A 2–4 player cooperative supernatural horror investigation about intervening in recorded tragedies. The opening chapter unfolds in a fog-shrouded 1700s coastal town, where players inhabit different townsfolk and act within a relentless final hour before the outcome becomes irreversible.

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Over dit spel

History records a tragedy.

You arrive before it becomes inevitable.

The Incident Room is a 2–4 player cooperative supernatural horror investigation game where you do not analyze events after they occur — you step directly into the final moments before a recorded tragedy is sealed into history.

Each chapter places players inside a different historical incident, at the point where belief, fear, and ritual have already begun to shape an outcome.

Chapter 1: The Last Witch

The first chapter unfolds in a remote 1700s town, during the final 60 minutes before a documented tragedy known only as The Last Witch.

The town is awake.
The people are certain.
What must be done has already been decided.

Rituals are in motion. Beliefs are entrenched. Midnight is approaching.

This is not a crime to solve.
It is a fate already unfolding.

There are no resets.
If you fail, the tragedy resolves exactly as history remembers it.

CORE GAMEPLAY

  • Asymmetric Co-Op Roles (2–4 Players)

    Each player inhabits a different townsfolk connected to the incident — doctor, priest, lighthouse keeper, librarian, fisherman, drifter — each starting in separate locations with unique access, authority, and blind spots.

    No single role can perceive the full truth. Coordination is mandatory.

  • Distributed Investigation

    Critical information is scattered across:

    • NPC testimony and interrogation

    • Forbidden texts and ritual practices

    • Environmental signs and unnatural disturbances

    Understanding emerges only through communication, contradiction, and interpretation.

  • Real-Time Countdown

    Time never pauses. Events progress whether you act or not. Miss key moments, and the town continues toward its recorded outcome.

  • Adaptive Narrative System

    Each session is guided by a responsive narrative framework that reshapes events, NPC behavior, and supernatural escalation based on player actions — ensuring every playthrough unfolds differently while remaining internally consistent.

  • Psychological & Occult Horror

    Manage panic and sanity, evade manifestations that should not exist, survive escalating pressure, and make decisions under moral uncertainty as midnight draws near.

WHAT MAKES IT DIFFERENT

  • You Play Before History Is Written
    You don’t uncover what happened. You arrive while it is still becoming inevitable.

  • Failure Is Canon
    There is no restart loop. If the ritual completes, that outcome becomes the historical record.

  • No Perspective Is Reliable
    The town lies to itself. NPCs believe what they say. Players must decide which reality to oppose.

  • Built for Replayability
    Shifting belief structures, ritual logic, and player-driven outcomes ensure no two incidents resolve the same way.

SESSION DETAILS

  • Players: 2–4 Online Co-Op

  • Session Length: ~60–90 minutes

  • Setting: 1700s coastal settlement

  • Genre: Psychological Occult Horror / Supernatural Investigation

  • Perspective: First-Person

  • Focus: Communication, tension, consequence

CONTENT WARNING

This game contains graphic horror themes, including violence, supernatural imagery, and intense psychological situations. Content intensity options are available.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game uses artificial intelligence systems during gameplay to dynamically adapt investigation scenarios, narrative flow, and event sequencing based on player actions. AI is used to increase replayability and narrative variation, not to generate player-created content or media assets.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game contains psychological horror themes, including disturbing atmosphere, tension, and narrative elements involving investigation of ritualistic events. There is no graphic violence, gore, sexual content, or explicit depictions. The mature content is presented through tone, implication, and storytelling rather than visual detail.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 1050 Ti / AMD RX 560
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
    • Aanvullende opmerkingen: Headphones recommended for best experience.
    Aanbevolen:
    • Besturingssysteem: Windows 10 / Windows 11 (64-bit)
    • Processor: Intel Core i5-9600K / AMD Ryzen 5 3600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1660 / AMD RX 5600 XT
    • DirectX: Versie 12
    • Opslagruimte: 12 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
    • Aanvullende opmerkingen: SSD recommended.
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