Hootbox is an unusual vertical platformer where the main goal is to stack boxes to keep climbing upwards.

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Hootbox is my first small project, created entirely on my own. I’m having fun adding new content without a specific destination in mind. Before finalizing the product, I’d love to get feedback from all of you so I can improve it—or even completely overhaul it—based on your opinions. Just like the character in this game, I’m not exactly sure where I’m headed; let’s find out together.”

这款游戏的抢先体验状态大约持续多久?

“I might consider myself satisfied after about another year of development, but that timeline could change based on feedback and public opinion. Please keep in mind that I am working on this alone, on what is my first beloved project.”

计划中的完整版本和抢先体验版本到底有多少不同?

“I would like the full version of HootBox to be characterized by greater depth of content and a long-term progression system. Specifically, I plan to add:

New Content: An expanded roster of unique enemies and bosses, along with new items and power-ups available in the in-game shop to allow for more diverse gameplay strategies.

Prestige System (Wipe): A "New Game+" or reset mechanic that will allow players to start over with incremental challenges and difficulty levels, ensuring near-infinite replayability.

Endgame and Competition: A more structured endgame system and potentially the implementation of online Leaderboards, allowing players to compete for the highest tower height reached.

Balancing: General refinements to gameplay mechanics based on the feedback received during Early Access.”

抢先体验版本的现状如何?

“Currently, the game features 3 bosses, three hidden minigames tucked away on the planets, several items available in the shop, various enemies, and lots of boxes!”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“I have no intention of raising the price of the game.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I would be truly happy to receive your constructive feedback so I can steer the game toward the most popular ideas. One thing is for sure: we’ve got to keep climbing!
Come say hi and share your thoughts on the HootBox Discord!”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

此游戏尚未在 Steam 上推出

计划发行日期: 2026 年

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于此游戏

About the Game

Hootbox is the result of an existential crisis turned into a game. It is a "home-made" vertical platformer where a lack of technical expertise has been replaced by an obsession with pixel art and a constant, lingering question: Why am I doing this?

Step into the feathers of an owl who has chosen to be a "happy Sisyphus." Stack colored boxes, defy gravity, and attempt to reach the edge of the universe. Is it frustrating? Perhaps. Is it depressing? At times. But it is an honest journey, created by a single person still trying to figure out a direction—both in the game and in life.

Your feedback is the compass the developer is missing.

A Solitary Ascent Into the Unknown

In this vertical platformer with an unusual and vaguely bizarre atmosphere, you play as an owl seeking more than just the summit—perhaps a way out. This is an experience designed to be taken slowly: a "chill" journey through a world that seems to have lost its bearings, much like its creator.

  • Build Your Escape: The core mechanic is simple and meditative. Collect and stack crates to climb higher and higher. There is no rush—only the steady rhythm of your construction in a world that feels suspended in time.

  • A Bizarre and Melancholy Atmosphere: Explore environments that convey a subtle sense of bewilderment. Between surreal encounters and strange vistas, the game reflects an introspective mood, turning the climb into a metaphor for finding meaning amidst life's difficulties.

  • Non-Punitive Challenges: The enemies and obstacles you encounter are not meant to crush you, but to slow your ascent, inviting reflection. Even the Bosses guarding various heights are part of this strange ecosystem rather than mere enemies to be defeated.

  • The Shop of the Unusual: Use what you find to purchase power-ups that make your climb smoother. Every item in the shop serves a practical purpose while adding to the strange narrative of this world.

  • Secrets Among the Clouds: As you rise, you may stumble upon hidden minigames. These are brief departures from the main path—fragments of a larger puzzle that complete the experience of this vertical journey.

A Message from the Developer

This game was born from a moment of personal lostness. It is an invitation to climb, one piece at a time, accepting the melancholy of the path and finding beauty even in the most depressing and grotesque moments.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

For the technical development of this title, I utilized AI tools to assist with writing and debugging the game's code, as I do not have a formal background in programming.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7+
    • 处理器: Any modern x86/x64 processor (even low-end is fine)
    • 内存: 1 GB RAM
    • 显卡: Graphics card with OpenGL 2.1 or higher support (required by LÖVE; the game uses GLSL shaders and canvases)
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。