HEAVYDELIC is a 2D Slavic Synthpunk Platformer broadcasting on dead frequencies. Synthetic psychedelia, comic art, VHS tapes, analog ruins & robots resurrected from Slavic mythology. Every asset is manually drawn by Eniac. Signal lost. Game found.

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Em breve em acesso antecipado

Os desenvolvedores deste jogo pretendem lançá-lo como um trabalho em andamento, que evoluirá de acordo com os comentários dos jogadores.

Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"Developing a hand-drawn game of this detail is, for one person, a matter of time and energy. Early Access is not just a formality. It is an open transmission. My goal is to complete HEAVYDELIC as a full game with 15 levels, released in batches across multiple updates. I am fully committed to continuing development, listening to player feedback, and seeing this project through to completion. If you join now, you support the development and help me dedicate maximum time to this project. Every bug report, every message, and every wishlist adds fuel to the system."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Roughly by February 3, 2030. A long transmission. The system will keep updating until the signal is complete."

Como a versão completa será diferente da versão de acesso antecipado?

"My plan is to gradually expand HEAVYDELIC with additional levels, enemies, bosses, and content with each update. I aim to release the game in batches, growing the world of HEAVYDELIC over time. My current vision includes around 15 levels total, potentially distributed across multiple releases. However, development is an evolving transmission and plans may shift as the project grows. The system will update gradually."

Qual é o estado atual da versão de acesso antecipado?

"The system is online, but the transmission is just beginning. The current Early Access version contains approximately 5 minutes of gameplay. The player can run, jump, open a crate containing a painting, find a sword, and fight waves of endless enemies. From the main menu, the player can explore and learn more about the world of HEAVYDELIC. Core mechanics are implemented and functional. More content, levels, and systems will be added with each future update."

O preço do jogo será alterado após o fim do acesso antecipado?

"The price will increase slightly with each new batch of levels."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"The community is a core part of this transmission. Every captured bug, every submitted report, and every piece of feedback directly shapes the development of HEAVYDELIC. If something feels wrong, broken, or missing, I want to know. You can reach me via the Steam Community Hub, or follow the development online, at exhibitions and cons. This is not just my fulfilled dream. It is an open transmitter and you are its frequency."
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Este jogo ainda não está disponível no Steam

Data de lançamento planejada: 23/jun./2026

Este jogo deve ser liberado em aproximadamente 7 semanas

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Sobre este jogo

HEAVYDELIC is a hand-drawn 2D Slavic Synthpunk Platformer set in a world where industrial collapse triggered an uninvited evolution. Developed entirely by one artist, Eniac, where every asset is manually hand-drawn, like output from a system that never went digital.

SIGNAL DETECTED / INITIALIZING HEAVYDELIC

Somewhere in the hills of central Slovakia, a tailings pond collapsed. Toxic sludge swallowed the village of Horná Ves. The valley mutated. And from the wreckage of socialism, analog circuits, and contaminated pollen, something woke up.



THE WORLD /

One toxic incident split humanity into two frequencies: empty carriers without a signal and overloaded transmitters whose hyperintelligence burned their circuits from within. During windows of hyperintelligence, survivors built something extraordinary. Robots forged from Slavic mythology, cast in chrome, bakelite, and pulsing vacuum circuits. Not just machines. New idols. A synthesis of ancient belief and obsolete technology.

The landscape is no longer a village. It is an experimental zone where nature and technology merged into an unplanned prototype. 

FEATURES /

  • 100% hand-drawn art every frame, every asset, one of a kind

  • Hack & slash platforming, explore, and slash

  • Collection gathers unique paintings scattered across a mutated world

  • Slavic mythology meets retro-futurism robots built from folklore and forgotten technology

  • Synthetic psychedelic aesthetic, VHS decay, analog noise, comic art

  • Atmospheric world-building, a story told through environment, not cutscenes

Heavydelic is not just a game. It is a transmission from an alternate timeline, where the future arrived late, smelled like chemicals, and spoke in old Slavic tongues.

Developed by Eniac, a Slovak artist, one-man studio, zero compromises.


Requisitos de sistema

    Mínimos:
    • SO: Windows 10 version 21H1 (build 19043) or newer
    • Processador: Intel Core i3-3240, AMD FX-4300
    • Memória: 4 GB de RAM
    • Placa de vídeo: GeForce GTX 560 Ti (1GB), Radeon HD 7750 (1GB)
    • DirectX: Versão 10
    • Armazenamento: 2 GB de espaço disponível
    Recomendados:
    • SO: Windows 10 version 21H1 (build 19043) or newer
    • Processador: Intel Core i5-3470
    • Memória: 8 GB de RAM
    • Placa de vídeo: GeForce GTX 1050 (2GB), Radeon R9 380 (2GB)
    • DirectX: Versão 10
    • Armazenamento: 2 GB de espaço disponível
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