A deck-building roguelike inspired by the White Snake legend. Play as Xu Shilin, enter the Demon Suppression Pagoda to save your mother, and survive the struggle between madness and obsession.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The Son of White Snake is a roguelike deck-building game developed by a solo developer. Early Access allows me to gather community feedback during the early stages of development, ensuring that game mechanics and difficulty curves meet player expectations. By collaborating with players to refine the core experience, I can validate card balance and combat pacing, laying a solid foundation for future content expansion.

這款遊戲的搶先體驗時間大約會持續多久?

「The Early Access phase is expected to last 6 to 12 months. We plan to launch the Early Access version in June 2026 and iterate gradually based on community feedback. The exact duration depends on player feedback and the scope of refinements needed.

正式版預計會與搶先體驗版有何不同?

「The Early Access version currently focuses on a complete experience with a single class (the Scholar). We plan to explore additional possibilities based on community feedback, with directions including new playable classes (each with unique card mechanics), expanded story chapters, and late-game challenge content. Our plans may evolve throughout development based on player input and what we learn along the way.」

搶先體驗版目前的開發進度如何?

「The Early Access version currently includes:
Complete Chapter 1: 21 battles (8 Normal, 10 Elite, 3 Boss)
Fully playable Scholar class: 50+ cards with all core mechanics implemented
All core systems functional: deck building, relics, events, progression
Placeholder art assets: Some UI elements and visual effects are temporary and planned to be updated during Early Access」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The Early Access version is offered at a lower price point, with the final release price planned to be higher. As new content and features are added throughout development, we expect the price to increase gradually. This allows early supporters to access the complete game at a more favorable rate.」

在開發過程中,您打算如何與社群互動?

「I plan to maintain direct communication with players through Steam Community Hub, Discord server, and social media. During Early Access, I will actively collect feedback on card balance, difficulty curves, and overall experience, adjusting game design based on community input. I will also publish regular update logs to keep players informed about development progress and new content directions. Community feedback will directly influence the priorities for refinement and content expansion.
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關於此遊戲

Son of the White Snake is a deck-building roguelike blending Chinese mythology with dark fantasy aesthetics.

Play as Xu Shilin, a scholar who enters the Demon Suppression Pagoda to save his mother. Struggle between obsession and madness—every battle is a life-or-death choice; every card carries the weight of destiny.

**Core Features**

• **Four Attribute System** - Constitution, Intelligence, Madness, and Obsession shape your build

• **Sanity Mechanics** - Balance Madness against Obsession for high-risk, high-reward gameplay

• **Pagoda Exploration** - Descend deeper into the tower, facing demons and trials

• **Deck Building** - Rich card combinations and build variety

**EA Content**

- Complete Scholar class card pool

- Chapter 1: 8 normal + 10 elite + 3 boss encounters

- Core relic & card synergy system

- Simplified Chinese & English support

Full release will add multiple classes, complete story mode, and endless challenge.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

本游戏开发过程中使用了生成式人工智能工具:

• 代码编写:使用AI辅助生成部分代码逻辑
• 美术资产:部分图像资源使用AI辅助创作

所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。

系統需求

    最低配備:
    • 作業系統:
    • 處理器:
    • 記憶體: 4090 MB 記憶體
    • 顯示卡:
    • 儲存空間: 2048 MB 可用空間
    • 音效卡:
    建議配備:
    • 作業系統:
    • 處理器:
    • 記憶體: 8192 MB 記憶體
    • 顯示卡:
    • 儲存空間: 2048 MB 可用空間
    • 音效卡:
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