Forsaken Shores is a 1-4 player survival RPG style game. Giving you two game modes to choose from, Adventure or Survival. With the ability to use the same characters in both game modes. So, no need to start a new character every time you want to start on a new world or join a new friend.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small 2-person development team, we value the feedback from you, our players. It is a major part of the development cycle and helps us shape the game into something the majority of you can enjoy. Feedback early in the process is extremely helpful, as doing major changes at a late stage can be virtually impossible.”

Approximately how long will this game be in Early Access?

“Once we go Early Access, we expect to stay this way for approximately 1-2 years. The exact time will depend on how fast we can finish implementing remaining features and content, while at the same time dealing with feedback on existing features and content. Promising a specific time that we will stay in Early Access is risky business, we know this. It is common that titles stay in Early Access much longer than intended and ours might not be any different. However, we feel that actually getting to the finish line and fully releasing the title is more important than following arbitrary deadlines. We have always finished.”

How is the full version planned to differ from the Early Access version?

“There is a road map in the ABOUT THIS GAME. This road map is what we plan to be added into the game to make it full version. ”

What is the current state of the Early Access version?

“Most of the core systems are set up, you can find information about that in the ABOUT THIS GAME section. We are currently working on creating a playable Demo that allow players to play the Limited version of the game, when the next couple months.”

Will the game be priced differently during and after Early Access?

“We will give at least one month notice on any price increase before leaving early access. ”

How are you planning on involving the Community in your development process?

“Join the discord this will allow you to talk to the Dev's, see upcoming fixes and changes coming to the game and to give feedback. You can also post on the discussion forum here on Steam.”
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About This Game

Game modes:
Adventure mode: Allows the players to enjoy a town with all the things you might need: Storage, Vendors, Quest, Open world boss and an Island to explore.
Survival mode: Allows the players to build and survive in a large open world, Includes build system, Upgradable parts

Multiplayer:

Allows you or your friends to join your game and the ability to bring in any of your characters that you have created, or you can start a new one.

Character customization:

Able to pick gender, face, hair, eyebrows, facial hair, body color, Eye color, Lipstick, hair color and the Armor type that fits your play style.

Amor type includes Light (melee damage), Heavy (extra health), Leather (archer damage), and Mage (magic damage).


Combat:
Melee, archery, and magic to help you explore new lands and defeat the many different monsters. Includes the ability to lock on to your target to assist in combat.

Melee Combat: Dual Daggers, Sword/Shield, War Hammer, Battle Axe, Great sword and Spear.

Bow: Different arrow tiers and magical arrows (Fire, ice, electric, explosive)
Magic Abilities: 50+ spell from fire, ice, dark, electric, poison, buff spells, healing, etc.


Crafting

Forsaken Shores has a robust system, by gathering resources from the world such as Stone/Ores, wood, or monster drops and crafting items like Potions, Food, Armor and weapons.

         -7 Rarity levels for Armor and Weapons (None, Uncommon, Common, Rare, Epic, Legendary, Mythic)

         -11 Different stone/ore

         -6 Different Wood Variants

         -5 Leather and Fur crafting Variants
                                                                   Maze System:

-Maze system: Allows you to pick the level of AI you want to fight. All the harvestable loot are in the maze, also Enemy camps, loot chest and a Boss. Defeating the boss with give you; boss coins for upgrading items and spawn a loot chest with items in it. These items are different from the ones you can make in the game. Max level is 19 for the demo (will be 100 in early access)

-Maze Level 1-5: Random loot items (crafting material, food and potions)

-Maze Level 5-10: Copper items (weapons and armor)

-Maze Level 11-20: Iron and silver items (weapons, armor and jewelry)

-Maze Level 21-30: steel and silver items (weapons, armor and jewelry)

-Maze Level 31-40: Darksteel and gold items (weapons, armor and jewelry)

-Maze Level 41-53: Redsteel and platinum items (weapons, armor and jewelry)

-Maze Level 54-74: Froststeel and mythril items (weapons, armor and jewelry)

-Maze Level 75+ Advanced Froststeel and mythril items (weapons, armor and jewelry)

Loot Chest found in maze: loot items and Loot quantity will also adjust with the maze level.

                                                             Roadmap During early access:

Weapon/Magic improvement:

        -Weapon: New animations for some weapons, adding 1hand axe, a staff type, different shield types

        -Magic: Summoning magic, explosive
AI improvement:

        -More bosses with different abilities

        -Better attacks and animation improvement

        -World bosses that drop special loot and equip able item (boss only Slots) (Finished: added in at Early access launch: boss trophies unlock at level 15)

Companions:

         -Hire a companion to help you. (humans or animals)

World/Adjustment:

         -More Enemy Camps/Castles/Forts Extra

         -Land adjustments and improvement with more detail

         -Caves or tunnels

Procedural Dungeon system:

         -Customize rooms with more detail and add more room styles

         -Add Cave style rooms for the dungeon

         -Traps or hazard areas

Arena: (player vs player) in Adventure mode (Finished: added in at Early access launch)

         -Allow players to test their skills and fight each other

Character Improvements:

         -More options for heads, hair, facial hair and eyebrows

World Tier system: Allow players to increase world tiers

         -Which resets that map clear storage

         -increase all Enemy Ai, armor and weapons “minimum level by 60”

                                                Example: Tier 1: minimum is 1

                                                                Tier 2: minimum is 61

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the artwork/Images were Ai Enhanced to make the images clearer. The localization(languages) was done by Ai.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5-8700K / AMD Ryzen 5 1600X
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6 GB
    • DirectX: Version 11
    • Storage: 12 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5-10600K / AMD Ryzen 5 5600X
    • Memory: 16 MB RAM
    • Graphics: NVIDIA GeForce RTX 3060 16 GB
    • DirectX: Version 11
    • Storage: 12 GB available space
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