Soulbound is a pixel-art MMO with old-school skilling and survivors-like combat. Fish, mine, cook, farm and craft your way up in a shared online world, then take your build into bullet-heaven dungeons solo, with friends, or in 8-player raids. What world first will you achieve?

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“An MMO lives or dies by its community, and we'd rather grow the world with the people playing it than design the next year of content in a vacuum. Early Access lets us tune the economy, balance dungeons, and expand the world content based on what real players actually do, and gives you a genuine voice in where Soulbound goes next.”

Approximately how long will this game be in Early Access?

“We expect to be in Early Access for roughly 12 to 18 months. We care more about getting it right than hitting a date, so we'll leave Early Access when the game reaches the scope and polish we're aiming for, and we'll keep the community updated on our progress throughout.”

How is the full version planned to differ from the Early Access version?

“We have currently built content up to level 50, and we plan to build content up to level 99. This includes more horizontal progression in the way of life skills, gear and build variance.
We have one raid, but we plan to launch with several raids.
There are 50+ handwritten quests; by full release we plan to ship more than twice that.
We plan to continue the main story beyond the current chapters, with new zones, quests, and characters.
We plan to give players real decision-making power over the world — live events where the community's choices shape what happens next and become part of the game's canon.
We plan to bring Soulbound to many more languages.
We plan to work toward full Steam Deck support.”

What is the current state of the Early Access version?

“Soulbound is fully playable today, with a complete core loop that already has 4 years of iteration behind it.
Several fast, arena-style roguelite dungeon runs, playable solo or in three-player co-op, across multiple gear tiers and difficulty levels.
A dozen-plus abilities and 200+ upgradeable relic trees allowing you to build a tank, healer, DPS, or your own hybrid.
A mob-free overworld with your own home base, farming, crafting stations, gathering skills, and hundreds of NPCs and quests.
The opening chapters of the main story, plus side quests throughout the world.
In-game trading and a soon-to-launch auction house.
Parties, co-op dungeons, and leaderboards.
A 24/7 persistent world with friends, chats, parties and the ability to bring your friends over to your base.
Stable server infrastructure that requires occasional maintenance and will scale with the player base.”

Will the game be priced differently during and after Early Access?

“We're not planning on price changes; however, we're exploring monetisation with the community. This is the chance to get into the game at the very start and help shape it.”

How are you planning on involving the Community in your development process?

“Community feedback isn't a process for us, it's the core of how we design and build. Every piece of feedback from our Discord, the Steam forums, and reviews is read and triaged to our internal feedback team, and it directly shapes what we build next. Players who reported issues during our demo saw fixes ship within days, and new features within the week.”
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About This Game

Old-School Skilling. Bullet-Heaven Combat. One Pixel-Art MMO 

Level your skills the old-school way: fish, mine, cook, farm and craft in a shared online world, and quest your way into abilities and achievements. Then take your gear into the dungeons, where the fight turns into a bullet heaven: chain abilities and relics into 100+ build combos, solo or with friends, and gather a party of eight to raid the Anima.

Your Gear Is Your Class

Every weapon and armor piece carries its own stats and sometimes, ability relics. Theorycraft your loadout to chain 10+ abilities together: apply Bombs to your bullet projectiles, or add Lightning Chains to your Pyrosphere. Swap your gear and you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday. Your character is every class you want it to be, whenever you want it to be.

Explore A Huge, Shared Open World With Friends 

Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where hundreds of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.

Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.

Customise Your Character With Hundreds of Gear Pieces and Thousands of Looks

Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.

Build Your Home, Tend To Your Farm and Level Up Your Stations

Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.

Something Is Wrong In The World of Soulbound

You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.

Key Features

  • Multiplayer × Roguelite hybrid: Persistent character progression meets instanced dungeons.

  • 10+ distinct ability classes with branching relic paths (100+ unique build combos per run).

  • Classless character progression, try a new build anytime.

  • 3-player co-op dungeons and 8+ player raids.

  • Handmade pixel-art world.

  • Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.

  • Full player housing that you can build, upgrade, and decorate with a room-layout editor.

  • Separate cosmetic system with hundreds of gear pieces and cosmetic slots.

  • Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.

  • Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.

About Spiderware

Spiderware is a small, UK-based indie team. Soulbound started life as a browser game, won Discord's 'Adventure Together' App Pitch in 2024, and is now growing on Steam through Early Access. We're building it alongside our players, so come and find us on Discord and tell us what you want to see next.

Wishlist now or buy now to join Early-Access!

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-10400F / AMD Ryzen 5 3600
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 1650 / AMD Radeon RX 570
    • Network: Broadband Internet connection
    • Storage: 800 MB available space
    • Additional Notes: Online game, internet connection required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i7-12700 / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
    • Network: Broadband Internet connection
    • Storage: 800 MB available space
    • Additional Notes: Online game, internet connection required.
    Minimum:
    • OS: macOS 12 Monterey or later
    • Processor: Apple M1
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics
    • Network: Broadband Internet connection
    • Storage: 1024 MB available space
    • Additional Notes: Online game, internet connection required.
    Recommended:
    • OS: macOS 14 Sonoma or later
    • Processor: Apple M1 or later
    • Memory: 8192 MB RAM
    • Graphics: Apple M1 integrated GPU or better
    • Network: Broadband Internet connection
    • Storage: 1024 MB available space
    • Additional Notes: Online game, internet connection required.
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