No level ups. No brainrot progression. AFK Tactics is a strategic autobattler where choices matter. Your party grows through adaptative synergies, skills & items, not XP bars. 200+ heroes with unique passives, traits & classes, 30+ factions with differents playstyle, mecanics. Theorycraft, conquer.

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I'm a solo developer and the game is still a work in progress [6+ months in]. There will be bugs to fix, balance improvements, and a lot of content still being built. I decided to launch in Early Access because I genuinely want players involved in shaping the game trough feedback and community discussions.

這款遊戲的搶先體驗時間大約會持續多久?

「Currently 6+ months into developpment, My best estimate is roughly 6 to 12 months, though that could shift depending on how development goes and what feedback comes in. I won't rush it. The game will leave Early Access when it feels truly complete and well balanced.」

正式版預計會與搶先體驗版有何不同?

「The full release is planned to include complete bug fixes, rebalanced heroes and enemy stages, a polished UI, improved artwork, more units, more factions, new game modes, quality of life improvements, and full multiplayer support. Right now multiplayer is not in the game yet, and several factions and units are still works in progress. The full version is meant to be a significantly more complete and polished experience than what is available today.」

搶先體驗版目前的開發進度如何?

「The game is playable and fun. There is already a good variety of units to discover and the core mechanics are in place to learn and enjoy. That said, expect some bugs and balancing issues since I am still actively working on those. Please check the "About This" section for a full list of what is currently in the game. I read all feedback and it directly shapes what I work on next.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「AFK Tactics is currently free to play, My plan is to keep the game free to play after Early Access, and add in app purchases later on. The goal is to make in apps purchases grant more gameplay variety without affecting the game's balance.」

在開發過程中,您打算如何與社群互動?

「Feedback is honestly the most important thing for me right now. Balancing, new units, factions, and game modes will all be shaped by what players tell me. You can share your thoughts and suggestions directly on the Steam Community forums for the game. I check them regularly and I take everything into account.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

即將推出

此項目尚未發售

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

Theorycraft. Synergize. Conquer.

AFK Tactics is an idle autobattler where you collect heroes, build teams, and watch 3v3 tactical battles play out. With 200+ units, 30+ factions, and a complex stats system, every battle offers new builds and theorycraft possibilities.



• 200+ UNITS
Holy Order, Elves, Orcs, Skeletons, Demons, Dwarfs, Bandits, and many more. Mix classes (Tanks, Warriors, Mages, Assassins, Strikers, Support) and rarities to find the perfect trio.

• 30+ FACTIONS
Faction synergies and class bonuses shape the meta. Discover which combinations counter bosses and clear the highest stages.

• DEEP STATS & THEORYCRAFT
Armor, Magic Resist, Penetration, Crit, Dodge, Tenacity, Ability Haste, DoTs, and more. Equipment, set bonuses, and unlinked skills let you tune each unit for different modes.

• MULTIPLE WAYS TO PLAY

  • Adventure Mode — Progress through biomes and stages.

  • Eternal Spire — Endgame infinite content, random modifiers, warriors from any factions.

  • Roguelite Dungeon — 100-stage independant runs with rewards and scaling difficulty.

  • Boss Battles — Daily gates with unique rotating modifiers.

  • Crucible — Bring your best hero for a Duel 1v1, arena-style.

  • Training — Test comps risk-free and simulate random battles.

• IDLE-FRIENDLY 
Short daily sessions (about 10–15 minutes) with long-term progression. Perfect for players who like strategy without time consuming grind.

• Hardcore and Optimization

The end-game content is reserved for thoses who understand all the mecanics in the game, and are willing to find specific strategies, and combos to beat the hardest stages and bosses.

If you love stress-free autobattlers, team building, and theorycrafting, AFK Tactics is built for you.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

I used AI for game assets I could not get from artists [All sprites units are from real artists : Lyaseek and Dreamir]
AI assisted code.

系統需求

Windows
macOS
    最低配備:
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i5-4430 / AMD FX-6300
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: 版本:11
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX compatible
    • VR 支援: No
    • 備註: The game should run on any devices, not heavy, the display might vary depending on screen dimensions.
    建議配備:
    • 作業系統: Windows 11 (64-bit)
    • 處理器: Intel Core i5-8400 / AMD Ryzen 5 2600
    • 記憶體: 8192 MB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: 版本:12
    • 儲存空間: 1000 MB 可用空間
    • 音效卡: DirectX compatible
    • VR 支援: No
    • 備註: The game should run on any devices, not heavy, the display might vary depending on screen dimensions.
    最低配備:
    • 需使用 Apple 處理器
    • 作業系統: 11
    • 處理器: Apple M1
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: Apple M1/M2 GPU
    • 儲存空間: 500 MB 可用空間
    • 音效卡: Metal
    • 備註: The game should run on any devices, not heavy, the display might vary depending on screen dimensions.
    建議配備:
    • 需使用 Apple 處理器
    • 作業系統: 13
    • 處理器: Apple M1
    • 記憶體: 8192 MB 記憶體
    • 顯示卡: Apple M1/M2 GPU
    • 儲存空間: 1000 MB 可用空間
    • 音效卡: Metal
    • 備註: The game should run on any devices, not heavy, the display might vary depending on screen dimensions.
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。