A narrative adventure with exploration and visual novel elements. Join J.D. on a journey through the nation of Yoom to find the mythical figure known as the Faraway King and rid himself of his supposed curse. But should J.D. trust his bizarre companion, Zxtabella?

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I have a good idea of what the final game should be, which seems consistent with feedback I’ve received so far. But I’m interested in hearing further opinions on subjects including:
-I’ve limited graphic and audio options somewhat. Is anything that’s missing a big deal for you?
-Is gamepad input working for you? I’ve only tested with a PS4 controller.
-Have you experienced performance (or loading) issues?
-Are you engaging with optional narrative elements, such as conversations with Zxtabella or things that happen when you go off-track in the map screen?”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Hopefully the full version will be done in 2028, with a demo that starts at the start of the story in 2027. It mainly depends on what paid work I’m doing in order to be able to eat food.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The EA version starts some way through the story, so there’s quite a bit of background to catch up on. And certain game/narrative mechanics used in the first hour have roots in a time before I really knew what I was doing. So I think the core plotlines feel a lot less engaging than they will in the final game, and you may feel bogged down by excessive reading. Also, I’m hoping to include more non-core elements that feel meaningful (e.g. explorable places), and more game-ish mechanics.”

Bagaimanakah keadaan semasa versi Akses Awal?

“All features outlined in the About This Game section are implemented.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I've tried to price Early Access at good value for what you get. I expect the final version to launch at 4-5 times this price.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I'm interested in seeing what feedback I'll get, via reviews, the community page, or email (see above). I intend to occasionally share some indication of progress, but as a narrative-heavy game, detailed updates would amount to spoilers. So I'll aim to make them more like teasers or sneak peeks.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Julai 2026

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Tentang Permainan Ini

Thank you for your interest in The Faraway King. 

The current Early Access version should be largely bug-free, but the core story feels less engaging than the final version should be (see EA section above). I think there’s enough that’s unique about it in these 3 hours (roughly) that it may still be of interest to fans of narrative games (i.e. story-focused games with little challenge), so I have released this version for those who are curious. But you’re equally welcome to wishlist and wait for a demo that starts at the start of the story. It will be a while though…

Having journeyed to the nation of Yoom to find The Faraway King and get his life back on track, J.D. finds his quest entwined with that of the mysterious and inexplicable Zxtabella. Helping her locate The Seven Alterations—tasks of unclear purpose, for an unknown master—appears to be the only way he can find the legendary "king". But with only her vague and cryptic clues to go on, it won't be straightforward.

On the way to their eventual goal, they'll meet fishermen, artists, and members of a bureaucratic cult, they'll investigate the mystical secrets buried in the ancient history of Yoom, and they'll each find a new direction in their lives, depending on the choices you make.


Travel the Yoom map by motorbike, using Zxtabella's psychic visions to narrow down the location of the Alterations to a forgotten cabin in a distant town or a remote spot in a vast woodland. Or try a road at random and who knows what you'll find? 

As they approach each Alteration, we join them in 3D, working towards their goal, uncovering the mystical secrets of Yoom, and collecting ponchos.

See the Extended Gameplay Trailer above for a clear idea of typical gameplay.

Out of Time Interactive is currently Alex Franks, who has previously worked in various capacities for games companies including Sony, King, Ubisoft, and SEGA. More recently, for Nexus Studios, he has contributed to site-specific audio-visual works for the ABBA Arena and The Sphere (Las Vegas), and helped develop Meta's metaverse.

You'll need a PC capable of running Unreal Engine 5 games. Control pad and mouse/keyboard are both supported, and switching back and forth should be OK-ish, but pad input has only been tested with a PS4 controller.

Keperluan Sistem

    Minimum:
    • OS: Windows 10
    • Pemproses: Quad-core Intel/AMD 2.5 GHz
    • Memori: 8 GB RAM
    • Grafik: DirectX 11 or 12 compatible card (e.g., NVIDIA GTX 1650/1050-ti, AMD RX 470/570)
    • DirectX: Versi 11
    • Storan: 9 GB ruang tersedia
    Dicadangkan:
    • Pemproses: Core i7--8700, Ryzen 5 1600
    • Memori: 16 GB RAM
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