A modern Deluxe Paint tribute.This is not the greatest pixel paint package in the world, no. This is just a tribute.
All Reviews:
Mixed (10) - 60% of the 10 user reviews for this software are positive.
Release Date:
Jun 8, 2016
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Publisher:
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is a tool that we expect to maintain and add new features to for the foreseeable future, early access is the best way to communicate that intention.”

Approximately how long will this software be in Early Access?

“Until we can't think of anything else to add, maybe forever. It is important to understand that this is a tool that we actively use and it is always going to be tweaked and improved for as long as we continue to use it.”

How is the full version planned to differ from the Early Access version?

“We expect Swanky Paint to grow and iterate through feedback so although there are many features we want to add we have no idea where we will actually end up.”

What is the current state of the Early Access version?

“Useable, but rough around the edges. Please take a look at our tutorial and release videos to evaluate the current state of development for yourself.”

Will this software be priced differently during and after Early Access?

“We expect to slowly raise the price on Steam as features are added and we release new versions.”

How are you planning on involving the Community in your development process?

“We have already added requested features in previous updates and intend to continue to do so. Obviously some features can be a lot of work but often we can easily add something smaller that can help even if it is not a full solution.”
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Reviews

“Although in the early alpha stage of release, Swanky Paint shows real promise. For fans of Deluxe Paint, it’s certainly worth trying out for its low cost and wide range of features.”
4/5 – MagPi Magazine issue 36

“Where Deluxe Paint had its pixels on show due to the low resolution of computing equipment at the time, though, Swanky Paint revels in it. Designed for retro ‘pixel-art’ projects, the software makes everything as easy as possible and includes a surprising level of polish for an early alpha release – including various effects designed to emulate the smoothing glow of a traditional CRT display.”
Gareth Halfacree

“Easy to use and very precise - Swanky Paint is the perfect introduction to pixel art!”
Sludgefeast Magazine

About This Software

A modern Deluxe Paint tribute built using our open source game engine, Gamecake.

It is a perfect tool for creating pixel art and animation.


Deluxe Paint is a well designed bitmap graphics editor from the 80s that ran on the Commodore Amiga.


To this day, we still find it the best package out there for its purpose and we have yet to find anything close to it in terms of usability and design. We have tried other pixel editors but still keep coming back to an old copy that we still use every now and then for our games.

However, as times goes by, we find an increasing need for an actual replacement that is not only up-to-date but more importantly, cross platform (Linux/Win/Raspi/Android/Mac). So here is our attempt at recreating our favourite paint package for today's generation of pixel artists.

It should be noted that this is currently in active development so will contain bugs.




Features:
  • We don't have a file format - anything created on Swanky Paint can be opened in ANY art software
  • Runs on Linux, Raspberry Pi, Android, Windows & Mac
  • Deluxe Paint shortcuts
  • Escher modes: Hexels, non-Euclidean, strange geometry
  • Bloom shader options
  • Full resolution background image for tracing and referencing
  • Multiple layers support
  • Simple animation frames
  • Spritesheet support
  • GIF and APNG import to frames
  • Supports SVG, GIF, JPG, PNG and APNG import & export
  • Supports Fun64 clipboard conversion to ASCII
  • Dithering options for paletted and true colour images
  • Wrap mode for tiling preview, edit anywhere to update the draw area
  • Ultimate undo remembers your history forever
  • Export your image history as a GIF
  • Supports 15 popular colour palettes like Pico8, DawnBringer, C64, ZXSpectrum, NES, Gameboy, MSX, AppleII, EGA, Swanky32 & more
  • Import custom palettes and presets
  • Support for Lua scripting
  • Support for UV mapping preview on to low poly 3D model

These are some of the features that are already included in the current version. We are still adding more during development.


Swanky Art, a new kind of pixel art community.

On International Amiga Day 2014, we released Swanky Art, a pixel art community based on daily challenges that restricts your palettes, dimensions and filters.


Our aim is to fully recreate the restrictions of the past, teaching attribute clash to a new and terrified generation.


System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows XP
    • Graphics: OpenGL ES 2.0 Hardware Shaders are required.
    • Storage: 23 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OS X Yosemite 10.10
    • Graphics: OpenGL ES 2.0 Hardware Shaders are required.
    • Storage: 23 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Debian/Ubuntu 12.04
    • Graphics: OpenGL ES 2.0 Hardware Shaders are required.
    • Storage: 23 MB available space

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