Surpass the editing experience of Excel and WPS, welcome to the game data configuration platform exclusively for game developers!

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Od twórców:

Dlaczego wczesny dostęp?

„ConfigNexus's core vision is to build an "AI Native" game configuration workflow. While we already provide a solid set of desktop configuration management, spreadsheet editing, and basic local LLM support, the upcoming development phase is highly open-ended and driven by customization needs. Because game developers' workflows vary significantly, we need to collaborate deeply with the developer community through Early Access. Our future core plans—the "Atomic Skill Plugin Ecosystem" and "RAG Project Knowledge Base"—cannot be built in isolation. We need real-world user feedback to decide which game engines to prioritize for deep integration, what types of complex data structures the AI should learn to process first, and which automated workflows are most urgent for developers. Early Access is not just about polishing existing features; it’s about letting the community directly participate in determining ConfigNexus's future functional roadmap.”

Mniej więcej jak długo program będzie w fazie wczesnego dostępu?

„We expect Early Access to last for about 12 months. This period will primarily be used to refactor our AI Skill plugin system and tune the RAG knowledge base system based on the scale of users' actual projects. The exact timing will depend on the volume of community feedback we receive and the priority of specific user requirements for new features.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„he Early Access version is an efficient configuration editor with basic AI assistance capabilities. The full version will evolve into an intelligent productivity hub. Based on community feedback during Early Access, the full version is planned to expand with the following core content:

Sophisticated AI Skill Architecture: Upgrading current basic AI interactions into executable "Atomic Task Chains," allowing the AI to perform complex tasks such as batch numerical balancing and automated format reviews.

Deep RAG Knowledge Base Integration: Allowing the software to read and understand users' project-specific documentation, ensuring that AI-assisted generation perfectly aligns with the user's unique game worldvision and underlying logic.

Broader Plugin & Engine Ecosystem: Expanding more export templates and native automation scripts based on users' actual usage (such as specific engine support requirements).

Advanced Data Validation & Performance Optimization: Introducing more complex cross-sheet logical reference validation and implementing infinite table scrolling technology to support the massive data volumes of ultra-large game projects.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„The current Early Access version is already a fully functional configuration management toolset, capable of handling daily configuration development for game projects. It includes:

Core Table Editing: Supports multi-tab management, Excel-like shortcuts, and rich text editing.

Flexible Export System: Native support for exporting to various common data formats such as JSON, C# class definitions, and binary.

Basic AI Engine: Integrated local Ollama-driven interface, providing basic development assistance such as text translation and polishing.

High Extensibility Support: Built-in Python script engine, allowing power users to customize their workflows.

Developer Toolbox: Includes common utility tools such as character extraction and font subsetting.”

Czy cena programu ulegnie zmianie podczas i po wczesnym dostępie?

„Yes, we plan to increase the price after launching the full version at the end of Early Access. We hope to reward and thank early supporters with a lower initial price; as the AI plugin ecosystem and advanced features continue to mature, the value of the software will increase accordingly.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„ConfigNexus is a tool built for developers, so our users themselves are the most professional brain trust. We will maintain high-frequency interaction through the Steam Community forums and our official Discord channel. We will invite users to share their unique workflow pain points and initiate votes on the priority of new features (e.g., "Which AI Skill should be prioritized next?"). Additionally, we encourage users to share their custom Python scripts; excellent community ideas will have the opportunity to be officially integrated into the plugin ecosystem.”
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O tym programie

ConfigNexus - Modern Desktop Configuration Management Application

ConfigNexus is a modern desktop configuration management tool based on a hybrid architecture, designed specifically for game development and data configuration management. It combines the flexibility of Web technologies with the performance of native applications, providing a one-stop solution for configuration data.

🌟 Core Features

1. Professional Spreadsheet Editing Experience

  • Excel Operation Experience: Based on the Luckysheet kernel, it perfectly replicates Excel operation habits, supporting core functions such as formula calculation, filtering and sorting, freezing rows and columns, and conditional formatting, ready to use immediately.

  • Efficient Multi-Tab Management: Adopting a WPS-like multi-tab design, it supports opening multiple spreadsheet instances simultaneously. Each tab runs independently without interference, significantly improving multi-task parallel processing efficiency.

  • Comprehensive Multi-Format Compatibility: Perfectly supports Excel files such as .xlsx, .xlsm, .xls, as well as the import and editing of common data formats like .json, .csv.

2. Powerful CT (Configuration Type) System

ConfigNexus introduces a CT system specifically built for game configuration, providing an editing experience beyond traditional spreadsheets:

  • 📚 Rich Text Editing: Provides a Notion-like WYSIWYG editing experience. Supports switching between Markdown and HTML formats, and complex text styles (bold, color, links, etc.), freeing content planners from tedious manual tag input.

  • 🧩 Multi-Data Structure Editing: Provides a structured editing view similar to multi-dimensional tables. Easily handle complex nested data structures like [{},{}], visually edit JSON objects, and completely solve the pain point of finding and modifying specific fields in long cell text.

  • 📅 Smart Date Editing: Built-in date picker supporting standardized date and time input.

    🖼️ Resource Preview & Selection: Built-in resource manager supporting direct selection of project resources (images, audio, etc.) and automatically filling in paths. Supports instant preview of images and audio playback within cells, making resource configuration more intuitive.

3. Rigorous Data Validation System

Real-time validation of whether cell data conforms to defined type specifications to prevent configuration errors. Supports clicking on validation logs to jump directly to error cells for precise correction.

  • Uniqueness Validation: Automatically validates the uniqueness of the first column ID to prevent primary key conflicts.

  • Strong Data Type Validation: Strictly checks types for the fourth row and subsequent data based on the data type defined in the second row (such as int, string, bool).

  • Numeric Range Constraint: Supports adding range limits for numeric types (such as int|1|100) to ensure values are within a legal range.

  • Nullable Type Support: Supports defining nullable fields via ? syntax (such as int?) to flexibly adapt to various configuration needs.

4. Diverse Data Export

One-click export of configuration tables to common formats used in game development, meeting different project needs:

  • Text Formats: JSON, YAML, CSV, Protobuf (Text)

  • Code Files: Automatically generate C# Data Classes

  • Binary Formats: Bytes (custom compact format), Binary (MessagePack), Protobuf (Binary)

5. Creative Workshop Component Integration

Supports pluggable custom components to extend editor capabilities:

  • Visual Coordinate Configuration: Synchronize coordinate data in the table by dragging and dropping, achieving "WYSIWYG" scene configuration.

  • More Components: Continuously integrated visual tool library, currently with 10+ components.

6. AI Intelligent Assistant Integration

Deeply integrated with Ollama local large models and cloud AI services to empower the configuration workflow:

  • Smart Translation: Supports cell-level or global smart translation while maintaining format.

  • Smart Assistance: Supports creating table entries, data filling, and content optimization using natural language.

  • Config Table Generation: Create MD configuration tables based on prompts, generating configuration tables with one click.

7. Deep Python Function Integration

Built-in Python engine unleashing powerful data processing capabilities:

  • Script Execution: Supports AI-generated or manually written Python scripts for batch processing of table data.

  • Cell Functions: Supports directly calling custom Python functions in cell formulas.

  • Persistent Script Library: Scripts are automatically saved to the library for one-time writing and permanent reuse.

8. More Practical Toolboxes

  • Multi-language Character Extraction: Automatically extract and deduplicate Chinese characters based on the selected language to generate a .txt character whitelist.

  • Font Subsetting: Built-in font tool that automatically crops font files based on the character table, significantly reducing game package size.

  • Smart Batch Modification: Supports visual batch search and replace for complex structures like arrays ([1,2]) and object arrays ([{...},{...}]).

  • Quick Calculation Operations: Supports quick numerical operations and processing for selected areas.

Wymagania systemowe

    Konfiguracja minimalna:
    • System operacyjny:
    • Procesor:
    • Pamięć: 4 GB RAM
    • Karta graficzna:
    • DirectX: Wersja 10
    • Miejsce na dysku: 1 GB dostępnej przestrzeni
    Konfiguracja zalecana:
    • System operacyjny:
    • Procesor:
    • Pamięć: 8 GB RAM
    • Karta graficzna:
    • DirectX: Wersja 11
    • Sieć: Szerokopasmowe połączenie internetowe
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
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