You return to an isolated mountain house to finally complete it. Strange sounds, sealed sections, and unexplained voids await inside. Why was it never finished? Can you truly complete what was left undone?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is being released in Early Access to involve players in the development process and improve the overall experience with community feedback. While the core gameplay is already implemented, some systems, content, and polish are still in progress. Early Access allows us to refine mechanics, fix issues, and expand the game based on player feedback.”

Approximately how long will this game be in Early Access?

“The game is expected to remain in Early Access for approximately 1 to 2 months. This timeframe may change depending on development progress and player feedback.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include several improvements and additional features compared to the Early Access version.

We plan to add an achievement system to provide players with long-term goals and progression incentives. The tutorial will be improved to better guide players through the core mechanics and make the overall experience more accessible. A fully functional and reliable save system will also be implemented to ensure smooth and consistent progress tracking.

In addition, we aim to enhance the horror elements of the game, including atmosphere, anomalies, and overall tension, to deliver a more immersive and polished experience.”

What is the current state of the Early Access version?

“The current Early Access version includes the core gameplay loop and main systems. Players can experience the foundation of the game, including:

Restoring and repairing the inherited house using available money
Buying furniture and items to rebuild and decorate the house
Encountering anomalies that disrupt the player’s progress
Repeating tasks as anomalies interfere with completed work
Exploring the house and interacting with its environment
A basic tutorial that introduces core mechanics
A working save system for tracking player progress

While the core experience is playable, some features are still in development, such as improvements to the save system, a more detailed tutorial, additional content, enhanced audio, and more refined horror elements.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as new content and features are added during development. Players who join during Early Access will be able to purchase the game at a lower price compared to the full release.”

How are you planning on involving the Community in your development process?

“We plan to actively involve the community by collecting feedback through Steam discussions and other platforms. Player feedback will help us identify issues, improve gameplay mechanics, and shape future updates. We aim to regularly update the game based on community suggestions and reports.”
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About This Game

On a desolate mountainside, you inherit a house that has remained unfinished for years.

Your grandfather spent years trying to complete it, yet no matter how much progress he made, the house was never truly finished.

Now, with the money you have, you attempt to restore what was left behind.

Buy materials and furniture, repair damaged structures, clean abandoned areas, and slowly bring the house back to life. Every step of progress depends on how you manage your resources and complete restoration tasks.

However, something is wrong.

As you work, anomalies begin to appear. Objects move, completed work becomes undone, and parts of the house seem to resist being finished. The more you restore, the more these disturbances interfere with your progress.

You are forced to fix the same problems again and again — while trying to understand why this is happening.

Gameplay Loop:
Earn/Use money → Buy items → Restore and repair → Anomalies disrupt progress → Fix again → Continue restoration

Key Features:

  • House restoration using a money-based system

  • Buying materials, furniture, and necessary items

  • Cleaning, repairing, and rebuilding mechanics

  • Anomalies that interfere with completed work

  • Repeating tasks as the house resists completion

  • Psychological horror elements and dynamic disturbances

  • Constant nighttime atmosphere with limited visibility

  • Environmental storytelling focused on uncovering the cause

This is a slow-paced psychological horror experience focused on repetition, tension, and uncertainty.

Will you discover why the house cannot be completed… or give up trying?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some menu visuals were created using AI tools and refined by the developer.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: Intel Core i5-4590 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD Radeon R9 390
    • DirectX: Version 11
    • Storage: 7 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64 bit
    • Processor: Intel Core i5-10600 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA RTX 3060 / AMD Radeon RX 5700
    • DirectX: Version 11
    • Storage: 7 GB available space
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