A text-driven, click-based game focused on automated production and idle management. Start from a small settlement and expand your world through resource management, technological research, and squad planning in automated turn-based battles.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is a system-driven town simulation and strategy game featuring automated production, technological research, turn-based combat, and map exploration.

We are using Early Access to continue iterating on the game based on player feedback, particularly in areas such as balance, pacing, and system interactions, while the game already offers a playable core experience.

Early Access allows us to further refine and improve the game during development.”

Approximately how long will this game be in Early Access?

“We expect the Early Access period to last approximately 3 to 6 months.

This timeframe is an estimate and may change as development continues.”

How is the full version planned to differ from the Early Access version?

“We plan to continue expanding and refining the game during Early Access.

Potential improvements may include additional buildings, units, and technology options, expanded map exploration content, as well as further balance and usability adjustments.

Development priorities may change based on player feedback and ongoing development needs.”

What is the current state of the Early Access version?

“The current Early Access version includes the main gameplay systems, such as town management, resource production, technological research, squad management, automated turn-based combat, and map exploration.

Players can engage with the core gameplay systems in their current form, while additional content, balance changes, and improvements may be introduced as development continues.”

Will the game be priced differently during and after Early Access?

“We plan to offer the game at a lower price during Early Access.

Pricing may be adjusted as development progresses.”

How are you planning on involving the Community in your development process?

“We plan to gather feedback through the Steam Community, discussion boards, and update notes, focusing on gameplay experience, balance, and system design.

As the game supports modding, players are encouraged to share custom configurations and content, which may help inform future development decisions.”
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This game is not yet available on Steam

Planned Release Date: March 2026

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About This Game

This is a text-driven click-based game featuring
automated production, idle management, town simulation, turn-based combat, and frontier expansion.

You begin with a small settlement and gradually expand your influence through resource management, building planning, technological research, and squad management.
Explore an ever-expanding map, engage in battles, and unlock new regions and systems as your settlement grows.

Core Gameplay

🏗 Town Management & Resource Control

  • Construct buildings with different functions to continuously produce various resources

  • Make strategic trade-offs under limited resources to balance development and expansion

  • Combines automated production with idle mechanics, suitable for long-term play

🔬 Research System

  • Unlock new buildings, units, and systems through research

  • Technological progress directly affects town efficiency and combat strength

⚔ Turn-Based Automated Combat

  • Battles are resolved through automatic turn-based combat between two squads

  • Players focus on pre-battle preparation and squad composition rather than real-time control

  • Detailed turn-by-turn combat logs are available after each battle for analysis

🗺 Map Exploration & Expansion

  • Deploy squads to explore and expand across a grid-based map

  • Victories unlock new resources, technologies, and map areas

  • Exploration progress and town development influence each other in a continuous loop

Mod Support

  • The game supports a Mod system

  • Players can freely customize:

    • Game content

    • Numerical balance

    • User interface style

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses generative AI to create some game assets.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/10/11
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: Integrated Graphics (Intel HD Graphics or equivalent)
    • Storage: 140 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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