣布

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关于此游戏

About My Little MSP

My Little MSP is a 2D top-down cosy-hard management sim where you build and run a growing IT service business. Design your data center floor, rack and patch real hardware, juggle client contracts, and keep SLAs alive while your team handles day-to-day chaos.

This is a sandbox about smart planning under pressure: every cable path, hardware choice, and staffing decision matters.

Key Features

  • Build your infrastructure — place racks, install servers and switches, and expand your floor layout over time.

  • Patch with intention — create clean (or messy) cable routes in detailed patch panels with visual network feedback.

  • Manage real constraints — balance IOPS and throughput demand, avoid saturation, and prevent service degradation.

  • Run client operations — accept contracts, meet isolation requirements, and protect revenue by maintaining SLA performance.

  • Coordinate your staff — assign tasks, manage stamina and mood, and keep support workflows moving.

  • Play your way — non-linear sandbox progression with room to optimize, experiment, and recover from mistakes.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

AI has been used to get placeholder art as we locate asset packs and artists.
No AI content will exist upon any type of financial release.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Intel Core i3-2100 / AMD FX-4300 (or equivalent dual-core)
    • 内存: 4 GB RAM
    • 显卡: Intel HD 4000 / AMD Radeon R5 (integrated or better), DirectX 11 compatible
    • DirectX 版本: 11
    • 存储空间: 需要 2 GB 可用空间
    • 声卡: DirectX-compatible
    • 支持 VR: None
    • 附注事项: You can do it, I believe in you.
    推荐配置:
    • 需要 64 位处理器和操作系统
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