Lead a faction in a sector cut off from its home world in this Space RPG/Strategy game. Command a small fleet, build and develop colonies, trade within a fully simulated economy, explore deep space in search of artifacts, and fight tactical 2D space battles in a living, dynamic galaxy.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“The core foundations of the game are already playable and functional. However, there is still a significant amount of work ahead. Balancing, optimization, AI refinement, UI clarity, and long-term progression systems.

Putting the game on Steam now allows development to move forward with transparency and feedback.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“It will take at least a year to improve, balance and implement rest of the features we have planned.
We aim to release a playable early access product within this year.

The exact duration will depend on the pace of system expansion, balancing, multiplayer stability, and overall content growth. Since the game is built around interconnected simulation systems, sufficient time is required to refine economic balance, AI behavior, large-sector performance, and long-term progression.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“More advanced and long-term faction AI behavior
Commander/Administrator system with skills and progression
Expanded diplomacy and inter-faction relations systems
A greater variety of weapon types and dynamic events
Additional mechanics related to colony development and progression
Improved user interface and clearer information presentation
Better optimization for large sectors and high ship counts
Increased stability and refinement of multiplayer systems”

Hur är det nuvarande läget i versionen med Early Access?

“Sandbox campaign in a procedurally generated sector (custom seed support)
Fully simulated supply-and-demand economy
Planet colonization and development systems
Resource production and interplanetary trade
Real-time tactical 2D space combat
Ship loadout customization
Fuel and supply consumption affecting fleet operations
Sensor and detection system influencing battlefield visibility
Host-client multiplayer support
Multiple players controlling separate factions within the same sector
Hot join (players can join an ongoing campaign without restarting)”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price of NGC-404 is expected to increase over the course of Early Access as new systems, content, and refinements are added. Players who purchase the game during Early Access gain access to all future updates at no additional cost.

The initial Early Access price reflects the current scope of features and overall content. As development progresses and the game approaches full release, the price will be adjusted accordingly.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“During Early Access, player input will directly influence balance changes, quality-of-life improvements, and long-term system refinement. The game is built around interconnected mechanics such as economy, logistics, combat, and AI behavior, and real player interaction is essential for tuning these systems properly.”
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Om detta spel

NGC-404

The sector has been cut off from its home world.

Trade routes collapsed. Colonies struggle to survive. Resources are scarce, and decisions shapes the balance of power.

In NGC-404, you lead a faction in a living, fully simulated galaxy. Command a small fleet, build and develop colonies, trade within a fully simulated economy, explore uncharted space in search of ancient artifacts, and fight tactical 2D space battles where logistics matter as much as firepower.

NGC-404 uses procedural generation with a customizable seed, allowing you to create a unique sector layout every time or share a specific sector with others.

  • Randomized star systems and planetary distribution

  • Dynamic faction starting positions

  • Variable resource density and economic balance

  • Unique exploration opportunities in every play through

A Living, Sector

The sector evolves through systems:

  • Planets produce resources

  • Supply and demand dynamically affect prices

  • Trade routes affects the imports and exports

  • Shortages destabilize global market

  • Surpluses crash local markets

Design ships to fit your strategy:

  • Install energy weapons, kinetic cannons, or missile systems

  • Configure point-defense to counter incoming threats

  • Balance firepower and power consumption

  • Adapt load outs to different combat roles

Engage in real-time tactical 2D space battles where positioning, load outs, and situational awareness determine survival.

  • Energy weapons, kinetic cannons, and missile systems

  • Projectile interception and point-defense mechanics

  • Power management and firing control

  • Fuel and supply consumption affecting operational range

Ships require fuel to operate, supplies to sustain engagements, and time to recover.

The sector is only partially charted:

Venture beyond established systems and discover:

  • Unexplored star systems

  • Resource-rich planets

  • Derelict stations and abandoned infrastructure

  • Hidden signals and unknown contacts

Survey planets to assess their viability for colonization.
Secure rare artifacts to gain strategic advantages.

NGC-404 features a dynamic sensor and detection system that determines what you can see - and what remains hidden.

  • Detection ranges influenced by ship capabilities

  • Hidden or unidentified contacts

  • Unknown signals requiring investigation

  • Hostile forces revealed only within sensor coverage


Play solo or shape the sector together.

NGC-404 supports multiplayer, allowing you to compete or cooperate with friends.

  • Control separate factions within the same sector

  • Compete economically or forge alliances

  • Wage wars over territory and trade routes

  • Influence the balance of power together

The game supports hot join, players can enter an ongoing campaign without restarting the session, seamlessly integrating into the current state of the galaxy.

Whether you choose cooperation or rivalry, the sector evolves around every decision made by you and your allies

Systemkrav

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-6300 or better
    • Minne: 8 GB RAM
    • Grafik: Integrated graphics card supporting Vulkan 1.0 (e.g. Intel HD 520) or equivalent with 1 GB VRAM.
    Rekommenderade:
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
    • Minne: 16 GB RAM
    • Grafik: Dedicated graphics card with Vulkan support (e.g. GTX 1060 / RX 580 or better)
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