Panic of the Apes is a chaotic 1 to 4 player couch PvP game where apes battle to stockpile before a volcano erupts. Grab bananas, pelt rivals to steal theirs, eat for speed boosts, loot chests, and dodge roll to deflect shots. Most bananas at zero wins. First ape to three rounds is King Chimp!

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“This game is a passion project by a solo-dev, and as it is a multiplayer game I want it to be community-driven via the Steam Workshop. Launching in Early Access allows me to collect feedback that I can incorporate into making the game the best version of itself that I can make it and playtest user-generated custom levels and work the best of them into the Featured Community Maps section of the game. ”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“This game is expected to be in early access for 3-6 months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“I plan to prioritize improvements on incorporating the in-build level builder with the Steam Workshop, allowing players to seamlessly create and upload/download each others custom levels and make this game an ever-growing community project.

I also plan to add Mac and Linux and Steamdeck support during the Early Access period.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The game already supports local four player multiplayer and CPU-opponent support. The current game features 3 levels and a level builder made to allow you to make customizations to the base levels. ”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The game will always be priced to be affordable to a wide community of players, with funds going towards supporting other artists and improving upon this game and future game dev projects. I don't plan to change the price after release except to lower it for sales and promotions and it will be lower than its release price during Early Access.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I would love to see creators make and upload their custom levels onto the Steam Workshop. With enough support I may add a featured Workshop maps section to the game for increased accessibility to the community, so please publish your custom maps to the Steam Workshop's User Generated Content section so that other players can import and play them. Please submit feedback and ideas to the Steam Workshop Discussions forums so that your ideas may be incorporated into the final release.”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 3월

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게임 정보

Game overview

Panic of the Apes is a fast-paced, 1–4 player party game where you compete to collect the most bananas before a volcano erupts. Grab bananas, knock out rivals to steal theirs, use power-ups from chests, and dodge volcanic hazards. First player to win three rounds becomes King Chimp.

Gameplay

  • Best-of-three rounds: Each round lasts 2–3 minutes (configurable).

  • Banana collection: Shake banana trees, grab dropped bananas, or steal from downed opponents.

  • Combat: Throw bananas to knock others out, use melee to deflect projectiles, or dodge roll for brief invincibility and deflection.

  • Power-ups: Chests contain shields, keys for locked chests, or bananas. Locked chests contain more powerful items and effects.

  • Environment: Lavaballs start falling late in the round; run to the safe zone to avoid them but watch out for other players doing the same. Most bananas when time hits zero wins the round.

Modes

  • Local multiplayer: 2–4 players split-screen on one TV.

  • Online multiplayer: Host or join matches over the network.

  • CPU opponents: Add AI players for 1–4 player matches.

Features

  • Customizable controls: Full keyboard and gamepad remapping.

  • Level Builder: Create and share custom maps. (Under Construction during Early Access) 

  • Steam Workshop: Download and play community-created levels. (Under Construction during Early Access) 

  • Steam Input: Controller support via Steam Input API.

  • Multiple maps: Varied layouts and arenas with customizable gameplay options.

  • Original soundtrack: Map-specific music created for use here by Daedalus Blueprints.

  • Isometric Pixel-style art: Character sprites, environments, and particle effects.

Playtime & replayability

Rounds last 2-3 minutes and complete matches usually last 10–15 minutes. Replay value comes from varied power-ups, multiple maps with customizable gameplay settings, and Workshop levels.

What makes it unique

Chaotic couch PvP with simple rules, fast rounds, environmental hazards, and local + online play all in one highly affordable package.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

AI generative models were used to create localization files to support languages that would otherwise be difficult for a solo developer. Placeholder AI-generated assets have been created for the Steam store splash images, with the intent of commissioning an artist if this gains community support. All in-game assets (sprites, music, sound effects, UI elements, and interactive content) were created by humans and are credited in the game credits. CPU opponents use traditional game AI algorithms, not generative AI models.

This is the third iteration of development, that was originally developed in 2019 with HTML + JS, then rebuilt in Unity, and then transferred to LOVE2D written in Lua. It was more-or-less built with a box of scraps in a cave in its first iterations, and modern software since those days have effectively blurred the line where task automation meets unethical AI consumption.

It's up to each of us to determine where that line is for ourselves in a rapidly changing digital age. As both a solo game dev and multimedia artist carrying a full-time job in neither of those fields, I feel that it's important to be educating ourselves on where AI can be a useful tool to allow new opportunities and expand capabilities for independent creators that are otherwise untenable, while keeping the human side of game dev at its core, especially in the indie genre.

시스템 요구 사항

Windows
macOS
SteamOS + Linux
    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7 (64-bit) or later
    • 프로세서: Intel Core 2 Duo 2.0 GHz or AMD equivalent
    • 메모리: 4 GB RAM
    • 그래픽: DirectX 9 compatible graphics card with 256 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: DirectX compatible sound card
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 (64-bit) or later
    • 프로세서: Intel Core i5 2.5 GHz or AMD equivalent
    • 메모리: 8 GB RAM
    • 그래픽: DirectX 11 compatible graphics card with 512 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: DirectX compatible sound card
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: macOS 10.12 (Sierra) or later
    • 프로세서: Intel Core 2 Duo 2.0 GHz or Apple Silicon
    • 메모리: 4 GB RAM
    • 그래픽: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 400 MB 사용 가능 공간
    • 사운드카드: Built-in audio
    권장:
    • 운영 체제: macOS 11 (Big Sur) or later
    • 프로세서: Intel Core i5 2.5 GHz or Apple Silicon (M1 or later)
    • 메모리: 8 GB RAM
    • 그래픽: OpenGL 3.3 compatible graphics card with 512 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: Built-in audio
* 2024년 2월 15일부터 Steam 클라이언트는 더 이상 32비트 게임이나 macOS 10.14 이하를 지원하지 않습니다.
    최소:
    • 운영 체제: Ubuntu 18.04 / Debian 10 / SteamOS 2.0 or equivalent
    • 프로세서: Intel Core 2 Duo 2.0 GHz or AMD equivalent
    • 메모리: 4 GB RAM
    • 그래픽: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 400 MB 사용 가능 공간
    • 사운드카드: ALSA/PulseAudio compatible sound card
    권장:
    • 운영 체제: Ubuntu 20.04 / Debian 11 / SteamOS 3.0 or equivalent
    • 프로세서: Intel Core i5 2.5 GHz or AMD equivalent
    • 메모리: 8 GB RAM
    • 그래픽: OpenGL 3.3 compatible graphics card with 512 MB VRAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: ALSA/PulseAudio compatible sound card
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