Deckzin is a dungeon crawler deckbuilder with roguelike and RPG elements. Play as fantastic heroes in this action autobattler, build and refine legendary decks, adapt to encounters and events in fast-paced runs, defeat powerful bosses, and keep the world’s last light alive.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe Early Access is the perfect environment to connect with our community and refine the game in real-time. This direct feedback loop allows us to iterate quickly on new content, empowering our team to deliver the best experience possible.”

Approximately how long will this game be in Early Access?

“Our current estimate is six months to a year. This schedule remains flexible, as we want to ensure the final release aligns with our community's expectations and engagement.”

How is the full version planned to differ from the Early Access version?

“Our roadmap includes a wealth of new content designed to increase variety: from new enemies and items to entirely new mechanics and quests. We’re adding more special rooms to diversify your runs while continuously refining Quality of Life features. We want to scale up the systems you like, ensuring that every journey feels fresh, fair, and incredibly fun/rewarding.”

What is the current state of the Early Access version?

“We’re just getting started! With dozens of room variations, a growing library of 100+ cards, and a massive list of upcoming heroes and items, no two runs will ever feel the same. Whether you're diving into our streamlined modding system or exploring the world’s secrets, there’s always something new to find. We have a huge backlog of features, and plenty of cool/cute ideas headed your way!”

Will the game be priced differently during and after Early Access?

“The price might go up as more content is added and the game gets fancier.”

How are you planning on involving the Community in your development process?

“We want to hear from you! Whether it's through Discord, Steam, or email, we’re always listening. You can also find us on YouTube or catch us hanging out in the comments of your favorite content creators. We welcome every bit of feedback and invite you to be a part of our journey. Join the community and let’s build something great together!”
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Download Deckzin Demo

This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

ABOUT

  • Wipe out entire hordes with the most insane combos you can put together

  • Discover your own chaotic skill combinations in this action autobattler

  • Live alongside deeply unconventional heroes in the last place still lit

  • Find secret routes, clues to hidden mysteries, unique cards and easter eggs

  • Carve your own path in this roguelike deckbuilder dungeon crawler now!

CONTENT

  • 140+ unique cards spread across 10+ decks

  • 40+ unique items to break your builds (in a good way)

  • 25+ unique rooms to explore

  • 10+ playable characters (5 already available in the Demo!)

  • Easy to pick up, hard to put down

  • Difficulty you can tune your way

FEATURES

  • Save mid run and come back whenever you want

  • Endless mode for builds with no brakes

  • Mod support (custom cards and skins!)

  • Unlockable lore about the heroes of the past

IN DEVELOPMENT

  • A lot is still in production, and we are listening to the community to improve the project with every update!

  • A place to test chaotic builds, or a real challenge, if you want to descend into the depths of the mist...

Deckzin is a deckbuilder with dungeon exploration, roguelike and RPG elements, built around card based action combat, decisions that carry weight, and runs that change direction with every choice.

Build powerful decks where every card is an ability and face escalating challenges in a fantasy world shaped by you.

Progress here is not about reaching an ending.
It is about surviving the journey, coming back in one piece, and keeping the Lighthouse lit while new possibilities reveal themselves.

STRATEGIC COMBAT WITH REAL TIME CONTROL

Your deck guides the fight, but the winner is whoever masters movement, positioning and timing.
Enemy patterns, space control and encounter design demand constant adaptation.

Well planned builds open possibilities.

But your decisions decide the outcome.

DECKBUILDING AS CHARACTER PROGRESSION

Every card directly changes how your character fights, moves, defends and reacts.
Your deck is your playstyle: aggressive, defensive, tactical, or all of it at once.

Between runs you unlock new cards, events and systems, widening your strategic options instead of just inflating numbers.
Progression rewards experimentation and smart synergies.

ROGUELIKE RUNS WITH PROGRESSIVE DEPTH

Runs advance room by room, through combat, events and secrets.
Every choice shifts your deck in subtle ways while the challenge tightens.

Bosses show up along the journey and put different parts of your build to the test.
There is no final boss, only ever darker challenges waiting further down.

RETURN TO THE LIGHTHOUSE (PERSISTENT HUB)

Failing does not mean starting from zero. The Lighthouse always brings you back.
It is the permanent hub of the game, where a growing community unlocks new systems and opportunities.

You do not get stronger automatically.
You come back with new tools, new options and new strategies for the next journey.

A DARK WORLD DRIVEN BY CURIOSITY

Deckzin builds a dark world that is not trying to scare you.
Here the darkness is the unknown, and the Lighthouse is progress, discovery and continuity.

Every journey influences the next.
Every return expands what the game can be.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS *: Windows 7 or later
    • Processor: Intel Core i3+
    • Memory: 4 GB RAM
    • Graphics: Intel HD 520
    • DirectX: Version 11
    • Storage: 100 MB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 660
    • DirectX: Version 11
    • Storage: 300 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Any system with Steam/Proton
    • Processor: Intel Core i3+
    • Memory: 4 GB RAM
    • Graphics: Intel HD 520
    • Storage: 300 MB available space
    Recommended:
    • OS: Any system with Steam/Proton
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 660
    • Storage: 300 MB available space
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