Descend into the Abyss with a fading torch. Darkdraw is a roguelike deckbuilder where every battle is fought on a board, creature against creature, and the dying light changes the rules. Pick your clan, build your deck, keep your flame alive.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm developing Darkdraw on my own. With five clans and over 100 cards, balance is the hardest part, and it's best tuned with players: which decks dominate, which cards nobody picks, how hard each Depth should be. Early Access lets me build the rest of the descent around your feedback.”

Approximately how long will this game be in Early Access?

“About nine months. The current goal is a full release in spring 2028, but the date will follow the game's quality and your feedback.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to go deeper into the abyss: more acts, each with its own enemies and boss, more cards for every clan, new relics and events, and a final balance pass. The exact content will depend on what players enjoy most during Early Access.”

What is the current state of the Early Access version?

“A full run is playable from start to finish: a first act of 15 floors ending with a boss, five clans each with its own hero and hero power, five alternate heroes, over 100 cards, 10 relics, 8 consumables, events, a merchant and campfires. Between runs: experience and levels, card draws at the Abyssal Trading Post, deck building with a dust budget, 10 Depth levels and 37 missions. A tutorial teaches the basics. Available in English, French and Simplified Chinese.”

Will the game be priced differently during and after Early Access?

“No. The price will stay the same during and after Early Access. Everyone who buys during Early Access gets every update at no extra cost.”

How are you planning on involving the Community in your development process?

“Through the Steam discussion forums and regular patch notes. Each balance patch will explain what changed and why, based on your feedback. I read every bug report and suggestion.”
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This game is not yet available on Steam

Planned Release Date: 2027

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About This Game

THE DECK WORKSHOP

One deck per clan, built card by card from your collection. Every card costs dust based on its rarity, and your budget is limited: a handful of legendaries, or a deck that's solid from top to bottom? Expand your budget at the Abyssal Trading Post.

THE DESCENT

A branching map of 15 floors leading to the act's boss: battles, elites, events, a merchant, campfires. No two runs are alike.

BATTLES ON A BOARD

Summon creatures, aim, attack, shield your hero. Taunt, Super Shield, Lifesteal, Last Breath: fights play like a collectible card game, against an AI that plans its moves.

EARN EXPERIENCE AND UPGRADE YOUR DECK

Earn experience, draw new cards at the Abyssal Trading Post, unlock heroes, build your decks, then go deeper: ten Depth levels await.

THE TORCH

 It burns down every turn. In full light you hold the upper hand; in the dark, the rules turn against you. Some clans, though, thrive in the shadows.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Darkdraw uses generative AI for some content created ahead of time:
- Card illustrations, hero portraits and other artwork
- Store page images (capsules and key art)
- The translations of the game's text (English and Simplified Chinese)

All of it was chosen, edited and put together by the developer. The game design, the cards and the original French text are the developer's own work. Nothing is generated by AI while you play.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-2100 / AMD FX-4300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 5770 (1GB VRAM)
    • DirectX: Version 11
    • Storage: 800 MB available space
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon RX 560 (2GB VRAM)
    • DirectX: Version 11
    • Storage: 800 MB available space