The Triassic is fracturing. Stabilize the timeline, tame ancient creatures, and survive the age before the cracks consume everything.

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Planned Release Date: 2026

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About This Game

TIME WAS NEVER A LINE

It was always layers, ancient eras stacked against each other, separated by a membrane as thin as breath. For millions of years, that membrane held.

It doesn't anymore.

THE TRIASSIC IS FRACTURING

You are Owen. a Resonance Node, the last intervention of a force older than any living thing. Your heartbeat has been rewritten. Your mission: enter the Triassic, find the fractures, and seal them before the entire timeline collapses under its own weight.

Scattered across the Triassic are Time Anchors. Unstable nodes, each connected to a central Altar. Stabilize an anchor, and a rune lights up. Seal all of them, and the Prime Rift opens, where the Fracture Guardian waits.

But not every anchor can be sealed from here.

Some are fed by fractures bleeding in from other eras. To close them, you'll have to travel, into the Jurassic, into the Cretaceous, and stop whatever is tearing through from the other side.

The world doesn't care if you succeed. But it will feel every choice you make.

YOUR POWER HAS A COST

Owen's abilities are not magic. They are attunement, a deepening resonance between his heartbeat and the fabric of time. Grow deeper. Unlock greater reach. Ride creatures you were never meant to ride.

But every ability costs Resonance Strain. Push too hard and the consequences are real: tremors, sensory blackouts, violet storms that destabilize the world around you. Power here is precision. Not firepower.

TAME WHAT WALKS THROUGH THE CRACKS

Creatures in this world are layered. From Tier A, sharp, fast, heightened, to Tier D Fracture Apex Entities that warp the ecosystem around them just by existing.

Bonding with a creature takes time. It requires trust. And losing that bond costs more than a respawn.

WHAT SURVIVE THE ERAS OFFERS

  • Multi-era exploration: Triassic, Jurassic, and Cretaceous, each with its own ecosystem, fracture type, and dangers

  • Resonance progression: a tier-based attunement system where power grows through depth, not levels

  • Creature bonding: tame, train, and ride prehistoric companions with real behavioral variety

  • Skilling and crafting: progress through practice; unlock weapons, tools, and techniques

  • Loot and discovery: rarity-based finds, hidden lore fragments, and world secrets

  • Bossing: structured encounters, including the Fracture Guardian at the Prime Rift

  • A world with rules: every mechanic connects to the lore. Nothing is arbitrary.

NEW TO DINO AGE? Start with The First Fracture: a free 2.5-hour introduction to Owen's world, available now on Steam. 400+ players. No cost. The beginning of everything.

WISHLIST NOW

A playable demo arrives at Steam Next Fest, June 2026.

The Triassic is already fracturing. Be there when the first anchor opens.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Specifically:

Balancing & Math: We use AI to help calculate and balance the game ecosystem (drop rates, damage scaling, and economy).

Concepting: AI is used to generate reference images and mood boards to inspire our artists. The final in-game visual assets are hand-crafted or manually refined based on these concepts.

Drafting: AI assists in drafting initial marketing copy and lore structures, which are then finalized by our writers.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or NVIDIA GeForce GTX 660
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10 or 11 (64-bit)
    • Processor: Intel Core i5 or AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: macOS 10.13 (High Sierra) or later
    • Processor: Intel Core i3 or Apple M1/M2
    • Memory: 4 GB RAM
    • Graphics: Metal-capable GPU (Intel Iris or AMD Radeon)
    • Storage: 2 GB available space
    Recommended:
    • OS: macOS 11 (Big Sur) or later
    • Processor: Intel Core i5 or Apple M1/M2
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU or Apple Silicon (M1/M2)
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 20.04 LTS (64-bit) of SteamOS
    • Processor: Dual-core Intel of AMD, 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ compatibele GPU (Intel HD 4000 of beter)
    • Storage: 2 GB available space
    Recommended:
    • OS: Ubuntu 22.04 LTS (64-bit) of SteamOS
    • Processor: Quad-core Intel of AMD
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 660 / AMD Radeon HD 7850 of beter (met Vulkan ondersteuning)
    • Storage: 2 GB available space
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