A narrative adventure with exploration and visual novel elements. Join J.D. on a journey through the nation of Yoom to find the mythical figure known as the Faraway King and rid himself of his supposed curse. But should J.D. trust his bizarre companion, Zxtabella?

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The Faraway King is fairly unique in terms of gameplay, art style, setting, and story. So I can't necessarily look to existing games to determine what works in this format and would like feedback from players before pushing on with the rest of the plan. Examples of issues I'm wondering about include:
-Does it feel as though there's a world to explore, or does it feel linear?
-Are parts of it more engaging than others?
-Are you able to follow the story?
-Do you voluntarily talk to Zxtabella, or not bother with that?
-Have you experienced performance (or loading) issues?'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'1-3 years. How much of my time I can justify dedicating to it really depends on how the early access goes.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The complete version would tell a full story and should feel less linear. In the planned story, we gradually get more personal development of JD and Zxta, but also more of an epic tale of ancient races spanning millennia. Each part should feel structurally unique. '

Wat is de huidige staat van de versie met vroegtijdige toegang?

'This version is representative of the final game, in terms of quality, but it contains only a section of the story, lasting around three hours.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'I've tried to price Early Access at good value for what you get. I expect the final version to launch at 4-5 times this price.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I'm interested in seeing what feedback I'll get, via reviews, the community page, or email (see above). I intend to occasionally share some indication of progress, but as a narrative-heavy game, detailed updates would amount to spoilers. So I'll aim to make them more like teasers or sneak peeks.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: april 2026

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Over dit spel

Having journeyed to the nation of Yoom to find The Faraway King and get his life back on track, J.D. finds his quest entwined with that of the mysterious and inexplicable Zxtabella. Helping her locate The Seven Alterations—tasks of unclear purpose, for an unknown master—appears to be the only way he can find the legendary "king". But with only her vague and cryptic clues to go on, it won't be straightforward.

On the way to their eventual goal, they'll meet fishermen, artists, and members of a bureaucratic cult, they'll investigate the mystical secrets buried in the ancient history of Yoom, and they'll each find a new direction in their lives, depending on the choices you make.


Travel the Yoom map by motorbike, using Zxtabella's psychic visions to narrow down the location of the Alterations to a forgotten cabin in a distant town or a remote spot in a vast woodland. Or try a road at random and who knows what you'll find? 

As they approach each Alteration and we join them in 3D, the duo invariably find themselves immersed in a sub-plot that may or may not be connected to the Alterations, from a murder mystery (not in the Early Access version) to a town with a strange cultural divide. 

See the Extended Gameplay Trailer above for a clear idea of typical gameplay.

Out of Time Interactive is currently Alex Franks, who has previously worked in various capacities for games companies including Sony, King, Ubisoft, and SEGA. More recently, for Nexus Studios, he has contributed to site-specific audio-visual works for the ABBA Arena and The Sphere (Las Vegas), and helped develop Meta's metaverse.

You'll need a PC capable of running Unreal Engine 5 games. Currently only keyboard and mouse control is supported.

If you experience poor performance, switching to Mid graphics (Menu>Options) offers a significant performance boost with little graphical cost.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Quad-core Intel/AMD 2.5 GHz
    • Geheugen: 8 GB RAM
    • Grafische kaart: DirectX 11 or 12 compatible card (e.g., NVIDIA GTX 1650/1050-ti, AMD RX 470/570)
    • DirectX: Versie 11
    • Opslagruimte: 9 GB beschikbare ruimte
    Aanbevolen:
    • Processor: Core i7--8700, Ryzen 5 1600
    • Geheugen: 16 GB RAM
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