Run a mid-century supper club with your friends in co-op VR. Prep meals, work the bar, and keep dinner service moving while the band plays. Spend your cash on better equipment and unlock recipes as you play, then get ready for the next shift.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are building a game that relies heavily on "feel." While the core loop of the Swing Shift: Supper Club is functional, getting tactile physics and cooperative networking to feel perfect across every VR headset takes time and feedback. We want to refine the "snap" of our controls and the balance of our kitchen stations alongside the people who are actually playing. Early Access allows us to stress-test our systems while we build out more content.”

Approximately how long will this game be in Early Access?

“Our current plan is to remain in Early Access for roughly 12 months. This timeline may shift as we listen to player feedback and expand the scope of our features.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the menu of recipes and deepen the progression system. We plan to add more specialized kitchen and bar stations, more diverse guest behaviors, and additional mid-century environments. We also intend to refine the cooperative networking to ensure the smoothest possible experience for all players.”

What is the current state of the Early Access version?

“The current version features the core gameplay loop: players can work together to manage the kitchen and dining room during a dinner shift. The physics-based interaction system is fully functional, and the mid-century aesthetic is established. Multiplayer is supported, allowing you to run the club with partners right now.”

Will the game be priced differently during and after Early Access?

“Yes. We want to reward our early supporters. The price will be lower during Early Access and will increase as we add more content and approach the full 1.0 release.”

How are you planning on involving the Community in your development process?

“We are active on our Discord and the Steam community forums. We want to hear your thoughts on everything from the difficulty of the dinner rush to how the physics feel on your specific controllers. Your feedback will directly influence the new equipment we build and the dishes we add to the menu”
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This game is not yet available on Steam

Planned Release Date: November 2026

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About This Game

THE SHOW STARTS AT SIX.

The band is warming up and the first guests are arriving. You should probably get something cooking.

Swing Shift: Supper Club is a co-op VR game where you and your friends run a mid-century supper club. There’s a kitchen to keep up with, a bar to run, and a dining room full of people expecting a good night out. Split the work and get dinner on the table.

KEEP AN EYE ON THE STOVE

Prep ingredients, watch the heat, and plate everything from starters to full main courses. You’ll need to keep several things going at once as the orders come in. Getting one dish just right is one thing. Getting it out while keeping up with the rest of dinner service takes some practice.

And probably a little help.

TALK TO EACH OTHER

In the kitchen, you’re keeping the prep stocked and the food cooking. Out front, you’re managing the floor, adding the finishing touches, and getting meals where they need to go. Let each other know what’s ready, and what isn’t.

Toss an entree across the line or slide a finished plate over to your teammate. Objects snap into your grip to make picking things up and passing them around less fiddly. We want you worrying about the next order, not struggling to pick up a plate.

There’s a lot to do, but you don’t have to do it all yourself.

PUT YOUR CASH TO WORK

A good shift means more to spend on the club. Put your cash toward better kitchen equipment and unlock recipes as you progress. Build up the menu and make a name for the place, one dinner service at a time.

Grab an apron. We’ve got a shift to run.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Swing Shift is a labor of love from a two-person indie team. Like many small developers, we work with limited resources and use a variety of tools, including generative AI, to help bring our ideas to life.
AI has assisted with the production of certain audio and visual assets, while the game's creative vision, design, and gameplay are our own. All content is prepared and reviewed during development, with no generative AI used during gameplay.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-7500 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580
    • DirectX: Version 12
    • Storage: 20 GB available space
    • Sound Card: Windows Compatible
    • VR Support: SteamVR or OpenXR compatible headset
    • Additional Notes: Requires a VR Headset
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT (or better)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: Windows Compatible
    • VR Support: SteamVR or OpenXR compatible headset
    • Additional Notes: Requires a VR Headset
    Minimum:
    • OS: SteamOS 3 (Steam Frame, ARM64)
    • Processor: Qualcomm Snapdragon 8 Gen 3 (Steam Frame)
    • Memory: 16 GB RAM
    • Graphics: Steam Frame integrated graphics (Vulkan)
    • Storage: 10 GB available space
    • Sound Card: Steam Frame integrated audio
    • VR Support: Steam Frame headset and Steam Frame controllers
    • Additional Notes: Optimized for native standalone play on Steam Frame (ARM64). No PC required. Internet connection required for online co-op.