Maybe the first FPS where enemies are invisible—their shadows are all you can see. Follow the light, control the light, and even create the light. Survive with only one gun, fireflies, and fireworks. Minimalist system, but rich experience. An FPS poem about light, shadow, architecture and memory.

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Démo gratuite

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À propos de la démo

About This Game

This is an FPS where enemies are invisible.

You never see them—only their shadows. 

You have one gun and fragile sources of light: fireflies, light balloons, and fireworks.

Every encounter is a choice: create light, or remove an enemy.

Survival is only the requirement.

Reclaiming light is the goal.

The system is minimalist, but the experience runs deep. 

“Let there be light,” and there was light.

Light is not decoration or atmosphere.

It is how you find enemies and shape space.

“Let there be light,” and there was light.

Light can be followed, controlled, and—briefly—created.

An FPS poem about light, shadow, and memory. 

Features

Invisible enemies revealed only through shadows

Shadows emerge from the light you create

Minimalist combat with a single gun and light-based tools

Simple, intuitive interactions grounded in light and basic physics

Around ten self-contained arena levels, each offering distinct possibilities of light and shadow

The performance of Shadow Runners is tracked on Steam leaderboards

An optional enemy-free mode focused purely on immersion

A focused, experimental FPS experience

About the Demo

This demo includes 3 arena levels from the full game.

Please note that difficulty balance, weapons, and enemy behavior are still being adjusted, so the demo experience may differ from the final release.

The demo features its own Steam leaderboard, which is tracked separately from the full game and will not carry over.

This demo is meant to showcase the core ideas of Shadow Runner—light, shadow, and survival—rather than represent final tuning.

※Gameplay footage is shown for clarity and atmosphere.

Actual difficulty may vary.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10/11 (64-bit)
    • Processeur : Intel Core i5-4590 / AMD FX 8350
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570 (4GB VRAM)
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible
    • Notes supplémentaires : Requires a 64-bit processor and operating system. Target: 1080p / 30 FPS at Low Settings. DirectX 12 and Shader Model 6.0 support required.
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