Esports Manager: FPS is a deep management simulation where you run a professional FPS esports team. Scout talent, manage finances, master tactics, and climb the global rankings to become the world’s top organization.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Esports Manager: FPS is being released in Early Access to allow the community to actively shape the game during development.
While the core gameplay systems are already in place, Early Access gives us the opportunity to gather real player feedback, balance mechanics, improve depth, and prioritize features that matter most to competitive esports management fans.

We want to build a long-term management experience together with the community, and Early Access allows us to iterate faster, test new systems in real scenarios, and ensure the final version meets a high quality standard.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We expect the game to remain in Early Access for an extended period while development continues. The exact length of this phase depends on development progress and community feedback rather than a fixed timeline.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version is intended to build upon the Early Access experience with additional features, deeper systems, and overall improvements. Development will be iterative, and changes will be guided by development priorities and player feedback rather than a guaranteed list of additions.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version is fully playable and represents the core vision and main gameplay systems of the game. Some features are already implemented, while others are still under development. Content, balance, and mechanics may change as development progresses.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to price the game in a way that reflects its current content and development state. Pricing may be adjusted over time as new features and content are added, but no specific changes are set in advance.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback is an important part of the development process. We plan to gather input through Steam discussions and other community channels, using player feedback to help guide improvements, balancing, and future development priorities.“
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Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 1. Quartal 2026

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Infos zum Spiel

Esports Manager: FPS

Take control. Build a legacy. Dominate the world of competitive FPS esports.

Step into the role of a professional esports manager in a deep, immersive simulation focused on tactical FPS competition. You’re not just coaching matches, you’re running an entire organization. From scouting young talent to mastering map vetoes, managing finances, and climbing global rankings, every decision shapes your path to the top.

🏆 Rise Through the Global Rankings

Compete in a fully simulated competitive ecosystem with:

  • ELO-based world rankings

  • Regional and international leagues

  • Seasonal progression and long-term careers

  • Prestige, trophies, and historical records

Climb from challenger to world #1, or fall behind if your management slips.

🧠 Tactical Match Control

Matches are decided before the first round begins.

  • Strategic map veto and pick systems

  • Opponent analysis and preparation

  • Tactical identity that evolves with your roster

  • Best-of series with realistic momentum and pressure

Your decisions matter long before the final scoreline.

🔍 Scout, Sign, and Develop Talent

Build your dream roster through a detailed scouting and transfer system:

  • Global player database with roles, stats, and potential

  • Transfer negotiations and market value dynamics

  • Player development, form, and long-term growth

  • Veterans, prodigies, and risky prospects

Spot the next superstar, or overpay for a name that can’t deliver.

🖥️ Run the Organization

Success isn’t only about matches.

  • Staff hiring and management

  • Facilities, finances, and salaries

  • Social presence and fanbase growth

  • News, emails, events, and organizational decisions

You manage everything behind the scenes that turns a team into a powerhouse.

📊 Deep Match & Player Statistics

Analyze every detail:

  • Match breakdowns and series results

  • Player performance metrics

  • Ratings, form, and progression

  • Data-driven decisions to refine your strategy

Adapt or fall behind.

📅 A Living Competitive Calendar

Plan your season with a dynamic schedule:

  • Weekly matches and scrims

  • Tournaments and qualifiers

  • Long-term planning across multiple seasons

  • Fatigue, preparation, and momentum management

Every week counts.

🚧 Early Access

Esports Manager: FPS is in Early Access and actively evolving.
The core gameplay loop is fully playable, with ongoing updates focused on depth, balance, polish, and new features driven by community feedback.

Early Access allows players to help shape the future of the game.

🔑 Key Features

  • Deep FPS esports management simulation

  • Tactical match control and map veto system

  • Global rankings and seasonal progression

  • Scouting, transfers, and player development

  • Financial and organizational management

  • Detailed statistics and analysis

  • Modern, clean UI designed for clarity and immersion

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Generative AI has been used during development for concept art, UI mockups, and marketing materials.

No generative AI is used during gameplay, and all in-game content is authored and controlled by the developer. AI-generated assets are used only as illustrative or promotional material and do not impersonate real individuals or infringe on copyrighted works.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel Core i3-4xxx / AMD Ryzen 3 1200 or equivalent
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Intel HD Graphics 4000 or better (DirectX 11 compatible)
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: standard 1080p display recommendation.
    Empfohlen:
    • Betriebssystem: Windows 10/11 (64-bit)
    • Prozessor: Intel Core i5-8xxx / AMD Ryzen 5 2600 or better
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 / AMD Radeon Rx 560 or better
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: standard 1080p display recommendation.
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