HEAVYDELIC is a 2D Slavic Synthpunk Platformer broadcasting on dead frequencies. Synthetic psychedelia, comic art, VHS tapes, analog ruins & robots resurrected from Slavic mythology. Every asset is manually drawn by Eniac. Signal lost. Game found.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Developing a hand-drawn game of this detail is, for one person, a matter of time and energy. Early Access is not just a formality. It is an open transmission. My goal is to complete HEAVYDELIC as a full game with 15 levels, released in batches across multiple updates. I am fully committed to continuing development, listening to player feedback, and seeing this project through to completion. If you join now, you support the development and help me dedicate maximum time to this project. Every bug report, every message, and every wishlist adds fuel to the system.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“Roughly by February 3, 2030. A long transmission. The system will keep updating until the signal is complete.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“My plan is to gradually expand HEAVYDELIC with additional levels, enemies, bosses, and content with each update. I aim to release the game in batches, growing the world of HEAVYDELIC over time. My current vision includes around 15 levels total, potentially distributed across multiple releases. However, development is an evolving transmission and plans may shift as the project grows. The system will update gradually.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The system is online, but the transmission is just beginning. The current Early Access version contains approximately 5 minutes of gameplay. The player can run, jump, open a crate containing a painting, find a sword, and fight waves of endless enemies. From the main menu, the player can explore and learn more about the world of HEAVYDELIC. Core mechanics are implemented and functional. More content, levels, and systems will be added with each future update.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The price will increase slightly with each new batch of levels.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“The community is a core part of this transmission. Every captured bug, every submitted report, and every piece of feedback directly shapes the development of HEAVYDELIC. If something feels wrong, broken, or missing, I want to know. You can reach me via the Steam Community Hub, or follow the development online, at exhibitions and cons. This is not just my fulfilled dream. It is an open transmitter and you are its frequency.”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 6월 23일

이 게임은 약 8 주 후에 잠금 해제될 예정입니다

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게임 정보

HEAVYDELIC is a hand-drawn 2D Slavic Synthpunk Platformer set in a world where industrial collapse triggered an uninvited evolution. Developed entirely by one artist, Eniac, where every asset is manually hand-drawn, like output from a system that never went digital.

SIGNAL DETECTED / INITIALIZING HEAVYDELIC

Somewhere in the hills of central Slovakia, a tailings pond collapsed. Toxic sludge swallowed the village of Horná Ves. The valley mutated. And from the wreckage of socialism, analog circuits, and contaminated pollen, something woke up.



THE WORLD /

One toxic incident split humanity into two frequencies: empty carriers without a signal and overloaded transmitters whose hyperintelligence burned their circuits from within. During windows of hyperintelligence, survivors built something extraordinary. Robots forged from Slavic mythology, cast in chrome, bakelite, and pulsing vacuum circuits. Not just machines. New idols. A synthesis of ancient belief and obsolete technology.

The landscape is no longer a village. It is an experimental zone where nature and technology merged into an unplanned prototype. 

FEATURES /

  • 100% hand-drawn art every frame, every asset, one of a kind

  • Hack & slash platforming, explore, and slash

  • Collection gathers unique paintings scattered across a mutated world

  • Slavic mythology meets retro-futurism robots built from folklore and forgotten technology

  • Synthetic psychedelic aesthetic, VHS decay, analog noise, comic art

  • Atmospheric world-building, a story told through environment, not cutscenes

Heavydelic is not just a game. It is a transmission from an alternate timeline, where the future arrived late, smelled like chemicals, and spoke in old Slavic tongues.

Developed by Eniac, a Slovak artist, one-man studio, zero compromises.


시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 version 21H1 (build 19043) or newer
    • 프로세서: Intel Core i3-3240, AMD FX-4300
    • 메모리: 4 GB RAM
    • 그래픽: GeForce GTX 560 Ti (1GB), Radeon HD 7750 (1GB)
    • DirectX: 버전 10
    • 저장 공간: 2 GB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10 version 21H1 (build 19043) or newer
    • 프로세서: Intel Core i5-3470
    • 메모리: 8 GB RAM
    • 그래픽: GeForce GTX 1050 (2GB), Radeon R9 380 (2GB)
    • DirectX: 버전 10
    • 저장 공간: 2 GB 사용 가능 공간
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