A dark dice roguelite: ration thirteen categories across three fights, hold the right dice, and build escalating combinations from 130 cards, 24 special dice, and cursed effects. 34 bosses change the rules.

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About This Game

Thirteen categories. Three fights. One scoresheet.

Every stage hands you a fresh scoresheet — ones through sixes, three of a kind, full house, the straights, chance — and three fights to spend it on. What you burn in the first fight is gone for the boss. Aleatoria is a dice game that plays like a card game: the decisions are about what you don't score yet.

Numbers that explode

Every score is (base + bonus) × multiplier. 130 modifier cards push those numbers — retriggers, permanent multipliers, category levels that grow with every entry. Chain them and a full house that was worth 25 points in stage one lands seven-digit hits in stage eight.

Dice you can change

24 special dice replace your plain ones: loaded, wild, exploding, chained, cursed. Your cup is your deck.

34 bosses that bend the rules

Each third fight is a boss with its own rule: a locked category, a capped roll count, a die that counts against you. Read the rule, build around it, or lose the stage.

  • 8 stages, 24 fights, 25–40 minutes per run
  • 130 modifier cards in five rarities, 24 dice, 17 consumables
  • 7 starting sets, 6 difficulty grades, 8 challenges, 36 unlocks
  • Daily run with a shared seed and a local leaderboard
  • Fully seeded: the same seed is the same run, every time
  • German, English, French, Spanish, Portuguese and Italian interfaces
  • Colour-blind mode and reduced-motion mode

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated content only, nothing is generated while you play. All image motifs (130 modifier cards, 44 enemy portraits, 24 dice, 5 items, 7 set emblems, the title logo) were generated with Google's Gemini image model from written prompts and then hand-reduced to the game's palette and pixel size. Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs). Thirteen sound effects (boss entrance, curse, win, loss, dice shaking, dice landing, clicks, coins) were generated with ElevenLabs Sound Generation; all remaining sounds are synthesized in code. Rules, code, texts and translations were written by the developer, with AI assistance during development.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 11 capable GPU with 1 GB VRAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: 3 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Any DirectX 12 capable GPU
    • DirectX: Version 12
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 12 Monterey or newer
    • Processor: Apple M1 or Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Metal capable GPU
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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