A narrative adventure with exploration and visual novel elements. Join J.D. on a journey through the nation of Yoom to find the mythical figure known as the Faraway King and rid himself of his supposed curse. But should J.D. trust his bizarre companion, Zxtabella?

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„The Faraway King is fairly unique in terms of gameplay, art style, setting, and story. So I can't necessarily look to existing games to determine what works in this format and would like feedback from players before pushing on with the rest of the plan. Examples of issues I'm wondering about include:
-Does it feel as though there's a world to explore, or does it feel linear?
-Are parts of it more engaging than others?
-Are you able to follow the story?
-Do you voluntarily talk to Zxtabella, or not bother with that?
-Have you experienced performance (or loading) issues?“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„1-3 years. How much of my time I can justify dedicating to it really depends on how the early access goes.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The complete version would tell a full story and should feel less linear. In the planned story, we gradually get more personal development of JD and Zxta, but also more of an epic tale of ancient races spanning millennia. Each part should feel structurally unique. “

Was ist der derzeitige Stand der Early Access-Version?

„This version is representative of the final game, in terms of quality, but it contains only a section of the story, lasting around three hours.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„I've tried to price Early Access at good value for what you get. I expect the final version to launch at 4-5 times this price.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„I'm interested in seeing what feedback I'll get, via reviews, the community page, or email (see above). I intend to occasionally share some indication of progress, but as a narrative-heavy game, detailed updates would amount to spoilers. So I'll aim to make them more like teasers or sneak peeks.“
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Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: April 2026

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Infos zum Spiel

Having journeyed to the nation of Yoom to find The Faraway King and get his life back on track, J.D. finds his quest entwined with that of the mysterious and inexplicable Zxtabella. Helping her locate The Seven Alterations—tasks of unclear purpose, for an unknown master—appears to be the only way he can find the legendary "king". But with only her vague and cryptic clues to go on, it won't be straightforward.

On the way to their eventual goal, they'll meet fishermen, artists, and members of a bureaucratic cult, they'll investigate the mystical secrets buried in the ancient history of Yoom, and they'll each find a new direction in their lives, depending on the choices you make.


Travel the Yoom map by motorbike, using Zxtabella's psychic visions to narrow down the location of the Alterations to a forgotten cabin in a distant town or a remote spot in a vast woodland. Or try a road at random and who knows what you'll find? 

As they approach each Alteration and we join them in 3D, the duo invariably find themselves immersed in a sub-plot that may or may not be connected to the Alterations, from a murder mystery (not in the Early Access version) to a town with a strange cultural divide. 

See the Extended Gameplay Trailer above for a clear idea of typical gameplay.

Out of Time Interactive is currently Alex Franks, who has previously worked in various capacities for games companies including Sony, King, Ubisoft, and SEGA. More recently, for Nexus Studios, he has contributed to site-specific audio-visual works for the ABBA Arena and The Sphere (Las Vegas), and helped develop Meta's metaverse.

You'll need a PC capable of running Unreal Engine 5 games. Currently only keyboard and mouse control is supported.

If you experience poor performance, switching to Mid graphics (Menu>Options) offers a significant performance boost with little graphical cost.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Quad-core Intel/AMD 2.5 GHz
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: DirectX 11 or 12 compatible card (e.g., NVIDIA GTX 1650/1050-ti, AMD RX 470/570)
    • DirectX: Version 11
    • Speicherplatz: 9 GB verfügbarer Speicherplatz
    Empfohlen:
    • Prozessor: Core i7--8700, Ryzen 5 1600
    • Arbeitsspeicher: 16 GB RAM
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